Norse / Viking Mythology and Religion

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INTRODUCTION
DEITIES The Vanir
Frey (Freya)
Freyja
Gullvieg (Heid)
Kvasir
Njord
Skirnir
The Aesir
Balder (Baldr)
Bragi
Forseti
Frigg
Fulla
Gefjon
Heimdall
Hermod
Hod
Idun (Idunn)

Jord (Fjorgyn)
Magni and Modi
Mimir
Nanna
Odin
Rind
Sif
Sol
Thor
Thrud        

Tyr
Ull
Vali
Ve
Vidar
Vili
   
Others
Aegir
The Disir
Elves
The Fylgjur
Hel
Loki
Nerthus
The Norns
Nott
Ran
Dwarves
The Brisings
Brokk and Eiti
Dvalin
Fjalar and Galar
The Sons of Ivaldi
Lofar
Modsognir and Durin
Giants
Angerboda
Bergelmer
Bestla
The Billows
Bor
Buri
Fenia and Menia
Geirrod
Gerd

Grid
Gunnlod
Hrimthurs
Hrungnir
Hrym
Hymir
Jarnsaxa
Skadi
Skrymir

Surt
Suttung
Thiasi
Thokk
Thrym
Utgardloki
Vafthrudnir
Ymir
Odd Bodies
Audumla
The Draugar
Fenrir
Garm
Goldfax
Hugi
Huginn and Muninn
Lif and Lifrathsir
Midgard Worm
Moongarm

Nidhog
Skoll and Hati
Fafnir
Einheriar
Logi
Ravens
Sleipnir
Trolls
Shape Shifters
Berserkers



Valkyries
Brynhild
Sigrun
Svava
Swan Maidens
Witch-wives and Wise-Women
Heid (Gullveig)
Groa
Grimhild
Ironwood Woman
Sibyl (?)
Throbjorg (Liilvola)
Typical Witch-play
THE PRIMAL MYTH
The War between the Aesir and Vanir

The Beginning
Midgard
Asgard
The Nine Worlds
Odin's Search for Wisdom
The Well of Knowledge
The Mead of Poetry
Odin's Self-sacrifice
The Contest of Wisdom
The End
Ragnarok
Birth of Another World
Voluspá
NORSE / VIKING RELIGION Seid
Nine (the Sacred Number)
Runes
Festivals
Disablot
The Feast of Vali
May Eve
Mid-Summer
Fallfest
Winter Night
Yule
Sacrifice
The 'Blood Eagle'

LEGENDS and TALES The Wild Hunt Stories of the Giants
Gifts of the Dwarves
Fighting Illusions
The Giant of Clay
Geirrod and Grid
Thor's Fishing Expedition
Thor the Bride
The Abduction of Idunn
The Wooing of Gerd
The Dwarf-Cursed Ring
Otter's Ransom
Sigurd Fafnirsbane
Sigurd and Brynhild
Gudrun
The Fate of Svanhild

Gautrek's Saga
Better Dead than Poor
Vikar and Starkad
The King's Sacrifice
A Peasant's Gift
PLACES and OBJECTS Yggdrasil The Nine Worlds The Halls of the Gods
Valhalla

SOURCES



1. Background and Introduction

Think then that under heaven-roof the little disc of earth,
Fortified Midgard, lies encircled by the ravening Worm.
Over its icy bastions faces of giant and troll
Look in, ready to invade it. The Wolf, admittedly, is bound;
But the bond will break, the Beast run free. The weary gods,
Scarred with old wounds, the one-eyed Odin, Tyr who lost a hand,
Will limp to their stations for the last defence. Make it your hope
To be counted worthy on that day to stand beside them;
For the end of man is to partake of their defeat and die
his second, final death in good company. The stupid, strong
Unteachable monsters are certain to be victorious at last,
And every man of decent blood is on the losing side...

All human cultures, thoughout history and across the globe, have been or are experiments in different possible ways of being a person. The above fragment of A Cliche Came Out of its Cage, by C.S.Lewis, sums up what was unique about the Norse/Viking experiment. Other religions try to give us reasons for behaving well, keeping our promises, and so on, by promising some sort of 'happy ending' in which good triumphs over evil (although, admittedly, some try to do this with the twisted idea that realising a 'higher spirituality' will somehow make the difference between good and evil go away - or, at least, blind us to the difference which even children are aware is real). Only Norse mythology was brutally realistic enough to acknowledge that, although there is a real difference between good and evil, and although this difference is moral rather than political or religious, we live in a world where cheats do prosper, the scum rise to the top, and the stupid, strong, and unteachable, are victorious simply because they are stupid, strong, and unteachable. In the light of this reality, the good don't fight for reward but because being 'of decent blood' just is a matter  of fighting bravely for what is right even though the 'stupid, strong, and unteachable' are certain to destroy the whole planet in the end. Although the Norse gods, and brave humans, live a long time in Heaven (Asgard), there is no 'happy ending' for them. At the end of time, the gods and their human allies will die, and their Heaven be destroyed, removing evil from a world that neither they, nor we, shall ever see. They know this, and have always known this, but fight the good fight nonetheless. This, to my mind, makes them and their followers more authentic, and more interesting, than than any other human god except the Jesus of Nazareth that is portrayed in the Christian Gospels.

Note: As you might expect from a mythology that grew up over some millennia, and somewhat haphazardly from place to place, the Norse myths are not consistent. There is a certain commonality about the broad outlines but there are also different versions of events that are not only inconsistent but sometimes contradictory. One source, for example, claims that all the gods (including Odin) had to regularly eat the magic apples of Idunn or they started to rapidly age. Another says that Odin took only wine, and nothing else. It woukld be wrong, therefore, to assume that there was, for example, 'a Norse creation myth' (there are at least three that I know of). Where possible, I have relied on the oldest complete versions of the stories from the Icelandic Eddas (Iceland having lingered closer to, and longer in, the Viking world than other Norse countries at the time when the old stories were collected an preserved) - trusting the less edited Poetic Edda over the more highly edited Prose Edda when the two clash.

2. Norse / Viking Deities

The name 'Norse' refers to the peoples and languages of the ancient and medieval Norway, Sweden, Denmark, Iceland, and Greenland - as well as their considerable contribution to the cultures of coastal western Europe (e.g., Normandy, Brittany, Ireland, Scotland, and England). From the few remains found, Scandinavia seems to have been originally settled by Neanderthals. The last Ice Age (about 12,000 years ago) appears to have put paid to them. With the start of global warming following the end of the Ice Age, various groups of hunter-gatherers from the temperate zones followed the retreating ice sheet and settled the then uninhabited lands of the Scandinavian peninsula. It is not known what language these Scandinavians spoke but, sometime towards the end of the 3rd millennium BCE, they were overrun by Germanic tribes from central Europe. These migrants were cattle herders with an individualistic and patriarchal culture; they probably spoke the ancestor of the modern Scandinavian languages. A continually expanding population, a cooling of the climate, and competition for resources from later central European populations, seems to have led Scandinavian tribes that had access to the sea or large rivers to becoming seafaring Vikings (from the Old Norse víkingr indicating a seafarer) sometime early in the Common Era (the Roman Tactitus describes Viking long ships in 98 CE). It is the mythology and religion of these Norse and Viking folk, during the first millennium CE, that is considered in this page.

In common with all other human religions, Norse beliefs almost certainly emerged from animism [the belief that all objects in the universe are animated by a life-force that can flow from one object to another], probably via a kind of shamanism. 81 Archeological finds from before the Nordic Bronze Age (roughly 1700-500 BCE) tell us almost nothing about primitive Norse beliefs. Finds from that time, however, suggest that a pair of twin gods were worshipped at that time, and that this might have reflected a duality in all things sacred (sacrificial artifacts have often been found buried in pairs). A female or mother goddess is believed to have been widely worshipped (see Nerthus). Sacrifices (animals, weapons, jewelry and men) have been connected to water, and small lakes or ponds have often been used as holy places for sacrifice (many artifacts have been found in such locations). Ritual instruments such as bronze lurs have been found sacrificed and are believed to have been used in ceremonies.88  Rock carvings from Sweden (dated from 800-500 BCE) suggest either that Scandinavians have alway had a relaxed attitude towards pornography or that rites representing the marriage and/or sexual union of a god and goddess (usually to ensure fertility and/or the harmonisation of opposites ) were common.
          A reoccurring figure in Bronze Age rock carvings (petroglyphs), from the Nordic Bronze Age, is that of a male figure carrying what appears to be an axe or hammer. This may have been an early representation of Thor. Other male figures, shown holding a spear,  may have been a representation of Tiwaz/Tyr (one such petroglyph appears to show the figure missing a hand). A figure holding a bow may be an early representation of Ull. Of course, these carvings may just as easily be pictures of hunters, perhaps made by hunters on a trip trapped in a place by bad weather.

The Norse development of  a distinct warrior tradition around its considerable coasts, while keeping its older, land-based, tradition alive in its hinterlands (most notably, inland Sweden), has resulted in there being two main sets of classic Norse deities. The older Njord/Frey/Freya set (the Vanir) stand somewhat apart from later Viking mythology as a group of deities associated with fertility and prosperity in farming and trading. The Vanir (Vanr) live in Vanaheim. The later Odin/Frigg/Thor set (the Aesir) have to do with the warrior/Viking aspect. Aesir (Æsr) were a race of gods that resided in Asgard.

The Vanir (older Norse gods and goddesses)

The Vanir were a pre-Viking-era family of deities associated with agricultural fertility and prosperity. They lived in Vanaheim ('home of the Vanir') and at one time warred upon the upstart tribe of rival Aesir gods (below). They differed from the Aesir by being gods of light (the Aesir are sombre, gloomy and warlike). After the Vanir and Aesir allied themselves against the giants, three of the Vanir (Njord, Freyr and Freyja), became popular deities of the Aesir. (See War of Vanir and Aesir).
          Apart from the Njord and his children, there is very little information than about the Vanir. The Vanir deities seemed to have been most popular in inland Sweden, where most of their places of worship have been found. However, rural folk in other Scandinavian countries also worshipped them. One of the differences between the Vanir and the Aesir was that the Vanir practised incestuous marriage. Njord and his sister were husband and wife, and the parents of twins, Freyr and Freyja. Freyr and Freyja were also married to one another (which makes it all a bit sweaty to my mind). While Njord and his children were living in Vanaheim, incest between siblings was normal practice, but when they became Aesir deities and lived in Asgard, the three Vanir deities had to find other partners. This indicates that the Aesir (and Vikings) frowned on sibling incest where perhaps the earliest Norse folk did not.

FREY, FREYR (God of light, rain, fertility and prosperity)

Freyr ('Lord'). Freyr, Frey (Norse). Frea (Old English). Yngvi, Yngvi-Freyr. Ingi-Freyr.

Chief god of fertility in the late pagan period, god of peace, crops, sun and rain, paramount god of the Swedes (although he was known and worshipped in Norway and Iceland.).1 Freyr was son of Njörd and Njörd's nameless sister. He was the brother of his twin sister Freyja (whom he later married). Like his father and sister, he was originally a Vanir but became an important god of the Aesir. Freyr was one of the Vanir hostages after their war against the Aesir. Sometimes, the giantess Skadi was said to be his mother, but usually she was his stepmother. Freyr was sometimes called Yngvi or Yngvi-Freyr. Another name was Ingi-Freyr.
          Freyr was the god of light and sunshine. He also appeared to be a god of rain and agriculture. He resided in Alfheim ('Elf home') and was either ruler or patron god of the elves. Freyr has three companions, his servants, Byggvir ('Barley') and his serving maid Beyla, and his shield-bearer, Skirnir ('Shining One'). Byggvir and Beyla appear in the poem Lokasenna, from the Poetic Edda, while Skirnir appears in the poem, Skirnismal. Among the Vanir, Freyr was their strongest and bravest god. Several times he was mentioned as the war leader of the gods. He had possessed a magical sword but lost it.
          Freyr was originally the husband and lover of his sister before they moved in with the Aesir gods. Like his sister, Freyr was an animus of fertility. His sacred animal was the pig. Two dwarf brothers, Brokk and Eiticreated a wild boar with golden bristles, called Gullinbursti ('golden bristles'), which drew his chariot.2 Gullinbursti could outrun a horse and carried light into the darkness. Freyr's horse was Blodughofi and bore many strong offspring - Atridi, Gils, Falhofnir, Glaer and Skeidbrimir (Freyr was associated with stallions in Iceland). Freyr also possessed a collapsible ship, made by sons of Ivaldi, that was called Skidbladnir ('Wooden-bladed'). Skidbladnir could fold up small enough to fit in Freyr's pocket when he was not on it (see Gifts of the Dwarves for the full story).
           Frey wrongly sat on Odin’s throne from which he saw, and fell in love with, the giantess Gerd (‘Field’). Unable to leave Asgard (he was, after all, a hostage), he sent his servant Skirnir to woo her on his behalf. Skirnir took with him Frey’s magic sword (which could fight by itself when a wise hand wielded it) and his horse. Although Skirnir won Frey his bride, he lost his master’s magic sword (see the Wooing of Gerd). Frey and Gerd were later married and had a son named Fiolnir.
          Freyr possessed the stag's antler which he used to kill the giant, Beli. He was often called Beli's bright slayer. In the final battle (Ragnarök), he will fight the fire-giant, Surt, without his magic sword (using the stag's antler as his weapon), but he will be the first to be killed.

FREYJA (Goddess of sexual love, beauty, fertility, magic, war and death)

Freyja ('Lady' or 'Woman'). Freya. 'Lady of the Vanir'. Gefn, Hörn, Mardöll, and Syr.

Freyja was the daughter of Njörd and his nameless sister. She was the sister, lover and wife of Freyr. Like her brother and father, she was originally a Vanir goddess but she would later become an important goddess of the Aesir (see below). She was known by the title Vanadis, which is the 'dís [goddess] of the Vanir'.3 She was sometimes confused with Frigg, wife of Odin, since both of their names mean 'Lady'. Frigg sometimes also had the same attributes as Freyja. Another goddess, she was sometimes was confused with, was Idun, the Keeper of the Apple of Youth.
          In several aspects, Freyja and her brother were like the Greek deities Artemis and Apollo. They were twins; her brother was a god of light, like Apollo. Since she was Vanir goddess, Freyja was a goddess of fertility like Artemis (fertility of the wild animals). Unlike Artemis, who was a virgin goddess, Freyja was a sexual enthusiast.
          Freyja was described as an extremely beautiful blonde with blue eyes (like Aphrodite, she was the goddess of love and beauty). She married an obscure god named Od or Odur and became mother of two daughters, Nossa (or Hnossa), and Gersimi (both daughters' names mean 'Jewel'). However, Od (whom may have been Odin) mysteriously disappeared. Freyja wandered the earth, searching for her husband, weeping tears of gold. She then went on to become the most promiscuous of all goddesses (she was probably the goddess of sex rather than of fertility). She had many love affairs with gods, human, elves and even dwarves. She was sometimes called Sýr ('sow'), an epithet. She was also known to have wandered the countryside at night in the form of a she-goat.Freyja was often seen as the mistress of Odin. Loki had accused her of having sex with every god in Asgard and all the elves in Alfheim (Poetic Edda's Lokasenna). Freyja and her brother were husband and wife when they were living in Vanaheim (land of the Vanir), just like their father with an unnamed sister. Her beauty excited the lust of the jotnar (Giants) and is one cause of hostility between the giants and the gods. For example, the wall protecting Asgard was pulled down during the conflict between the Vanir and the Aesir. A giant offered to rebuild it only if Freya would agree to marry him. The giants, Hrimthurs and Thrym, both wanted to marry her. Thor killed both giants.
          Unlike Aphrodite, but like Athena and Persephone, Freyja was also the goddess of war and death. She enjoyed combat and battle. She would ride into the battlefield, where she received half of the fallen heroes in combat (the other half go to Odin in Valhalla). These warriors stayed in her great hall, Fólkvangar ('battlefield'), within her palace Folkvang ('Field of Folk'). Her other hall was the Sessrumnir.
          Freyja was also the goddess of witchcraft (seid). Her love of gold and the witchcraft may have resulted in the confusion of her with another Vanir goddess, named Gullveig and the witch Heid, the reincarnation of Gullveig.
Typical Witch-play

Gullveig (Heid)

Gullveig ('Golden Liquor' or 'Power of Gold'). Heid ('Bright One').

Gullveig was possibly a goddess of healing. She was also a goddess with a great fondness for gold. Her constant chatter about gold irritated the Aesir gods. Gullveig was assaulted in the hall of Odin. She was tortured: repeatedly pierced by spears, and burnt three times in a great fire. Each time, she was reborn. The Vanir demanded reparation from the Aesir for the torture of Gullveig: the Vanir wanted the same status and privilege as the Aesir. The Aesir refused and war broke out between the two races of gods. The war of Aesir and the Vanir lasted for 10 years before the Aesir agreed to the Vanir's terms. From the fire, Gullveig was reborn as a fordoeda [witch] named Heid ('Bright One'), who practised a kind of shamanic witchcraft known as seidr or seid. The dual goddess Gullveig/Heid was sometimes confused with Freyja, who also practised seidr and loved gold.

Kvasir (Wisest of the Vanir)

Kvasir was born from the saliva of the two groups of gods, Aesir and Vanir, when the two warring deities made peace by spitting in a vessel. Kvasir wandered around the world teaching people about his knowledge and sharing his wisdom. He was finally killed by two dwarves, Fjalar and Galar, who were tired of his lecturing. They mixed his blood with honey in a cauldron (Odhrorir), making the mead of poetry. Anyone who drank the magical mead would be inspired with poetry and wisdom. The giant Suttung forced the dwarves to give him the mead, and had his daughter Gunnlod to guard it in a cave at Jotunheim. However, Odin heard of the mead and was determined to have it for himself. He worked one year for Baugi, Suttung's brother, disguised as a farmhand. He persuaded Baugi to give him a drink of the mead before entering the cave and seducing Gunnlod to give him three drinks - thus becoming the god of poetry (see the Mead of Poetry).

NJÖRD (God of wind and sea)

Njörd ('Wealth-bestowal' or 'Prosperity'). Njörd, Njörð, Njord, Niörd, Niord, Njoror.

Njörd was the Vanir god of the sea and the patron god of sailors and fishermen. He was also god of good fortune to whom seafarers and fishermen prayed to when they set out to sea. He may also have been a god of hunting.
          Njörd appeared to be the leader of the Vanir before he became an Aesir god. While he was living in Vanaheim, Njörd married his sister (nameless, unless she was the Germanic goddess Nerthus), and was the father of Freyr and Freyja. Njörd and his children were originally Vanir, and during the peace between them and rival Aesir they were exchanged as hostages to keep the peace. However Njörd and his children were later offered places within Aesir.
          Some scholars believe that Njörd was a male form of the Germanic 'Earth Mother' Nerthus. He certainly seems to have been a very ancient god, deeply rooted in Germanic tradition. He may well have started life as Nerthus and have been worshipped as such by the Angles and other Germanic tribes around the Baltic. It is not clear how or if he became male (Njord and Nerthus may be male and female aspects of the same deity).
          In the Beguiling of Gylf (Prose Edda) a giant called Thjazi kidnapped Idun, a goddess of Asgard who looked after the Apples of Immortality which kept the gods young. The Aesir killed Thjazi and got their apples back. But Thjazi’s daughter Skadi ('Harm') promptly came hooning down from the mountains of Giantland bent on bloody vengeance. The gods bought her off by offering her a husband from their number, provided that she choose her spouse by judging only the gods’ legs in a ‘Best-Legs’ contest. Skadi picked the handsomest pair of legs she saw, thinking they must be Baldur’s, but they turned out to be those of Njord. The union was not a happy one. Njord could not bear to be away from Noatun (his home by the sea) and Skadi could be happy only in the forests (where the seagulls didn’t disturb her sleep but the howling of the wolves kept Njord awake). They tried to compromise, spending nine nights at each other’s home in turn, but it didn’t work and the marriage broke up, so the two of them lived apart. Skadi later married Ull.
          According to Vafthrudnismal ('Lay of Vafthrudnir'), Njörd will return to Vanaheim when the gods fight at Ragnarök (the Norse Armageddon). Whether Njörd survives or not is not recorded anywhere, but the short passage in this lay implies that he does.

Skirnir

The messenger of Frey. He helped his master win the giantess Gerd for his bride


The Aesir (newer Viking gods and goddesses)

The Aesir (plural of As) were warrior/Viking deities who live in Asgard.4 The main gods were Odin (Óðin), the chief, his sons Thor (Þórr), Tyr, Balder, Hermod, Vidar and Vali, plus Bragi, Hoder, Hoener, Odnir and Loki. The Aesir (newer warrior gods) and Vanir (older fertility gods) were once at war but called a truce to unite against the jotnar (giants). Some modern scholars  interpret this myth as a folk-memory of a struggle between two tribes or societies who worshipped different gods and ended the war by joining forces and assimilating two traditions into one. But it may just be that the older agricultural Vanir simply lost popularity to the more appropriately warlike Aesir as the Norse people began their aggressive expansion into non-Scandinavian parts of Europe. Certainly the Vanir continued to be worshipped by the Norse peasants long after the warrior Vikings had adopted the Aesir. By the time of the Viking Age, Odin, Thor (the most popular god with ordinary folk) and Frey, were the foremost gods in the Norse/Viking pantheon.

BALDER (Dying god)

Balder, Baldur, Baldr.

Balder (Baldr or Balðr) was the favourite son of Odin and Frigg. He was brother of Höd (Hod) and Hermod. His twin brother, Hod was blind and therefore the god of darkness.Balder married Nanna, the daughter of Nep. They had a son, named Forseti. Balder dwelled in a palace called Breidablik with his wife, in Asgard.
          Balder was the god of beauty. He was the most beloved of the gods; a sun god who stood for goodness, happiness, beauty and wisdom. He lived at Breidhablik, one of the mansions of Asgard.

Balder was the most beloved of all the gods. However, one night he dreamed that he was destined to die and that his death would be one of the causes or signs of the coming of Ragnarök (the Norse 'Armageddon'). In Baldrs draumar ('Dream of Balder') from the Poetic Edda, Odin used his skill in necromancy to summon a dead prophetess about the meaning of his son's dream; hoping he could prevent his Balder's vision coming to pass. Balder's mother, Frigg, tried to prevent the prophecy from fulfilling by travelled throughout the world extracting an oath from every creature not to harm her favourite son. Frigg even made objects like the trees and rocks to swear not to harm Balder. Balder became invulnerable to all every weapons and objects. Not even fire or water could hurt him.
          Loki, the god of fire, often played practical jokes on the Aesir.32 After Frigg had finsihed her round of the world, Loki transformed himself into an old hag and went to find the secret of Balder's vulnerability from her. He discovered that the only thing that did not swear the oath was the mistletoe. Frigg considered that the mistletoe was insignificant and could not possibly harm her son so she did not ask the plant to swear the oath.5 At Asgard, the gods often amused themselves by throwing all sorts of objects and weapons at Balder which bounced harmlessly off his body. Only Hod did not play this game. Loki came before Hod and asked why he did not play with his brother and the other gods. Hod replied that he was blind. Loki gave Hod a twig of mistletoe and told him to play. With his aim guided by Loki, the blind god threw the mistletoe at his brother. The twig flew like a dart and struck him. Balder instantly fell dead to the ground. Balder's spirit fled to Hel (Niflheim). Frigg and the other gods watched, horrified that the insignificant mistletoe could kill the most favourite god. Vali, the son of Odin and Rind, killed his half-brother, Hod, in revenge for Balder's death.33
          Frigg was grief stricken and pleaded with her husband to bring her son back. Odin told the other Aesir that one of them must go to Niflheim and ransom Balder from Hel, the goddess of the dead. Only Hermod dared ride to the Underworld and request audience with Hel. Hel would allow Balder to return to Asgard if every creature would weep for him, but she would keep dead god in Niflheim as long as a single creature refused to shed a single tear for Balder. Upon this news, Frigg went throughout the world asking for every creature to weep for Balder. Loki changed himself into a giantess Thokk or Thanks. Despite Frigg plea to shed a single tear for her son, Thokk or Thanks (Loki) refused. Hel kept Balder in her domain. At the Balder's funeral, his wife Nanna collapsed in her grief and died at his pyre, joining her husband in Hel. Balder was to receive a boat burial. But Hringhorni was the largest ship in the world, and no one could launch it into the sea. So they called upon the giantess Hyrrokkin from Jotunheim to help them. She arrived on a wolf, with vipers as her reins. She only needed to touch the ship for it to roll into the water, but it set fire to the rollers. This angered Thor, who would have killed Hyrrokkin with mjöllnir had not the other gods insisted to Thor to spare her.

Balder was also worshipped by the Germans. He was one of the seven gods, listed in the Second Merseburg Charm, a German manuscript from c900 AD. Balder's horse sprained its foot, and the passage (listing the god's names) was supposedly a way to cure a sprain. Other gods listed in the Charm are Wodan (Odin), Frija (Frigg), Volla (Fulla), Phol, Sinthgunt and Sunna. The identities of the last three names are unknown, although there is some speculation that Phol was another name for Balder. After Ragnarök, Balder will return to earth from the Other-world, heralding the beginning of a new age.

Bragi (God of poetry)

Poetry was highly valued among the Norse / Viking folk; Odin and Bragi were both gods of poetry. Bragi was the son of Odin (the other god of poetry) and the giantess Gunnlod. He married Idun, goddess of spring and youth (and keeper of the Golden Apples of Youth). Bragi was also the god of eloquence. He was one of the speakers (the other was Aegir) in the dialogue in Snorri's Edda, called Skaldskaparmal ('Language of Poetry'), which related to many tales of the Aesir and mankind. Bragi was referred to as 'the long-bearded As'.

Forseti (Law-maker and god of justice)

Forseti, Forsetti, Forsite ('chairman').

Forseti was the son of Balder and Nanna, the daughter of Nep. He acted as a judge and arbiter of disputes; often seen settling differences between gods and men. Foresti presided at the hall called Glitnir.

Freyr (God of light (sun), fertility and prosperity)

Freyr (Lord) was also the god of rain and agriculture. Like his father and sister, Freyr was originally a Vanir deity before he became an Aesir god (see Vanir for more detail).

Freyja (Goddess of love, beauty and fertility)

As a Asynia, Freyja (Lady) was also the goddess of witchcraft and war (see Vanir for more detail), she also had a great love for gold. Her most prized possession was the necklace Brisingamen. She received the necklace by having a night of sex with each of four dwarves known as the Brisings (Alfrigg, Berling, Dvalin and Grerr). Odin was so disgusted by her sexual promiscuity that he sent Loki to steal the Brísingamen. The gatekeeper of Asgard, Heimdall, who had great vision, saw the theft. He pursued Loki and recovered the necklace for Freyja (in a later version, Odin would only return the Brísingamen only on the condition that Freyja starts wars in the world of men so that he can harvest the bravest to fight with him at Ragnarok). Freyja received other gifts as well, such as a cloak of bird feathers (allowing her to transform herself into a falcon), and a chariot drawn by two cats. Another of her favourite animals were pigs or boars. Her human lover Ottar disguised himself as a battle boar with golden bristles, known as Hildesvini.


FRIGG (Goddess of marriage, fertility and childbirth)

Frigg, Frigga, Friia ('Lady' Norse). Frija, Frea (German). Hlin (?)

Earth Mother, goddess of fertility, queen of heaven (Asgard). Her name is related to the Old Icelandic verb frja meaning ‘to love’, and she was the goddess of domestic, conjugal love (not that she is a model of fidelity or submission; her morals and somewhat lax and she enjoyed frequent altercations with her husband - in many of which she prevailed). Frigg was the daughter of Fjorgvin.6 She lived in the hall Fensalir, where she was attended by her handmaiden, Fulla ('Bountiful'), who was also an Asynia [female Aesir]. Like the Greek goddess Hera, Frigg was the queen of heaven, as wife and consort of Odin. She was the mother of Balder (the dying god), Höd (blind-god) and Hermod (herald of the gods). Although Odin mated with many goddesses, giantesses and mortal women, unlike Hera, Frigg was never jealous of Odin's promiscuity.
          In the Lokasenna, Loki accused Frigg of being as shameless and wanton as Freyja. Whenever Odin was absent, Loki contemptuously pointed out that she would fuck Odin's brothers, Vili and Ve. The Ynglinga Saga also tells of this arrangement between Frigg and Odin's brothers.
          Frigg was the weeping mother goddess because her blind son, Höd (Hoder) accidentally killed her other son, Balder. It was foretold that Balder could die. Frigg wandered the world and exacted an oath from all-living creature and inanimate objects to not harm her son. Frigg thought that mistletoe was too insignificant to harm her son, and did not bother to exact oath from it. Loki, disguised as a woman, found out about Balder's weakness from Frigg. Loki then tricked Höd into throwing mistletoe, the only object that could harm Balder. The trick killed Balder. Even though Balder was dead, Frigg was determined to free him from Hel. She learned that Hel would release Balder, allowing him to live, if every creature in the world shed tears for Frigg's son. Frigg asked every creature to mourn for Balder. Only one giantess named Thokk or Thanks refused to weep, therefore Balder remained dead. Loki was punished for his involvement with Balder's death.
          Frigg is a very ancient Earth Mother in Germanic mythology, she seems sometimes to have been mixed up with Jord (Earth) and she is commonly misidentified with the Vanir goddess Freya. The Romans and the Germans knew her as Frija or Frea, and the Romans had called Friday after her. Some scholars have regarded her as a sun-goddess, and argue that her home in Fensalir ('the sea-halls') could symbolize the daily setting of the sun beneath the ocean horizon.

Fulla

Fulla ('Bountiful' Norse). Volla (Saxon).

Fulla was possibly the sister of Frigg. In Frigg's hall of Fensalir, Fulla was Frigg's attendant. No matter how powerful a god or goddess, no one could see Frigg in Fensalir without her permission.
Her name appeared as Volla with six other deities in the Merseburg Charms, preserved in a manuscript found in Saxony (c. 900).

Gefjon (Goddess of agriculture)

Gefjon, Gefion, Gefiun, Gefinn.

Gefjon may have been a virgin goddess, who was a patron goddess and protectress of the virgins after deaths (although in the Lokasenna, Loki accused Gefjon of 'spreading her legs' to a mortal lover for a gold necklace, like Freyja). Gefjon was the founder of the dynasty in Denmark and Zeeland. She was also the goddess of fertility.

HEIMDALL (the White God)

Heimdall, Heimdal ('world-brightener'). The White god. Rig, Rigr, Rígr. Hallinskidi, Gullintanni.

God of light, the watchman of Asgard, guardian of Bifrost and blower of the Last Trump. Heimdall was the son of the Nine Waves or 'Billows' (nine giantesses who were sisters; which means that Heimdall had nine mothers). The Nine Waves were the nine daughters of Aegir. Heimdall was also known as Rig, creator of mankind or human society. He was sometimes known as Hallinskidi or Gullintanni. Like Odin, Heimdall also drank from Mimir's well to gain knowledge (Odin gave an eye, Heimdall gave up one of his ears).
          Heimdall was the warder of the entrance to Asgard: the rainbow bridge called Bifröst (Bifrost or Bilrost). He dwelt in his hall Himinbjörg (Himinbiorg - 'Cliff of the Hills' or 'Heavenly Fall') at the edge of Asgard, near Bifröst. Heimdall had super-sharp eyesight and hearing; he could see for vast differences and his hearing was so acute that he could hear wool growing on a sheep in the next shire. He was the never-sleeping watchman whose primary duty was to prevent giants from entering Asgard. His sword is called Hofund ('Heimdall's Head'), his horse is Gulltopp. He also possessed the horn called Gjallahorn. When Heimdall blows Gjallahorn, it will signify and warn the other gods of the coming of Ragnarök (the final battle). When Loki stole the Brísingamen gridle from Freyja, it was Heimdall who recovered the necklace for the goddess. In the final confrontation between the gods and the evil giants, Heimdall and Loki will kill one another in the fighting.

Hermod (Messenger of the gods)

Hermod was the son of Odin and Frigg. He was the brother of Balder and Höd. When his blind brother Hod killed his other brother Balder, only Hermod dared to go to the world of the dead, seeking audience with Hel, the goddess of the dead. Hermod asked Hel to allow Balder to return among the living gods. Hel consented only if every creature shed at least a single tear for Balder, to prove that he was most beloved of the gods. Hermod failed when one giantess refused to cry for Balder. Balder remained in Hel's domain until after Ragnarök (See 'Death of Balder'). Hermod probably survives Ragnarök.

Hod (Höd, the Blind god)

Höd, Höðr Hod, Hoder, Hodur, Hodr.

Höd (Hoder), the brother of Balder, was the son of Odin and Frigg. He was god of winter and darkness. Loki tricked Höd in throwing mistletoe at his brother, the only object that could kill Balder. Vali avenged Balder's death, by killing Höd. (See 'Death of Balder' for the full story.)

Idun (Goddess of youth and spring)

Idun, Idunn, Iðunn, Iduna ('rejuvenator').

Idun (Idunn) was the keeper of the golden apples of youth, that kept the gods young and immortal. In the Lokasenna, Loki accused Idun of having sex with her brother's killer. We don't know who Idun's brother was, and there is no mention of her parents either (although she is said by some to be the daughter of Svald, a dwarf). It is possible that Idun was originally a Vanir goddess but became an Asynia (Aesir goddess) when she married Bragi, the god of poetry.
          One story was that the giant Thiassi, the builder of Valhalla, demanded from Loki the goddess Idun and her golden apples as payment. Loki abducted Idun and stole her basket containing apples for Thiassi. Without the apples, the Aesir began to age. During the council, the gods compelled Loki to bring Idun and the apples back. Loki turned himself into a falcon, and flew to Thiassi's home. Loki waited while Thiassi was distracted before entering the home. He changed Idun into a nut, before fleeing back to Asgard. Idun returned with the apples, and the gods were restored to youth (see the The Abduction of Idun).

Jord (Jörd) Earth Goddess

Jörd ('Earth'). Jörd, Jord, Jördr, Iord / Fjörgyn, Fjorgyn, Fiorgyn / Hlódyn, Hlodyn / Erda (Norse), Hertha (or Nerthus), Aertha (German).

Jörd (Jord or Iord) was a personification of Earth animus. She was also called Fjörgyn (Fjorgyn), Hlódyn (Hlodyn) or Erda, and she has been identified with the Germanic earth goddess Hertha, also known as Nerthus.
          Jörd was the daughter of Annar (Onar) and a giantess named Nott ('Night') - so it is very likely that Jörd might be a giantess rather than a goddess. Jörd was probably Odin's first wife, since their son Thor, was the eldest son of Odin. Jörd was probably also the mother of Meili, since Meili was called the brother of Thor. Snorri, the Icelandic poet, kept calling Jörd 'Svolnir's widow'. Apparently, Svolnir was Odin's name. Snorri offered no other detail.
          There is some confusion that she may be the mother of the goddess Frigg, because her name, Fjörgyn, was confused with Fjorgvin (although Fjorgvin was actually Frigg's father).
      

Magni ('Mighty') and Modi

Magni and Modi were the two sons of Thor and the giantess Jarnsaxa (Iarnsaxa, 'Ironwood'). Magni's strength almost match that of his father; he was only three days old when he lifted a frost-giant’s foot off his father’s neck. Later, his father gave him Hrungnir’s horse Gullfaxi, 'Golden Mane' (see 'Giant of Clay').
          Apart from his association with his father (Thor) and brother Magni, and that he survives Ragnarök, not much is known about Modi. Magni and Modi survive Ragnarök, inheriting their father's hammer, Mjollnir. Modi appeared to be both a poet and a warrior, in the kennings found in Snorri Sturluson's Prose Edda.8

Mimir (Wisest god of the Aesir)

Mimir, Mimr.

During the peace between to warring tribes of gods, Aesir and Vanir, the two sides exchanged hostages. The Aesir received Njörd (Njord) and Freyr, while the Vanir received Mimir and Hoenir. When they discovered that Hoenir only seemed wise, due to Mimir secretly giving Hoenir advice, the angry Vanir had Mimir decapitated. Mimir's head was returned to the Aesir. The head was preserved and Odin often used it to gain wisdom (see the 'War Against Vanir' and the 'Head of Mimir').
          Beneath Yggdrasill (the World Tree) was a well called Mímisbrunnr ('Well of Mimir'). In order to drink the water from the well and gain knowledge, Odin sacrificed one of his eyes. See Sacrifice: Hanging and Runes.

Nanna 

The loyal wife of Balder. When her husband was killed she died of grief and was cremated with him on his funeral pyre.

Njörd (God of wind and sea)

Njörd (Njord) was patron god of good fortune for sailors and hunting. Vikings prayed to him when they set out on a voyage. Like his son (Freyr) and daughter (Frejya), Njörd was originally a Vanir deity before he became a Aesir god (see Vanir for more detail)

ODIN (Ruler of universe and leader of the Aesir)

Aldafodur or Alfodur ('Father of All' or 'All Father') / Baleyg ('Flame-eyed'), Bileyg ('Weak-eyed') / Farmatyr ('Burden-god') / Fimbultyr ('Mighty One') / Fiolsvid ('Much-wise') / Gagnrad ('Advantage-counsel', guise in  Vafthrudnismal) / Gangleri ('Wanderer') / Gauta-tyr / Glapsvid (Maddener) / Godan / Grim ('Mask'), Grimnir ('Masked One', guise in Grimnismal) / Harbard ('Grey-beard', guise in Harbardzljod) / Hanga-Tyr ('hanged god') / Havi ('High One'), Har ('One-eyed' or 'High') / Herfodur ('Father  of the Host') / Helblindi ('Hellblind) / Hialmberi ('Helm-wearer') / Hroptatyr ('Sage') / Herian ('Warrior'), Heriar ('General'), Herteit ('War-merry') / Iafnhar ('Equal-high' or 'Just-as-high') / Mercury (Roman) / Odin, Oðin, Odinn, Othin, Othinn ('frenzy' Norse) / Oski / Sidhott ('Broadhat'), Sidskegg ('Broadbeard') / Sigfodur ('War-father'), Sigtyr ('War-god' or 'Victory-god') / Svafnir / Svolnir / Thekk ('Known') / Thridi ('Third') (three guises of Odin in the Gylfaginning) / Unn? / Valfodur or Valfather ('Father of the Slain')  / Vegtam ('Way-tame') / Vidrir, Vidur / Woden, Wôden (Anglo-Saxon) / Wodan, Wotan (German).Ygg ('Terrible One') / Wotan (Lombard)

Odin ('rager') is probably one of the most flawed gods from a time when many gods were better behaved, and a lot less insipid, than they have since become;68 in The Beguiling of Gylfi (from the Prose Edda) he is described as complex, psychopathic, and savage. He was not always the chief Scando-Germanic god, but took over the job from Tiwaz (Try) to become King of Asgard, god of death, wisdom, prophecy, magic and poetry.9  He is the only god of which I know who was fired from the top job for a time due to sexual misconduct (see the story of Rind, below). Almost as soon as he became top god, Odin learned that (a) even the gods were subject to time and weird [fate], and (b) most of the gods, including himself, were fated to die in the final battle against evil at the end of time. This knowledge led Odin - was was at the time a kind of 'apprentice' god - , to undergo a remarkable quest for the wisdom he needed to be the kind of god who would survive the final battle. His search for secret knowledge had an obsessive quality about it and, on some accounts, led him into black magic and dark sorcery. He sacrificed one of his eyes so that he could gain the understanding to be had from a single drink at the Well of Mirmir ('Well of Wisdom'), a spring of knowledge in Jotunheim (Heimdall gave up one of his ears). Shortly after the creation, Odin hanged himself from the world tree (Yggdrasil) for nine days to learn the secrets of the dead (see Odin's Self-sacrifice). It was at this time that he discovered the secret of the Runes and gave writing to human beings (the Norse/Viking folk hald poetry and poets in very high esteem; as a god of poetry, Odin figured highly in the poetry of the Vikings). Having given an eye for wisdom, and learned the secret of the runes, Odin thirsted for the Mead of  Inspiration (the Mead of Poetry) which had been stolen from the Dwarves by the giant Suttung and was guarded day and night by his daughter Gunlod. Odin seduced Gunlod and drank the mead.11 Inspired by poetry, he soared as an eagle an flew back to Asgard pursued by Suttung. He spewed the mead into pots (sharing it with gods and humans) while the other gods drove Suttung away with fire.

Odin was depicted as a sombre, grim, bearded, and somewhat bettered, god who wore wide-brimmed hat and an eye-patch to hid his missing eye. He was the son of the giants, Bor and Bestla. Along with his brothers, Ve (Lodur) and Vili (Hœnir), Odin slew the giant Ymir to create Midgard ('Middle enclosure - the home of humans) and set the sun and moon in motion. When he and his brothers created the first man and woman (Ask, or Askr, and Embla), each god gave them gift. Odin gave them the gift of breath [animus]. As one of the creators of the universe and father of many of the gods, Odin became known as Alfodur ('Father of All'). See the Norse Creation Myth.
          Odin was the father of many Aesir deities. His wife and consort was Frigg. By Frigg, Odin was father of Baldr, Höd and Hermod. Odin was the father of his eldest son, Thor, by Jörd (Jord or Fjörgyn -Fjorgyn), a giantess (some say Frigg was Thor's mother). By another giantess named Grid, Odin was the father of Vidar. He was also the father of Vali by Rind, daughter of King Billing (those old gods sure got around!). At Ragnarök Odin will be killed and devoured by giant wolf, Fenrir. His son, Vidar, avenges Odin's death by killing Fenrir
          Odin is sometimes pictured as the trinity of 'High', 'Equally High' and 'Third.' Although Odin was the supreme ruler of the gods and men, he was not (in contrast with Tyr) trustworthy because in several stories he would break his oaths. Odin was more popular with the nobility and warriors than the peasants and working class.
          Odin seemed to be not so much the good a battle as the god of victory in battle (one of his names was Sigtyr or 'victory-god'). He was also a psychopomp (a ‘leader of souls’) who ruled over Valhalla ('Hall of the Slain') where he welcomed the ‘val’ [heroes slain in battle] who do not go to Freya. He was known as Val-father ('Father of the Slain') since he received half of the fallen heroes in battle.10 A cruel, sinister and often fickle figure, he commonly stirred up strife in order to reap the fiercest warriors, in death, as recruits to his army. These heroes, known as the Einherjar, practice for the coming of Ragnarök (the 'Doom of the Gods') by fighting all day - being miraculously healed or ressurected between the days as their wounds dictate. Besides Valhalla. Odin had another great hall, which was called Valaskialf, that had a roof of pure silver. In the hall was his throne called Hlidskialf, from which he could watch the entire world.
          Odin often wandered the world accompanied by Vili (Hoenir) and Loki. Loki was often allowed to attend the feast in Asgard since Odin and Loki were blood brothers (in Norse myths, ties through blood-oaths were sometimes stronger than among kin. Loki often helped Odin, but sometimes his mischievous nature caused trouble and embarrassment to him and the other gods).

Odin's spear (Gungnir) was made by the dwarves (sons of Ivaldi), while his ring, Draupner (Ring of Power), was created by the twin dwarfs, Brokk and Eiti. His symbol was the valknut, a knotted device much used in Irish art after Viking settlement there.
          Odin rode a horse with eight legs named Sleipnir, an offspring of Loki (as a mare) and the giant stallion Svadilfari. It was Odin who appeared to the hero Sigurd, counselling him to chose the horse Grani that Sleipnir had sired. Ravens and wolves (carrion eaters) are his animals. Since he could only take wine, Odin gave all his food to two wolves Freki and Geri. His two ravens, Huginn (mind or thought) and Muninn (memory) relate to his function as god of wisdom; they often attended him, carrying tidings of the world.

In the Völsungasaga, Odin is the father of Sigi, who was the grandfather of Völsung  It was Odin who put the sword Balmung (made by Wayland the Smith) in the mighty oak tree, Branstock. Only Völsung's youngest son, Sigmund, could draw the sword out of the oak. Although the sword was supposed to allow the wielder to win all his wars, Odin broke it in two before Sigmund lost his final battle (against the sons of Hunding). The sword was restored by Sigmund's son, Sigurd. Sigurd renamed the reforged sword Gram. Odin had other mortal sons with whom he had establish several powerful dynasties in north and western Europe. Sigi was said to rule over France. There was also Veggdegg who became king of what is now called East Saxony, and Beldegg (Baldr), who ruled in Westphalia. Then Odin headed north, where he came upon a land called Reidgotaland (later changed to Jutland). Here, his son Skiold began a royal family, known as the Skioldungs (Skildings), where they ruled in Denmark (the Anglo-Saxon poem Beowulf concerns the Danish Skildings). In Sweden he set up another son, named Yngvi, who established the Swedish house called the Ynglings. In Norway, Odin had yet another son, named Sæming, who was the founder of the Norwegian kingdom.

Odin might be the obscure figure Od, the husband of Freyja (above), since the name of Odin and Od have the same meaning ('Frenzy'). Freyja had bore two daughters for Od, but he vanished one day. She shed tears of gold because of his disappearance, and then wandered through the world, trying to find her husband (although not in the least being faithful to him). In the myth about Freyja and the Brísingamen, she is the mistress of Odin.
          Odin led the mystical band of horsemen in the Wild Hunt. They roamed at night, from Winter Night (October 31) to May Eve (April 30), particular on the night of the pagan Yule (December 21). Seeing them, meant it was likely to be your doom. Odin and the Wild Hunt were the forebears of Santa Claus and his flying reindeer.

In Germanic myths during the time of Romans, Odin ('rager') was called Wodan (Woden - 'the furious').12 Wodan (later Wotan) inherited many of Odin's attributes as well as those of Tiwaz (Tyr). The classical Roman writers identified Wodan with Mercury because Mercury's day was identical to that of Wodan's day (Wednesday). Adam of Bremen (c1100 ad) describes the great pagan cult-centre that once existed at Uppsala in Sweden. He writes that the temple there was dedicated to Odin, Thor, and Frey. Nearby stood a giant evergreen tree with wide-spreading branches (almost certainly representing Yggdrasil). Every ninth year it was the custom to hold a great nine-day festival of all the provinces in Sweden. On each day of this festival the people offered the heads of eight beasts and a man (9 heads all told) to the gods and hung the bodies in a sacred grove that adjoined the temple (and, no doubt, stank to high heaven!). By the end of the festival, they would have made 81 sacrifices (9×9) of 72 creatures and 9 men. As the Germanic Wotan, Odin appears in the Rind cycle of Operas by Richard Wagner.

Rind

Names: Rind (Icelandic). Rinda, Wrinda, Rhlda (Danish).

Rind was the mother of Vali by Odin. Rind gave birth to Vali just after Balder's death. Vali grew man or giant-size overnight to avenge Balder and killed Hod. Rind was sometimes seen as the sun goddess, but she was possibly the goddess of the frozen earth.
          In Gesta Danorum ('Story of the Danes'), Saxo recounted a different version of Balder's death, where Rind was called Rinda or Wrinda, daughter of the King of the Ruthenians. Odin sought out diviners or prophets to find out how to avenge Balder's death. On receiving the answer from the oracle, Odin went disguised as a warrior to serve the king in the hope win friendship of the king and win a kiss from the king's daughter. He did win the king's favour to sought Rinda's attention, because he was instrumental in the defeats of the Ruthenian king's enemies. Yet, when Odin tried to kiss her, he received a cuff from Rinda. So Odin disguised as a poor smith with wondrous skills, calling himself Roster (Hrosstheow), making adornments for women at the palace, particularly for Rinda. One day, when he presented Rinda with a beautiful bracelet, and tried to gain a kiss from her, she cuffed Odin again. Although twice rebuffed by the maiden, Odin was persistent and returned to the palace, as a maiden named Wecha this time - a physician or medicine woman, to serve as Rinda's servant in the her mother's household. One day, Rinda fell ill. Odin/Wecha diagnosed the illness and informed the king that he had the medicine but that the very bitter drug would cause a violent reaction, so Rind have to be bound. So the king himself bound his daughter to the bed; he did not recognise Odin, since he assumed Wecha to be a woman. Then instead of curing the helpless girl, Odin raped Rinda. Seeing his own child being raped didn't stop the king also violating his own daughter. When Rinda became pregnant, the king assumed that the child was his, but in reality it belonged to Odin. Due to the rape of Rinda, Odin lost his throne as king of Asgard (which Saxo called Byzantium), and replaced by Oller (Wulder). Odin was forced into exile, but returned 10 years later to oust Oller. In Saxo's account, Vali's name is Boe, and Odin urged Boe to avenge his brother's death. Boe did so, killing Hother (Hod).

Sif (Goddess of corn)

Sif. Sibyl?

Sif was a goddess with beautiful hair the colour of ripe wheat. Not much is known about her; she was possibly a Vanir goddess originally, like the goddess Freyja, and may have been a goddess of fertility. Sif was the wife and consort of Thor. She had a son named Ull. Originally, Sif may have been the prophetess known as the Sibyl (see prologue of the Prose Edda). This Sibyl married Tror (Thor), who she had met in the realm of Thrace (Greece), which Sturluson called Thrudheim. If this is truly the case, then she became the goddess of prophecy and divination, though in the usual Norse mythology she doesn't appear to have any gift with divination.
          One story told about her tells how Loki had cut off her hair as practical joke. In a rage, Thor would have bashed Loki to death if the trickster hadn't restored Sif's hair. Loki went to the dwarves, sons of Ivaldi. The dwarves made a wig with hair made of finely spun gold. The magic in the wig, allowed the gold to grow like natural hair. The gift was only just one of several that the dwarves had made for the gods (see Gifts of the Dwarves for the full story).

Sol (goddess) and Moon (god)

Sol, Sun. Alfrodul. Eostre (old English), Ostara (Germanic) / Moon. Mani (Germanic).

Norse mythology is one of the very few mythologies that picture the sun as female and the moon as male (usually it's the other way around). Moon and Sol were brother and sister. Sol (Sun) was the goddess of the sun, while her brother was the god of the moon. Sol was also called Alfrodul. In German myth, he was called Ostara, while Moon was called Mani.13 They were the offspring of Mundilfaeri. Sol was the wife of Glen, but the gods did not favour this marriage. So Sol and Moon were placed in the sky. Sol drove in a chariot drawn by two horses: Arvak and Alsvinn. Her chariot was like the sun that moved across the sky. While Moon had a male and female companion, named Hiuki and Bil, carrying a tub (Saeg) on their shoulders from the well or spring called Byrgir. Sol was chased by a giant wolf called Skoll, while another wolf (Hati Hrodvitniddon) pursued the moon. One of the signs that Ragnarök was almost upon the gods was that the two wolves would devour the brother and sister, causing the world to fall in darkness and winter to last for a whole year. After Ragnarök, Sol's daughter will take over her role, riding the sun-chariot across the sky, so a new sun will be born.

THOR (God of thunder and lightning)

Names: Thor, þórr (Norse).Donar (German). Thunaer, Thunær, Thunor, or Thonar (Saxon). Asa-Thor ('Thor of the Aesir'). Oku-Thor ('driving-Thor'). Chariot-Tyr ('chariot-god'), Jupiter (Roman). Hector (Greek/Roman).          
Other names: Asabrag, Atli, Biorn, Ennilang, Hardveur, Hlorridi, Rym, Sonnung, Vingnir.

God of thunder, Aesir god of the sun, Lord Protector of gods and humanity. Eldest son of Odin and Jord (Mother Earth).14 Thor is a friend of humanity, a household god, god of the peasants (his wife, Sif, is a peasant woman and northern fertility goddess with golden hair like a field of ripe wheat). He was the father of a daughter, named Thrud. And, by his mistress Jarnsaxa (Iarnsaxa, 'iron-sax'), a giantess, the father of two sons, Magni and Modi. In the Harbaardzljod from the Poetic Edda, Thor told Harbard (Odin in disguise as a ferryman) that he had brother named Meili.
           Thor was immensely powerful, brave and noble, if sometimes a bit thick (a kind of rumbustious but honourable peasant figure). His domain was Thrudvangar with 540 apartments. Thor had a hall which he resided, called Bilskirnir. His symbol was the device known as the swastika. He had a chariot drawn by two goats, Tanngniost and Tanngrisnir, and became known as Oku-Thor. Thor also had two servants, Thialfi and Roskva - the son and daughter of a farmer, named Egil, who had given hospitality to Thor and Loki (see 'Fighting Illusions'). Thialfi appeared frequently, including in the myth about Hrungnir (see Giant of Clay).
          Thor was always depicted as massive, strong, and bearded. His favourite weapon, and the most prized treasure of Asgard, was the mighty war-hammer Mjollnir - which had a short handle because the dwarf who forged it had been stung on the eyelid by a gnat during the forging. Thor could use Mjollnir to create thunderbolts. It was also powerful weapon which Thor threw at his enemies; the hammer always returning magically to his hands, probably because he worn magical iron gloves. The twin dwarfs, Brokk and Eiti, created the Mjollnir. What made Thor seemingly invincible was that he also wore the Megingjarpar (‘Strength-Increaser’) that added to his already enormous strength; this 'girdle of might' doubled his strength. This girdle was given to Thor by the giantess Grid when the giant Gerrod stole Mjollnir. Grid also gave Thor a pair of iron gloves (with which he can handle any weapon) and an unbreakable staff.
          Thor was the mightiest of the gods, and he was their greatest champion.  Most of his time seems to have been spent making ferocious assaults on various enemies -especially the giants (possibly representing chaos as in the Greek myths) from Jötunheim (Jotunheim). Often the stories of Thor were concerned with the god killing one giant or another in various adventure. Thor was also renowned for his great appetite (see 'Thrym' for the story of when he lost Mjollnir and disguised himself as the goddess Freyja to retrieve it back from the giants). You will find many of Thor's adventures in the tales titled 'Thor and Giants'.
          His greatest enemy was called Jörmungand (Jormungand or Jörmungandr), the Midgard Worm ('World Serpent'). He failed to kill Jörmungand in an early encounter (See 'Fishing Expedition' in 'Thor and Giants'). During the final battle of the gods (Ragnarök), Thor and Jörmungand will kill one another.

Thor enjoyed greater popularity than Odin did, particularly in rural areas. Since he was god of thunderstorms he was similar to the Roman god, Jupiter or Jove (Zeus). Thursday was named after Thor or Thunor, matching Jove's day. Many scholars have noted an extraordinary resemblance between Thor and the Vedic storm-god Indra. Snorri made a stranger comparison, identifying Thor with Hector, the Trojan hero. Just as Hector was the champion of the Trojans, Thor was the champion of the Aesir.

Thrud (Goddess of power and strength)

Thrud (Thrudr) was the daughter of Thor and Sif. Thor prevented the marriage between Thrud and a dwarf named Alvis; her father delayed the wedding before turning the dwarf into stone.

TYR (One-handed god of war)

Tyr, Týr (Norse). Tiwaz, Tíwaz (German). Tiw, Tiv, Tiu (Anglo-Saxon). Tyz (Gothic). Mars (Roman).

Tyr (in the form of Tiw or Tiwaz) seems to be one of the earliest gods worshipped by the Teutonic people. Originally a sky god, Tyr became one-handed was a god of war, a giver of victory in battle, and patron of athletes. He was the first all-father god of the Norse tradition. As Tiwaz (god of sky, war, and justice), Tyr was the most important god to the Germans at the height of Roman power. In Scandinavia, however, Odin supplanted him as supreme god. Odin also inherited many of his duties as the war-god, reducing Tyr to secondary role. In Norse myth, Tyr was possibly the son of Odin and of Frigg or the giantess Fjörgyn (Fjorgyn), and younger of brother of Thor. Snorri Sturluson says that his father was Odin in the kenning of Tyr. Otherwise he was known as the son of the giant Hymir, particularly in the poem called Hymiskvida of the Poetic Edda.
          Tyr was also patron god of justice and the formality of war, particularly of fair treaties. Unlike Odin, he had reputation of keeping his agreements. He was often seen carrying either a sword or spear of justice. Hewas not the strongest of the Norse gods (that was Thor) but he was the bravest. He was the god of courage and boldness. He sacrificed his hand in an early encounter with the giant wolf Fenrir, offspring of Loki and the giantess Angerboda. In order to bind Fenrir, Tyr put his hand into the mouth of the wolf-monster so as to lull him long enough to be bound with Gleipnir. When Fenrir found that he had been tricked, he bit off Tyr's hand. Thereafter, Tyr was known as 'the One-handed As' and 'feeder of the wolf.'
          In the Lokasenna, Loki not only accused Tyr of dishonesty in dealing, since he lost his right hand to Fenrir, but he also told Tyr that his wife had an affair with him (Loki). This unnamed wife gave birth to Loki's son.

Tyr dies from wounds during his fight against Garm; a giant hell-hound that he kills at Ragnarök. His name has been etymologically equated with the primal Indo-European all-Father Dyus Pitar (Zeus in ancient Greece, Jupiter to the Romans). The Romans equated Tyr or Tiwaz (German) with their own god of war, Mars (Ares). And Tuesday (Tyr’s day) is Mardi (Mars' day) in Latin.

Ull (God of justice, hunting and duelling)

Ull, Ullr ('Glory'). Ollerus.

Ull was the son of Sif, wife of Thor. He later married Skadi, a giantess and ex-wife of Njörd (Njord). Ull lived in Ydalir (the 'Yew Dales' or Yewdale), in Asgard. Ull was excellent archer; he taught humans how to ski and was the inventor of snowshoes. Ull was known variously as the 'ski-As' ('ski god'), 'bow-As', 'hunting As' and 'shield-As'.

Vali (Ali)

Vali was the son of Odin and the giantess Rind (not to be confused with the Vali who was the son of Loki and Sigyn). When his half-brother Höd (Hod) killed Vali's other half-brother, Balder, Rind gave birth to Vali on that very same day. Before Vali was one night old, the infant grew to man-size and killed Höd as revenge for Balder's death. He was therefore called Balder's avenger or 'the avenging As' (see 'Death of Balder' for the full story.) Vali survives Ragnarök.

Ve (Odin's Brother)

Ve ('sacred enclosure'), Lodar, Lodur, Lother.

Ve was the son of the giants, Bor and Bestla. He was sometimes called Lodur, Lodar or Lother. Ve along with his brothers, Odin and Vili (Hoenir), killed the giant Ymir and created the universe. When they created mankind, Lodur gave the gifts of the senses and outward appearance to the first man and woman.

Vidar (god of silence)

Vidar ('wide ruler'). Aeneas (Greek).

Vidar was the son of Odin and the giantess Grid ('peace'). He was known as 'the silent As ('the silent god')' because he rarely talked. Vidar was second strongest As, after Thor. He lived in a hall called Brushwood. His mother gave him special iron shoes that he will wear in Ragnarök. Vidar avenges his father's death at Ragnarök by killing the giant wolf Fenrir. The shoes protect him from being devoured by Fenrir (in the monster's mouth, Vidar will stand in the lower jaw while gripping the upper jaw with his bare hands. Then he tears Fenrir's mouth apart). Vidar is one of the survivors of Ragnarök. Snorri compared Vidar with Aeneas, the Trojan hero, because Vidar survives Ragnarök as Aeneas survived the fall of Troy.15

Vili (Odin’s brother)

Vili, Vilir. Hœnir, Hoenir, Honir, Hænir, Haenir.

Vili - sometimes called Hœnir (Hoenir or Haenir) - was the son of the giants, Bor and Bestla. He along with his brothers, Odin and Ve, killed the giant Ymir and created the universe. As Hœnir, he gave the gifts of spirit and understanding to the first man and woman. Snorri Sturluson referred to Haenir as 'the swift As' and 'the long foot'. He was also called the 'mud-king'. As Hœnir, Vili he was one of the hostages to the Vanir during the peace between the warring gods: Aesir and Vanir. As brother of Odin he was authorised to rule but was not very bright. He received frequent advice from the Mimir, the wisest of the Aesir. The Vanir became suspicious when Vili gave poor advice when Mimir was absent. They felt cheated and decapitated Mimir, returning the head to the Aesir. Again as Hoenir, Vili appeared in the Völsungasaga. Hoenir and Odin were held as hostages by Hreidmar, when Loki killed Hreidmar's son Otter (See 'Otter's Ransom'). Of the three brothers (and much of the elder generation of gods), only Vili (Hoenir) survive Ragnarök.


The following Asyniur are mentioned in the Prose Edda. Not much else are known about them.

Gerd:  A mountain giantess who married Freyr. Known for her great beauty (for more, see 'Giants, Gerd').

Saga:  Not much is known about Saga except that she dwell in large hall, called Sokkvabekk. She may be the goddess of prophecy.

Eir: A goddess of healing or physicians.

Siofn: Siofn or Sjofn was the goddess of love or affection. Her name means siafni ('affection').

Lofn: Goddess of union or agreement between man and woman (engagement?).

Var: Another goddess of agreement, as well as answering prayer of private oaths.
 
Vor: Possibly the goddess of intelligence or wisdom, as well as of omniscience.

Syn: The goddess of doors to hall. She was supposed to prevent intruders from disrupting assembly, by keeping the doors closed; therefore she was the goddess of denial.

Snotra: Another goddess of wisdom; also the goddess of courtesy.

Hlin: Goddess attendant of Frigg; her duty was to rescue anyone that Frigg wished to save. Hlin was also the goddess of refuge.

Gna: Another assistant of Frigg and probably the messenger-goddess for Frigg. Gna owned a horse, named Hofvarpnir that can travel across the sky or sea.

Bil: Probably the same person who assists Moon (Mani). She was the goddess of the waxing moon.


Other Norse / Viking Deities

Here are some of the gods who didn't belong to the Aesir or the Vanir (or, at least, I'm not sure if he or she was an Aesir deity or not).

AEGIR (God of the sea and ocean)

Aegir, Ægir. Hler, Gymir.

Aegir dwelt in the hall at the bottom of the sea nears the island of Hler (or Hlesey), with his wife and consort, Ran. Aegir was also called Hler and Gymir. It is uncertain if he was an Aesir god because Snorri Sturluson doesn't include his name in the list, even though his wife was in the list of Asyniur (female Aesir). Aegir was the father of the nine daughters, known as the Nine Waves or Billows (nine giantesses) - Himinglæva (heaven-reacher), Dufa (dipping), Blodughadd or Blóðughadda (bloody hair), Hefring (goat), Unn, Unnr or Uð (wave), Hronn (wave), Bylgia (billow), Drofn (comber or 'foaming sea') and Kolga (cool wave). His daughters became the mothers of his grandson Heimdall.
          Aegir was one of the speakers (the other was Bragi) in the dialogue in Snorri's Edda, called Skaldskaparmal ('Language of Poetry') which related to many tales of the Aesir and mankind.
          Vikings lost at sea are caught by Aegir and taken to his banqueting hall in the underwater equivalent of Valhalla and Folkvangar. Aegir often held a feast or banquet for the gods in his hall. His servants were named Fimafeng and Eldir. To ensure that all his guests had enough ale for his feast, he sent Thor to fetch a cauldron from the giant Hymir.

The Dísir

The dísir were lesser female deities in the Norse religion. They were female fertility animi or spirits with the power to protect home and crops. The dísir could also assist women in childbirth. The word dísir means 'divine ladies' or 'goddesses', but they were lower than Asyniur (female Aesir). The goddess Freyja was known as Vanadis, which is the 'dís of the Vanir'. In the Icelandic poem, Sigrdrifumal ('Lay of Sigrdrifa', which is part of the Poetic Edda), the Valkyrie Sigrdrifa (known elsewhere as Brynhild) knew a spell called helping-runes:

            Helping-runes you must know if you want to assist
          and release children from women;
          they shall be cut on the palms and clasped on the joints,
          and then the dísir asked for help.16

Annual festivals were held in honour to the dísir either around the end of autumn or the beginning of winter, called disablót ('Sacrifice of the Dísir') or disfest ('Feast of the Dísir'). The dísir were probably the female divinities called ' idisi' in the first spell of the Merseburg Charms.

Elves (Álfar)

The elves were a race of mythical beings who, although often grouped with dwarves, were really a kind of lesser deity. They weren't exactly gods in the normal sense, but they did possess certain god-like powers. They are similar to Roman household deities such as the Penates and Lares, and people prayed to them to protect home and household. Elves are sometimes mischievous but often helpful to farmers and fishermen. They are associated with woods and burial mounds. Their king is Aelfric (Old English for ‘ruler of the elves’)
          People also prayed to the elves for healing, as was the case for Kormak in Kormaks Saga (13th century). Kormak had wounded Thorvard. The witch Thordis advised Thorvard to allow the elves to heal him, he sacrificed a bull at the elf's mound. He first slaughtered the bull then sprinkling the blood around the mound before preparing the meat for elves to feast on. The sacrifice was known as Álfablót or 'elf's sacrifice'.
          There are some scattered references of elves in the Poetic Edda, but their roles in Norse myths were minimal, at best. Snorri Sturluson mentions how the gods created a world for which they were to live in, and the difference between the light-elves (ljósálfar) and dark elves (dokkálfar) or black elves (svartálfar), but nothing about individual elf. What we do know is that the elves or light-elves lived in one of the Nine Worlds, called Alfheim. The Vanir god Freyr has his palace and hall in Alfheim, where he ruled as their god.
          There are other types of light-elves such as muntælfen (mountain elf), landælf (field elf), wæterælfen or saeælfen (water nymph) and wuduælfen (wood spirit).

There are several different types of elves, and some seem to be related to the dwarves because Snorri referred the black elves (svartálfar) as dwarves (or perhaps the black elves are not elves at all. The black elves lived in a different world called Svartalfheim, while the dwarves lived in Nidavellir). Snorri says that the dark elves (dokkálfar) were black than pitch and lived underground. They are unlike the light-elves in appearance and nature.

In the Eddaic poem, titled Volundarkvida - the 'Lay of Volund', the master smith Volund (Wayland) was known as the Lord of Elves. Which type of elves did he belonged to? Or is he really the lord of dwarves, who were known as black elves (svartálfar). Since Volund/Wayland was a master craftsman/smith, a skill often attributed to the dwarves, he could  well be the Lord of the Svartálfar. The truth is that the writers in the Norse myths don't have much to say about the elves. Their roles were developed more later in folklore, fairy tales and in the world of fantasy novels, such as by the novelist J. R. R. Tolkien's The Lord of the Rings.

As far as I can determine, Dain is the leader of the elves in the world of Alfheim. His name is mentioned in the Havamal ('Sayings of the High One'), along with Odin.

           Odin for Aesir, and Dain for the elves,
          Dvalin for the dwarfs,
          Asvid for the giants,
          I myself carve some.17

The carving referred to mastering the magic of runes (see Odin's Self-sacrifice).

The Fylgjur

A fylgja (singular) was a female protective spirit which attached herself to an individual at birth and remained with that person for the rest of his or her life. At the person's death, the fylgja would attach to someone else. In this sense it is sort of like a guardian angel. It is believed that the fylgjur (plural) are usually invisible and only appeared to the person they meant to protect when she or he is in danger. They sometimes appeared in the person's dream.
          Fylgjur means 'fetches'. The fetches were popular in German folklore and sometimes used in horror novels. The fetches were apparitions of the living person, or their doubles. Other words for fetches are wraiths and doppelgängers. Seeing one's own double mean that it portend his or her death was imminent. In this sense, the fylgiur were very like the Celtic Banshees.

HEL (Goddess of the dead)

Hel, Hela.

Hel was the hideous daughter of Loki and the giantess Angerboda. She was the sister of Jörmungand, the evil Midgard Serpent, and Fenrir, the giant wolf. Gylfaginning 34 says that half of her body was black and the other half was normal skin colour, so she was really easy to recognise. Her demeanour was 'lowering and fierce.' Hel was never an Aesir deity.
          Having heard about the prophecy regarding Loki's children. Odin threw her into the Underworld, which was named 'Hel' after her (cf. the Greek Underworld being called Hades, after the lord of the Dead). Below Hel was Niflhel ('Dark Hel' or 'Misty Hell'; Niflhel shouldn't be confused with Niflheim, the home of ice, which is one of the nine worlds). Hel was given all the the people who died of sickness or old age (those who fell in battle were given to Frey and Odin), and here control over her Underworld was more absolute than that of Hades over his. Even Odin could not command her to release any of the dead to him once they find their way into her domain. The dead that were allotted to her were. The world of the dead was guarded by a hell-hound called Garm. Hel's hall was called Eliudnir ('Sleet-cold') and her threshold was called Stumbling-block. She possessed a dish called Hunger and a knife called Famine. The bed was called Sick-bed and her curtains, Gleaming-bale. Hel had two attendants: her manservant Ganglati ('Idler'), and her serving-maid Ganglot ('Sloven').
          When Loki tricked the blind god Hod into killing his twin brother Balder, the only god brave enough to ride into Hel's domain was Hermod. Hermod made an request for Hel to release Balder, his half-brother, so that he live again. Hel agreed only if every creature, plant and rock would shed a single tear in mourning for Balder. Only the giantess named Thokk ('Thanks') refused to shed a single tear for Balder, so Hel kept the dead god of light, but only until after Ragnarök (see Balder).

LOKI (Trickster god, God of fire)

Loki, Lopt ('Trickster'). Hvedrung. Odysseus (Greek).

God of fire and strife, Father of Lies, trouble-maker, half divine and half demonic. Loki symbolises fire in both its good and bad aspects. Like fire, he made a good servant but a terrible master when out of control. He was the most dangerous of the gods, not because he was strong or brutal but because he was charming, sly, cunning and untrustworthy. His name has been linked with Lucifer (the fallen angel and another ‘father of lies’) through the common root lux (‘light’). And, in later traditions from the Viking Age, he certainly appears in semi-satanic guise. Because Loki was cunning and deceitful, Snorri compared him the Greek hero, Odysseus.
           Loki (Lopt) was the son of the giant Fárbautia (Farbautia, 'Cruel-Striker') and the giantess Laufey ('Tree Island') or Nal. He was a brother of Byleist and Helblindi. Loki was married to Sigyn, he was father of Narfi (Narvi) and Vali (not the Vali who is the son of Odin and Rind.)
          By the giantess, Angerboda ('Distress Bringer'), Loki became the father of Hel, goddess of death; Jörmungand, the Midgard Serpent; and Fenrir, the giant wolf. Loki was also the mother of Sleipnir, by the stallion Svadilfari (he transformed himself into a mare to lure Svadilfari away from his owner, the giant Hrimthurs, to prevent the giant from finishing construction of Asgard and losing the wager. See Construction of Asgard in 'Norse Creation').
          Loki was known as a trickster and shape-shifter. Although his origin was that of the frost giant, he became Odin's blood brother and an important member of the Aesir.7 None of the gods liked him, but he was allowed to attend the feasts held in Asgard once he and Odin became blood brothers. He was cunning and resourceful god, often helping Odin and the other gods, although often causing more trouble and embarrassment. Originally he was a mischievous rather than evil god. However, he was a god who liked to play practical joke on the gods and human (as when he cut beautiful golden hair of Sif). Practical jokes are a mode of violence. Later his role became darker and more sinister, representing the evil god as opposed to the Aesir, gods of good. He was responsible for the death of Balder the White. Loki tricked Frigg in revealing his son's weakness and had Frigg's other son Hod to throw the mistletoe at his brother, killing Balder instantly. To punish Loki, the gods bound him in a cavern beneath a poisonous snake and with the entrails of his son (lava flows?). Burning venom from the serpent would drip on his head, causing tremendous agony and such great spasms that the whole earth shook (i.e., earthquakes were due to Loki). His loyal wife, Sigyn stayed with him, catching the venom in a cup. But his respite was short since Sigyn had to empty the cup whenever it was full, which resulted in the venom dripping on his head again.
          Loki also appeared in the Völsungasaga, where he killed Hreidmar's son, Otter. Odin and Hoenir were held as hostage until Loki can find the ransom to release the two gods. Loki forced the dwarf, Andvari, to give up all his treasure.
          At Ragnarök Loki will escape from his imprisonment with the help of Surt and lead the war of the Giants, and the demons of Musspell, against the gods. He will kill Heimdall but will himself die at Heimdall's hand.

Nerthus 

An Earth-Mother, the earliest known deity of the Scando-Germanic tribes. In a change that may reflect the 'great Gender Shift' Nerthus re-appears as the male Njord, father of Frey, in later myths.

The Norns (spirits of destiny or fate)

Urd, Urda, Urdi, Urdr or Weird (past, 'Fated') / Verdani (present, 'Becoming') / Skuld (future, 'Must-be').

According to Gylfaginning 15 (in the Prose Edda) there are four kinds of Norn (1) the three divine sisters sometimes called the 'great Norns', (2) the lesser, but still 'of Æsir-kin', (3) the elvish, and (4) the dwarfish.  These are no related ( they 'claim no common kin'). As Odin tells Gangleri in the Gylfaginning "There are many fair places in heaven, and over everything there a godlike watch is kept. A hall stands there, fair, under the ash by the well (i.e., Yggdrasil), and out of that hall come three maids, who are called thus: Urdr, Verdandi, Skuld; these maids determine the period of men's lives: we call them Norns; but there are many norns: those who come to each child that is born, to appoint his life; these are of the race of the gods, but the second are of the Elf-people, and the third are of the kindred of the dwarves, as it is said here:

    Most sundered in birth | I say the Norns are;
        They claim no common kin:
    Some are of Æsir-kin, | some are of Elf-kind,
        Some are Dvalinn's daughters."

The three Great Norns were responsible for guarding the Well of Urd or Urda (Urdarbrunnr), one of the three wells under the Yggdrasil (World Tree). Gylfaginning says that this well was holy and the Aesir gathered there daily to hold counsel with each other. Like their Greek and Roman counterparts, the Great Norns were three goddesses associated with fate; they decide the destiny [weird] of both gods and humans (even Odin is subject to their power). The three Great Norns were named Urda ('past'), Verdani ('present' or 'being'), and Skuld ('future' or 'necessity'). These Norns were depicted in three stage of womanhood. Verdani as a young maiden, Skuld as mature woman or a mother, and Urda as an old hag. They were also often depicted carrying a long rope or the thread of life in their hands. The three great norns turn up as the three witches in Shakespeare's Macbeth.
          In both the Gylfaginning (14) and Voluspa (8) speak of three monstrous women, born of giants, casting the first shadow over the Golden Age of Asgard. Voluspa (20) seems to suggests that these three mighty maidens are the three great Norns. If this was the case then the Norns would stand as symbols of Time. Time corrupts the [otherwise timeless] existence of youthful gods and so compromises their immortality. Time and destiny were the two inexorable powers before which even the gods had to bow.
          Of the lesser Norns, who come to every human that is born to shape her or his life, some are good and some evil. To quote Odin once again "Good norns and of honourable race appoint good life; but those men that suffer evil fortunes are governed by evil norns."

Nott (Goddess of night)

Nott (Night) was the daughter of a giant named Norfi or Narfi. I am not sure if she was an Asynia or not. She had three husbands, and had a child with each of her husband. Her first husband was a giant called Naglfari, and they had a son named Aud. Her second husband was named Annar (Onar), who was probably also a giant, and they had a daughter named Jörd (Earth), the mother of Thor. Her last husband belonged to the Aesir and was named Delling. Their son was named Day (Dag), god of day.
          When the Aesir created the world, Odin gave one chariot to Nott and another to her son Day. They travelled the sky following one another as day follow night. Her horse was called Hrimfaxi, which causes dew from the horse's bit. Her son's horse was called Skinfaxi ('Shining-mane') because the mane was so radiant that it brought light to the world.

Ran (Goddess of the sea)

Ran married Aegir and is his consort. She was the mother of the Nine Waves and grandmother of the Aesir god Heimdall. She may very well be an Asynia. Ran gathered seafarers in her net having carrying them to the bottom of the sea in a whirlpool.

3. Dwarves, Giants, Monsters, and Odd Bodies

Dwarves

Dwarves appeared frequently in Norse myths and legends. They were said to inhabited Nidavellir, one of the Nine Worlds created by the gods (although they also seemed to hang around Midgard quite a lot). According to Gylfaginning 14, the dwarves were created from the maggots that fed on the flesh of the primeval giant Ymir. These maggots were transformed into dwarves ('by decree of the gods they become conscious with the intelligence of men, and had human shape'). The first dwarf was named Modsognir, the second was named Durin; 58 other names are given by Durin. The dwarves were frequently seen as great smiths, making magical items for gods or heroes. However, they also had bad reputations in the dark age and medieval writings, because they were usually seen as greedy thieves.
          There was another group of dwarves known as the black elves or Svartálfar, who lived in the world of Svartalfheim. The Prose Edda doesn't distinguish these so-called black elves from the normal dwarves, except that they lived underground.

The Brisings (Alfrigg, Berling, Dvalin and Grer) 

The Brisings (Bristlings or Brisingamen - Brising means 'Sparkle') was the name of the four dwarfs or dwarven brothers named Alfrigg ('elf-king'), Berling ('handspike'), Dvalin ('dawdler'), and Grer. The Brisings were responsible for creating a beautiful gold necklace (some say it was a belt) known as the Brísingamen. It was so beautiful that the goddess Freyja wanted the Brisingamen for herself.
          The story of Freyja and the Brisingamen was told more fully in the work known as Sottr Thattr written about 1400. At this time Freyja was Odin's favourite mistress. I don't know what was special about this necklace, it probably  enhanced the wearer's beauty, but Freyja was already considered to be the most beautiful woman/goddess in the world.
          One night, Freyja left her bed and her palace, wandering through the woods and came before a cave where she heard dwarves working on a piece of jewellery. Loki secretly followed the goddess, spying on Freyja. When Freyja saw the Brisingamen, she became obsessed with it. The dwarfs refused to accept Freyja's gold and silver for the necklace in trade; they would give the goddess Brisingamen only if she had sex with each one of them. In desperation to possess the Brisingamen, Freyja willingly agreed to their price. For four nights, she spent a night in each of the dwarf's bed. Loki discovered Freyja's wantonness and informed Odin of her conduct. Odin was disgusted that Freyja was acting like a whore by selling herself for the Brisingamen. Odin had Loki steal the Brisingamen from Freyja. Most people could not enter her hall, called Sessrumnir, without Freyja's permission, no matter how powerful a god or giant was. Loki entered Sessrumnir by transforming himself into a flea. Freyja was sleeping, while still wearing the Brisingamen. As a flea, Loki bit so that the goddess would turn around in the bed. This allowed Loki to unlock the clasp and slip the necklace off Freyja. When Freyja woke and found that her necklace was missing, she knew that it was Loki who had stolen them. She also knew that the sly god would not have done so without Odin's order. Freyja went and confronted Odin, demanding the return of her Brisingamen. Freyja told Odin that it was disgraceful that he would take her necklace. Odin countered that it was she who was even more disgraceful for her, because she had slept with four dwarves to gain the Brisingamen. Odin agreed to return the Brisingamen to Freyja only on the condition that she started war in the world of men, between two kings. Freyja had no choice if she wanted the Brisingamen returned to her.
          This war (Hjadningavig) was fought between Hogni, king of Norway and Hedin Hjarrandason, over a woman named Hild (the daughter of Hogni). According Snorri Sturluson, who based his brief legend on one of the stories in the Lay of Ragnar (Ragnarsdrapa), written by 9th century poet named Bragi, Hogni had a daughter named Hild, whom Hedin Hjarrandason abducted during Hogni's absence from his kingdom. When Hogni returned and found out that Hedin had raided his kingdom and abducted his daughter, he gathered his forces and set out against Hedin. Hogni found Hedin and his daughter in Orkney. Hild tried to make peace between Hedin and her father because she was now Hedin's wife. She tried to appeal to her father to not fight her new husband, but he ignored her. When the two armies deployed for battle, Hedin offered his wealth as atonement in order to avert war. Hogni answered it was too late for a peace offering because he had drawn his sword, Dainsleif, and it can't be sheathed until the blade has tasted blood. So that day they fought until nightfall, then both sides retired to their camps, leaving the dead behind. Hild walked among the dead and, with her magic, brought the slain back to life to fight the same battle on the next morning. In the new morning, the dead on both sides fought again with the living until nightfall ended the battle. During the night, Hild used her magic again on the dead so that they would rise again to fight the same battle. This happened again and again. The two armies fought during the day; at night the dead turned into stone, but when morning comes, the dead would pick up their weapons and fight another day. The two armies were cursed to fight one another until the day of Ragnarök. This was the endless war that Freyja started to regain her necklace.
          The Brisingamen was frequently mentioned from works earlier than the Sorla Thattr. In Prose Edda, written by Snorri Sturluson, the Brisingamen was mentioned several times. It mentioned that Freyja was the owner of the Brisingamen. Later, it tells of how Loki stole the Brisingamen differently from the Sorla Thattr. Loki tried to escape from Sessrumnir with the Brisingamen. However Heimdall, the guardian of Bifrost (Rainbow Bridge), had keen eyes and saw Loki's theft. Heimdall immediately set out on pursuit, caught and fought with Loki at Singastein. Heimdall recovered the stolen necklace and returned the Brisingamen to Freyja. According to the Thrymskvida, a poem from the Poetic Edda, when Thor went to recover his stolen hammer from the giants, Thor had to disguise himself as Freyja and as bride to the giant Thrym. To complete his disguise, Thor had to borrow the Brisingamen from Freyja.

Brokk & Eiti 

Brokk (Brokkr - 'trotter'?) and Eiti (Sindri, Eitri - 'poisonous') were dwarf brothers. They were master craftsmen, who created Gullinbursti ('golden bristles') for Freyr, the Draupnir (Ring of Power) for Odin and Mjollnir (magic war hammer) for Thor.
          Bokk and Eiti were jealous of the craftsmanship of the sons of Ivaldi. Loki made a wager with Brokk and Eiti, that they could not make anything better than the sons of Ivaldi. The bet was that Loki would lose his head if Brokk and Eiti made something better. The Aesir were very pleased with the gifts from Brokk and Eiti. Loki lost his bet against the dwarfs. Although the gods refused to allow the dwarfs to take Loki's head, they did agree to allow Brokk to sew Loki's mouth shut. When Loki tried to escape, Thor brought the terrified Trickster back while Brokk sealed Loki's lips with wire. See 'Gifts of the Dwarves' for full story.

Dvalin 

Dvalin (Dvalinn - 'dawdler'.) is mentioned several times in the Poetic Edda, as well as in Snorri Sturluson's Prose Edda. He appeared to be the chieftain or leader of the dwarves. In Voluspa, the dwarves were descendants from Dvalin and his daughters. The poem go on to say that these dwarves were people of Lofar, which indicated that the Dvalin and his descendants came from the dwarf Lofar.

Fjalar and Galar 

Fjalar (Fjalarr - 'deceiver') and Galar (Galarr - 'chanter') were two dwarfs who killed the Vanir Kvasir. They created the Mead of Poetry by mixing honey with Kvasir's blood. The mead were stored in two vats, called Bodn and Son, and a pot called Odrerir. Fjalar and Galar accidentally drowned the giant Gilling when their boat capsized, but they deliberately murdered Gilling's wife whose howling grief upset the two dwarfs. The giant Suttung would have killed the two dwarfs, for killing his parents. But they escaped with their lives when Fjalar and Galar gave the Mead of Poetry to Suttung as compensation. See the Mead of Poetry for the full story.

Sons of Ivaldi 

The four sons of Ivaldi were master craftsmen. On Loki's advice, the sons of Ivaldi ('bowman') created three gifts for the Aesir: the magic gold wig to replace the beautiful hair of Sif (wife of Thor); the collapsible boat for Freyr, called Skidbladnir (whenever the god was not using the boat, he could shrink it to a size where he could place it in his pocket); and the invincible spear Gungnir for Odin. See 'Gifts of the Dwarves' for full story.

Lofar 

Lofar (Lofarr - 'praiser' or 'stooper') appeared to be one of the early dwarves whose descendants lived in Ioruvellir (Iara's plain). Dvalin, one of the leaders of the dwarves and his descendants appeared to be the people of Lofar.

Modsognir and Durin 

Modsognir ('frenzy-roarer') and Durin ('sleepy') were the first two dwarves, who were created by the gods. They were originally maggots that fed from the flesh of the giant Ymir. These two dwarves became the first ancestors of the dwarves. Voluspa (from the Poetic Edda) says that they were created from the blood and bones of Blain (Blain is probably another name for Ymir). Then were dwarves from the earth, and the prophetess goes on to list the name of some dwarves. There were also another group of dwarves, who were known as dwarves of the rocks.

Giants (Jotun)


Tales of giants appear in nearly all human mythologies, and usually in the guise of enemies to be subdued. The giants of Norse myth were the chief enemies of the gods, particularly the Aesir. In the Norse world, a giant was called Jotun or Iotun. There are two main kinds of giant.
           ∙ Frost-giants were the most common; they lived in Jotunheim (Gianthome or Giantland), one of the nine worlds. The capital of Jotunheim was Utgard, the citadel of the frost-giants and home of Utgard-Loki or Utgardaloki. Jotunheim of Gianthome was, naturally enough, a large world but devoid of any actual physical geographical location. All that we know is that Gianthome was east of Midgard, separated by rivers and the forest known as Jarnvid (Iron Wood). Jarnvid was inhabited by troll-wives, known as the Jarnvidjur, where they bred giants in wolf forms. There are many places within Jotunheim other than Utgard. The giant Hrungnir lived in a frontier of Gianthome, called Griotunagardar. The giant Thiassi lived on the mountain called Thrymheim, with his daughter Skadi.
          ∙ Fire-giants lived in Muspelheim (Home of Brightness).79 The fire giant named Surt ruled in Muspelheim.

Some of the female giants (e.g., Jord, Grid, Gerd and Rind) became deified because of the their relationship with the Norse gods. These giants became Asyniur or goddesses in their own rights, so I have listed some female giants in this page and some in the Aesir page. Many of the Aesir also had heritage from the giants, where at least one parent was a giant or giantess. These included Odin, Thor, Tyr and Heimdall. Perhaps the most important of these giant/god folk was Loki. Both of Loki's parents come from the race of giants, yet he was considered by most as an Aesir god. Loki became the leader of the frost giants at the time of Ragnarök. Giants and giantesses were sometimes called trolls and trollwives.

Angerboda

Female frost giant. Through Loki, Angerboda ('Distress Bringer') was the mother of Hel (goddess of the dead), Jörmungand (the Midgard Worm) and Fenrir (the giant wolf who maimed Tyr).

Bergelmer  

Bergelmer (Bergelmir - 'mountain-roarer') was the son of Thrudgelmir and the grandson of Ymir (Aurgelmir). When the gods killed Ymir, his blood flooded the world drowning all the frost giants except for Bergelmer and his wife. Surviving the flood, Bergelmer became the ancestor of new race of frost-giants.

Bestla

Bestla ('wife' or 'bark') was the daughter of the frost giant Bolthor. Bestla became the wife of the primeval god, named Bor, the son of Buri. She was the mother of the three Aesir gods: Odin, Vili and Ve.

The billows

The nine daughters of Aegir and Ran - also called the 'Waves' by some. They wore white robes and veils (the ‘white caps’ on the sea which they disturbed).

Bor 

Bor was son of giant Buri, and probably more of primeval god than a giant. Bor married a frost-giantess Bestla and became the father of the three Aesir gods: Odin, Vili (Hoenir) and Ve.

Buri 

The ancestor of the gods. Buri was created from a stone or ice that the giant primeval cow, Audumla, licked into shape. Buri was the father of Bor and the grandfather of the three original Aesir gods: Odin, Vili and Ve. There is some uncertainty about whether Buri was a giant or a god.

Fenia & Menia

Fenia and Menia were two giantesses who served as slaves to King Frodi of Denmark in the poem of Grottasong or the 'Song of Hand-Mill' in the Poetic Edda. But in the Prose Edda Snorri Sturluson included the death of King Frodi in his version of the story
          Frodi was a son of Fridleif and grandson of Skiold (a son of Odin). Skiold was the founder of the Danish dynasty, known as the Skioldungs. Frodi was famous king because he was the one who brought the Frodi's Peace to the northern countries, just as his contemporary Augustus brought the Pax Romana (Roman Peace) to the Mediterranean and other provinces. Therefore, it is thought that Frodi lived in the time of Christ. His residence was Denmark (at that time called Gotland). His reign also brought great wealth to the kingdom. One of the reasons for Frodi's immense wealth was that he bought two female slaves from King Fiolnir of Sweden, to work in the mill called grotti. This mill (grotti) could produce just about anything, and one of the things that the mill usually produced for the king is gold. The slaves were actually giantesses. They were given no rest, producing item after item.
          Although Frodi's Peace came to an end when Mysing, a sea-king (Viking), murdered Frodi, this didn't ended the slavery of Fenia and Menia. Mysing was just as merciless as the giantesses' former master; he forced Fenia and Menia to work day and night, without rest. They continued to work in the mill, but on Mysing's ship. It was salt that Mysing desired; not gold. No pleas for a break from work were heeded, so Fenia and Menia ground out salt from the mill. They produced so much salt that the ship eventually sank, drowning Mysing, his crew and the two giantesses. The poet explained that this was the reason why the seas were salty bodies of water.

Geirrod 

Frost giant. Geirrod ('spear-rider' or 'spear-reddener') was the father of two giantess - Gialp ('yelper') and Greip ('gripper'). Geirrod and his two daughters tried to kill Thor. Although Geirrod managed to get Thor to leave behind his weapon, Thor received an unbreakable magic staff, a girdle of might, and iron gauntlets from a giantess named Grid. He used the staff to defeat Geirrod's daughters, and the iron glove to kill Geirrod (see Geirrod and Grid). Geirrod the giant should not be confused with King Geirrod in Grimnismal ('Grimnir's Saying') from the Poetic Edda.

Gerd

Gerd (Gerð, Gerda - 'enclosure') was a giantess who became wife of the Vanir Freyr. She was the daughter of the mountain giant Gymir and Aurboda. She may have an unnamed brother who was killed.
          Freyr fell in love with Gerd when he sat on Hlidskialf, Odin's throne in the hall called Valaskialf. Hlidskialf allowed the person to see the entire world, no matter the distance. Freyr sent his shield-bearer, named Skirnir, to woo her for him. At first, Skirnir offered rich gifts to Gerd, which she refused, claiming to dislike all the gods. Not even Skirnir threatening to cut off her head with Freyr's sword, caused her any bother. It was only when Skirnir threatened to put a curse on her, to make her old and ugly, that she even considered meeting Freyr in nine days later at a grove called the Barri. Though the story never says that Freyr and Gerd married, other writers say that they had a son named Fiolnir (see the Wooing of Gerd). Gerd became a goddess of light, and was a Asyniur in her own right, like the giantess Skadi, Freyr's stepmother and the second wife of Njord.

Grid

Female frost giant. Grid (Gridr, 'peace') was the friendly giantess who warned Thor of Geirrod's treachery. Thor was going to the home of Geirrod unarmed, since Loki had persuaded Thor to leave the hammer Mjollnir at home. Grid gave Thor her magic staff as well as her own pair of iron gloves and girdle of might. Thor used Grid's gifts to defeat and kill Geirrod and her evil daughters (see Geirrod and Grid). Grid was the mother of Vidar by Odin. Grid made special shoes for her son, which Vidar wears to defeat Fenrir at Ragnarök.

Gunnlod

Gunnlod ('war-summon') was the daughter of the giant Suttung and Keeper of the Mead of Poetry. When her father had gained the Mead of Poetry, Suttung had set her to guarding the magic mead in a cave. When Odin gained entry to the cave, Gunnlod was willing to give Odin one drink of the mead, but he was required mate with her. So Odin slept with her for three nights, and the god drained the mead from the three vessels.

Hrimthurs 

Hrimthurs ('Frost giant') was the giant who built the walls around Asgard and owner of the intelligent and magical stallion called Svadilfari. Hrimthurs claimed he could build the wall within six months. Had he won, the giant would receive Freyja as his bride, as well as the sun and moon. But Loki cheated him, and Thor killed Hrimthurs when he lost his wager against the gods (see Asgard for the full story).

Hrungnir 

Hrungnir ('brawler') was a giant from Griotunagardar, frontier of Gianthome. He was considered to be the strongest giant in the world. His head and heart was made of stone. Hrungnir owned a horse called Gullfaxi ('Golden Mane'), the fastest horse in the Gianthome, but Odin boasted that his horse (Sleipnir) was better. This led to Hrungnir declaring he would move Valhalla to Jötunheim, destroy Asgard and all the Aesir gods - except for Freyja and Sif whom he would take as his concubines. Thor challenged him in a duel, but Hrungnir had come to Asgard unarmed. He told Thor to meet him at Griotunagardar. The other giants created a giant made of clay, which they called Mokkurkalfi (see Giant of Clay). They hoped to use Mokkurkalfi to frighten Thor with his enormous size (Mokkurkalfi stood nine leagues high and three leagues wide). Hungnir apparently hid behind the clay giant. Armed with a large whetstone, Hrungnir hurled it at Thor. Although Thor's Mjollnir broke the whetstone in half, one of the pieces was lodged in Thor's head. The Mjollnir then shattered Hrungnir's stone head and he fell dead on top of Thor's neck. Thor could not push Hrungnir off him, but Magni removed Hrungnir's body off his father. Thor then gave Gullfaxi to Magni.

Hrym 

In the Norse myth of Ragnarök, Hrym was the giant who captained and piloted the ship, Naglfar. Naglfar was made of the untrimmed nails of the dead. Hrym would bring the frost giants from Gianthome to the plain of Vigrid. See Ragnarok.

Hymir 

Frost-giant. In some traditions, Hymir ('Dark One') was the father of the war-god Tyr (see e.g., the Hymiskvida, a poem found Poetic Edda). The usual tradition says that Odin was Tyr's father. The Hymiskvida story is slightly different from the version found in the Prose Edda (written by Snorri Sturluson). The poetic version says that Hymir possessed a magic cauldron which Thor wanted to brew an almost unlimited supply of ale for Aegir's feast. Snorri left all details about the feast and cauldron out of his story.
          Thor and Hymir went on a fishing trip, where the giant caught two whales. Hymir was terrified when Thor caught Jörmungand, the Midgard Worm (see Thor's Fishing Expedition). Either Thor killed Hymir when the frightened giant cut off Thor's line (Snorri's Edda), or Thor killed Hymir when the giant tried to retake the cauldron from him in the forest.

Jarnsaxa

Jarnsaxa or Iarnsaxa ('Iron-sax' - which may mean Iron Saxon) was mother of Magni and Modi, by the Aesir Thor. Not much is known about Jarnsaxa except that she was Sif's rival for Thor's love. All references to Jarnsaxa have to do with either Thor being her lover or with Magni being her son. Her parents are unknown. Her name appears in Sturluson's list of giantesses, and in a couple of Eddaic kennings.

"Every difficulty increases Iarnsaxa's wind in Olaf's father, so that praise is due."

Here, 'Iarnsaxa's wind' is courage.

"He reddened with gore the chops of the dark-looking steed of Iarnsaxa...."


This kenning strongly suggests that ake the dark-looking steed which Iarnsaxa rode was a wolf.

Skadi

Female frost giant. Skadi was the beautiful daughter of the giant Thiassi (Thiazi), from the mountain of Thryheim. She was about to go to war against the Aesir because the gods killed her father. The Aesir made peace with Skadi only if one of them could make her laugh and that she had a choice of choosing a husband among the Aesir. Loki easily made her laugh, but the choice of husband little more difficult. Skadi had to choose her new husband by his feet. She thought she was choosing beautiful Balder when she chose the god with the most beautiful feet. Instead her new husband was Njörd. The marriage did not last long, because Njörd preferred to live in Noatun at the sea while Skadi preferred her mountain home in Thrymheim, so they divorced. Sometimes, Skadi is mistaken as the mother of Freyr and Freyja (although she is usually described as their stepmother). Skadi was later married to another Aesir god, named Ull. Like Gerd and some other giantesses, Skadi became an goddess and an Asyniur. She became the goddess of mountains, and/or of skiing and snowshoes (both if which she is said to have invented).

Skrymir 

A huge giant who crossed paths with Thor on his way to Utgard. See Fighting Illusions

Surt

Fire giant. Surt ('Darkness') dwelled in Muspelheim, the world (region) of fire, said to be located far to the south. Surt (or Surtr) ruled Muspelheim and was leader of the fire giants. In Ragnarök, he kills Freyr, the first of the god to die. Surt ends the battle by setting all Nine Worlds on fire. Destroying almost every creature.

Suttung 

Frost giant. Suttung ('sup-heavy') was the son of the giant Gilling. When two dwarfs, Fjalar and Galar killed his parents, Suttung threatened to kill the dwarfs in revenge. He only relented when they gave him the Mead of Poetry as compensation. Suttung set his daughter Gunnlod to guard the precious mead, but she betrayed him when Odin copulated with her for three nights. Odin drank the whole mead, after three days before escaping to Asgard. Suttung had the ability to transform himself into an eagle and pursued Odin. However, Suttung could neither capture Odin nor recover the mead (see Mead of Poetry).

Thiassi 

A frost-giant. Thiassi (Thiazi) was the eldest son of Olvaldi or Allvaldi, and the brother of Idi and Gang. His father was very rich and lived in Thrymheim. At his death, the land was divided between the three brothers.
          Thiassi had the ability to turn himself into an eagle. Thiassi had a beautiful daughter named Skadi. He was also the giant who abducted Idun, keeper of the apples of youth, with the help of Loki. Loki was later forced to rescue Idun. Thiassi pursued Loki to Asgard in a form of a giant eagle but was killed by the Aesir as he passed over the wall of Asgard. Skadi would have avenged her father had the Aesir not made peace with her by offering to her an Aesir husband. Odin had also taken Thiassi's eyes and threw them in the sky, and two new stars were created.

Thokk 

A giantess who was actually Loki in giant form. She refused to weep for Baldur (Balder), and thereby denied him the chance to leave the land of the dead.

Thrym 

Thrym ('crash') was the ruler of the giants in Jötunheim (Jotunheim). He stole Mjollnir, the magical hammer of Thor. Loki found out from the giants that Thrym would return the hammer to Thor if he was allowed to marry Freyja.  Thor dressed himself in a bridal gown and went to Jötunheim instead of Freyja. During the feast, Thrym and the other giants was stunned when they saw Thrym's bride (Thor) eat an ox, eight salmon, and drink three large tankards of mead. Loki made a silly excuse, telling Thrym that Freyja had not eaten in eight days because she was excited to be wedded to the king of giants. When Thrym peeped under his bride's veil, the giant was taken back by the fire in Freyja's (Thor's) eyes. Again, Thrym demanded explanation from Loki; Loki answered that Freyja was just excited about the wedding. When Thrym had the hammer brought in and placed it on his bride's laps, Thor threw off his disguise and attacked him. Thor killed Thrym and all the giants within the hall (see Thor the Bride).

Utgard-Loki 

The giant ruler of Utgard, a land beyond Asgard. When Thor, Loki and Thialfi (a mortal) journeyed to the fortress of Utgard he set them several tasks. Loki was matched against Logi in an eating race. Thialfi was pitted against Hugi in a foot race. Thor was given a large horn to drink, a cat to lift and Utgard-Loki’s old foster-mother to wrestle. They all failed. Later it was revealed that Logi was fire (who consumes all things), Hugi is thought (the fastest thing in the cosmos). The horn offered Thor contained the sea, the cat was Jormungand and Utgard-Loki’s foster-mother is Old Age (whom no one can overcome).


Vafthrudnir 

Vafthrudnir was the wisest of giants, according to one of the poems from the Poetic Edda - Vafthrudnismal ('Vafthrudnir's Sayings'). Vafthrudnir was involved in a game of questions and answers, between himself and Odin. However, Odin had disguised himself as human wanderer, calling himself Gagnrad, and seeking Vafthrudnir's wisdom. Vafthrudnir accepting Gagnrad's challenge, only recognised Odin at the end of the poem, when the giant couldn't answer the last question from Odin (see 'Vafthrudnir: Contest of Wisdom). Apart from being the son of the giant Im, not much is known about Vafthrudnir. He is not mentioned in any other Norse literature.

Ymir (Aurgelmir) 

The first primeval giant was generally known as Ymir ('groaner'). The frost-giants called him Aurgelmir ('gravel-yeller'). Ymir was the first creature created in the universe. He was father of the race of frost-giants (who were born from the sweat of his armpits). First, Ymir was father of a six-head giant (unnamed) that was nourished by a giant cow, Audumla. Audumla found nourishment through licking stones. One stone, shaped like a man, became the primeval god, named Buri. Buri was the father of another primeval god (or giant) Bor. Bor and Bestla became parents of the 3 gods: Odin, Vili and Ve. Ymir was also the father of Thrudgelmir and the grandfather of Bergelmer.
          Odin and his brothers, Vili and Ve, killed Ymir and used his body to create the world (universe). His skull was used to create the heaven and his eyebrows to create Midgard, or Middle Earth, home of the mankind.

Monsters and Odd Bodies

Audumla (the Primeval Cow)

Audumla (Audhumla) was born from rime at Ginnungagap. The primeval giant Ymir (Aurgelmir) lived on the milk that flow from the cow's teats. Audumla also provided nourishment to Ymir's six-headed son. She received nourishment through licking the salty rime-stones. Audumla licked the stone until it was shaped into a man. This stone became Buri, grandfather of the Aesir gods: Odin, Vili and Ve. See the Norse Creation Myth.

The Draugar (walking dead) 

A draugre was a zombie-like thing; not a ghost in the normal sense, of a spirit or phantom, so much as a human corpse that was animated and walking again. Sometimes, the draugar were seen as harmless, and they sometimes choose to haunt where they used to live. Unlike the fylgjur (below), the drauger are more of an abomination, a pest. They were sometimes said to have glowing baleful eyes. Their figures were usually bloated and their bodies were in the stage of decomposition, so they would smell like rotting meat. Draugar often inhabited treasure-filled burial mounds, so they were known as mound dwellers. Their close proximity with the dead usually upset the living, especially relatives and family. At other times they posed serious threat to the living because they would attack people and animals near their mounds, particularly during midwinter. The only way to kill something that was already dead was to decapitate it and place its head on its own buttocks before cremating the corpse.
          According to the Eyrbyggja saga, there was feud between two neighbours in Iceland - Snorri the priest and Thorolf Twist-foot. Thorolf had been involved with treachery and murders against his former slaves and various neighbours. Thorolf was upset with his son Arnkel, whom he also betrayed, who wouldn't help him against Snorri that night while still sitting up. Arnkel killed his father, Thorolf, and had difficulty in burying his body because it was unusually heavy and the corpse was spooking the horse. It was soon discovered that Thorolf was haunting his properties, especially at night. Horses and cattle were dying, apparently frightened to death. People who were caught outdoors in the middle of night could die unexpectedly. Among those who had died was Thorolf's widow because of Thorolf's haunting. Eventually, Arnkel was forced to move his father's body off to some isolated location, and to build a high wall around his father's grave.

Fenrir (Giant wolf) 

Fenrir was one of the three offspring of Loki and the giantess Angerboda. Fenrir was also called Fenris, Fenrisúlfr or Fenriswolf. Fenrir grew so rapidly and in such gigantic proportion that the gods feared it. The gods pretended to play game of binding the wolf, to see if it could free itself. Fenrir agreed to play the game if someone would place his or her hand in Fenrir's giant mouth. Only the war-god Tyr was fearless enough to do this. The gods found nothing that could bind the wolf until they received a magical ribbon called Gleipnir, created by dwarfs. This ribbon was made of the noise of a cat, the beard of woman, the breath of a fish and the spittle of a bird. When Fenrir could not escape, he realised he was tricked by the gods when they refused to release him. In revenge, Fenrir bit off Tyr's hand and thereafter Tyr was known as the One-handed God. When Ragnarök arrives, Fenrir will break free of his fetter and join the other giants and monsters in a war against the gods. Fenrir will fight against Odin until the wolf kills and devours Odin. Vidar avenges his father's death by ripping Fenrir's jaw apart with his bare hands.

Garm (Hell-hound) 

Garm (Garmr) was the giant hound that guarded the gate in Hel (world of the dead). He was very much like three-headed Ceberus, who also guarded the Underworld, in Greek myths. Although Tyr kills Garm at Ragnarök, the war-god dies from the Hellish wounds that the hound inflicts on him.

Goldfax (Horse) 

Goldfax (golden mane) was a horse that belonged to the giant Hrungnir. After Thor slew Hrungnir, he gave Goldfax to Magni (Thor's son)

Hugi (thought) 

The fastest thing in the cosmos. He was pitted against Thialfi in a foot race, and won easily.


Huginn (mind or thought) & Muninn (memory) 

Ravens of Odin. Ravens and wolves, as animals who feed on corpses, are sacred to Odin as the Valfather (god of death), Huginn and Muninn relate also to Odin as the god of wisdom. Every day they fly around the whole world, reporting to Odin all that they have seen

Lif and Lifrathsir

Lif (Life) and Lifrathsir (Eager for Life) are a man (Lif) and woman (Lifrathsir) who will survive Ragnorok, by hiding in Yggdrasil. They go on to found a new race of persons.


Midgard Worm (the World Serpent) 

The Midgard Worm is the largest serpent in the universe. Its name was either Jörmungand (Jormungand) or Jörmungandr, and it was one of the three offspring of Loki and the giantess Angerboda. Jörmungand symbolised evil. Not only could Jörmungand kill its victim by crushing constriction, the Midgard Serpent's venom was lethal even against the gods. Jörmungand was Thor's most deadly enemy. To confine the ever-growing serpent, Odin had Jörmungand thrown into the sea. But, Jörmungand grew so large that his entire body completely encircled the world (see Monsters Bound in 'Ragnarök'). Thor failed to kill Jörmungand the first time the two met at sea. Thor had hooked Jörmungand like a fish. The thunder-god tried to smash the worm's head in with Mjollnir, Thor's magic hammer. But the frightened frost-giant Hymir cut Thor's line, allowing the Midgard Serpent to escape. See Thor's Fishing Expedition. At Ragnarök, Jörmungand escapes his underwater confinement. Thor manages to kill the evil serpent with the Mjollnir; but Thor succumbs to the deadly venom from Jörmungand.

Moongarm (the largest giant wolf) 

Moongarm was the one of the offspring of Iarnvidiur, the trollwife (giantess) from Ironwood, east of Midgard. Her sons were all giants born in wolf form. Moongarm was the largest and the mightiest of these gigantic wolves. According to Snorri Sturluson, Moongarm was filled with blood of all those who had died. He will swallow the heavenly bodies, spattering the sky and heaven with blood. This would cause the sun not to shine, and violent winds would rage unabated. For this reason, Moongarm was known as the sun's snatcher.

Nidhogg (giant worm) 

Nidhogg was a giant worm that resided near the Hvergelmir or 'Roaring Kettle', one of three sacred wells. Nidhogg constantly gnaws at one of the roots of Yggdrasill ('World Tree') that supported the world, Niflheim. One of the signs that Ragnarök is arriving is when Nidhogg finally chews its way through one of the roots of Yggdrasill. In Voluspa (Poetic Edda), Nidhogg was a dragon with wings. He would fly over the plain, carrying corpses. The great serpent enjoyed sucking on the bodies of the dead.

Skoll and Hati (giant wolves) 

Skoll and Hati (Hati Hrodvitnisson) were two giant wolves that pursued two heavenly bodies - Sol (Sun) and Moon. One of the signs of the coming of Ragnarök is that Skoll will devour the goddess Sol and Hati will swallow her brother Moon. The Nine Worlds will then suffer from long winter (an Ice Age). Skoll and Hati were descendants of the troll-wives or giantesses known as the Iarnvidiur.

Fafnir (Dragon) 

Fafnir was the son of Hreidmar, and brother of Regin and Otter. Originally, Fafnir was a human who was able to shape-shift like his brother Otter. He gained possession of a cursed treasure after killing his father, and then drove his brother (Regin) away. Fafnir slept on the treasure and changed himself (or was changed by his greed) into a dragon. The hero Sigurd killed Fafnir. Since his blood and heart contained magical properties, Sigurd ate his heart (that gave him greater strength), and blood (which allowed him to understand the language of the birds). See Sigurd, Fafnir's Bane for the full story.

Einheriar (fallen heroes) 

Einheriar or Einherjar were the fallen warriors in battles chosen by the Valkyries to reside in Valhalla with Odin until Ragnarök. When the god Heimdall blow his horn or trumpet Gjallahorn, these dead heroes will march with the gods (Aesir) to fight the frost-giants and monstrous offspring of Loki.
          Only half of those who are chosen by the Valkyries goes to Odin's hall called Valhalla. The half that Odin received, who had fallen in battle, become his adopted sons. They would follow his lead when Ragnarök arrived. The other half of the brave fallen warriors resided with the goddess Freyja in her hall, called Fólkvangar ('battlefield').

Logi (Fire) 

Logi beat Loki (the fire god) in an eating contest at the fortress of Utgard. It was only after the contest that the giant Utgard-Loki revealed that Logi was fire - and fire consumes all things faster than anything else.

Ravens 

Carrion eaters and symbols of death and battle for both the Norse and the celts, sacred birds of Odin (see Huginn and Muninn)

Sleipnir (horse)

The grey, eight-legged horse of Odin, a stallion and fastest steed in the nine worlds. Sleipnir was the offspring of Loki and a stallion used by a giant to rebuild the wall around Asgard. The giant had agreed to build the wall in exchange for the sun, the moon and the goddess Freya. When it became evident that he was going to complete his task and win his prize, with the help of his great stallion, Loki changed himself into a mare to seduce the stallion away from finishing the wall in time. Later, after the  giant had been killed by Thor, Loki gave birth to an eight-legged colt,  Sleipnir, which  can gallop over land, sea and air.

Trolls 

Huge, bad-tempered, mountain-dwelling creatures that are especially hostile to Thor. Originally included among the jotnar, they later became identified with the dwarves.

Shape Shifters

Gods, monsters, and humans, who can change their shape - be it voluntarily or involuntarily - are common in human myth and legend. Sometimes, as in the case of supposed werewolves, the shape shifters merely alter their form and behaviour. In other cases, such as when Loki is said to have changed Idun into a nut, so that a hawk could carry her back to freedom, some spectacular, and unexplained, changes in mass also take place.

Both Odin and Loki are shapeshifters in Norse mythology. The Lokasenna depicts the two of them taunting each other not only with having been women more than once but with having borne children (any myths that depict Odin shapeshifting into a woman have been lost, but the Lokasenna contains references to many myths that once existed but do so no more).
          In a version of the Norse primal myth, a giant named Hrimthurs disguised himself as a man and offered to build the burg (encircling wall) around Asgard within a single winter if the gods give him Sol, Mani, and the goddess Freyja, if he completed the walls in time. Loki believing that a man could never finish fortifying Asgard in one winter, so he persuaded the gods to accept the bet. Hrimthurs, however could build the walls very quickly because he had a gigantic, magical horse, called Svadilfari, that helped him move huge blocks of rock into place. The gods realised that they would likely lose the bet, and forced to Loki to slow Hrimthurs' progress. Loki transformed himself into a beautiful mare so he could distract Svadilfari. Hrimthurs lost control over Svadilfari when the giant stallion began to pursue the mare (Loki). Without Svadilfari, Hrimthurs could not complete the burg in time. Some months later Loki brought back to Asgard an eight-legged colt (Sleipnir) who was the offspring of Svadilfari and himself (as a mare).

In the Hyndluljóð, the goddess Freya transforms her protégé Óttar into a boar to conceal him. She also possesses a cloak of falcon feathers that allow her to transform into a falcon. Loki is said to have borrowed this cloak on occasion.
 
In Chapter Five of the Volsungasaga, Siggeir's mother changes into a wolf to help torture his defeated brothers-in-law with slow and ignominious deaths; killing and eating one a night for nine nights. One brother, Sigmund, survives by coating himself in honey so that the Siggeir's mother - who reduces to a wolf in senses and intelligence during her nightly transformation - doesn't realise who he is. Sigmund survives and with Sinfjotli (his nephew and son by his sisters) kill two men wearing wolfskins; when they don the skins themselves, they are cursed to become werewolves.

Now on a time as Sigmund and Sinfjotli travelled abroad in the wood for the getting of wealth, they find a certain house, and two men with great gold rings asleep therein. These two were spell-bound shape-shifters, and wolf-skins were hanging up over them in the house; every tenth day might they come out of those skins and were kings’ sons. So Sigmund and Sinfjofli put the wolf-skins on them, and then discovered that they could in no way come out of them - even though the same nature went with them as previously; they howled as wolves howl, but both knew the meaning of that howling. They lay out in the wild-wood, and each went his way; and a vow they made between them, that they would risk the onset of seven men, but no more, and that he who was first to be set on should howl in wolfish manner.
          “Let us not depart from this,” says Sigmund, “for you are young and over-bold, and men will deem the quarry good when they take you.”

Now each goes his way, and when they were parted, Sigmund meets certain men, and gives forth a wolf’s howl. When Sinfjotli heard it, he went straightaway thereto, and slew them all, and once more they parted. But before Sinfjotli has went long through the woods, eleven men meet him, and he fought in such manner that he slew them all, and was wearied with that, and crawls under an oak, and there takes his rest.
          Then came Sigmund thither, and said, “Why did you not call on me?”
          Sinfjotli said, “I was reluctant to call for your help for the slaying of only eleven men.”
        Then Sigmund rushed at him so hard that he staggered and fell, and Sigmund bit him in the throat. On that day they could not come out of their wolf-skins: but Sigmund lays the other on his back, and bears him home to the house, and cursed the wolf-skins and ‘gave them to the trolls’. Then he saw where two weasels went and how that one bit the other in the throat, and then ran straightaway into the thicket, and took up a leaf and laid in on the wound, and thereon his fellow sprang up quite and clean whole. So Sigmund went out and saw a raven flying with a blade of that same herb to him; so he took it and drew it over Sinfjotli’s hurt, and he straightaway sprang up as whole as though he had never been bitten. There after they went home to their earth-house, and stayed there till the time came for them to put off the wolf-shapes. These they burnt up with fire, and prayed that no more hurt might come to any one from them; although in that uncouth guise they wrought many famous deeds in the kingdom and lordship of King Siggeir.


In Chapter 18 of the Volsungasaga, Otter is a humn who changes into a otter and is killed by Loki. His brother, Fafnir, is also originally a human but changes into a dragon—a symbol of greed—while guarding his ill-gotten hoard. This transformation may reflect a common theme of a human turning into an animal under the force of a primary drive such as greed (cf. what happens to Eustace in The Voyage of the Dawn Treader by C. S. Lewis).

In rural Scandinavia, belief long existed in a race of she-werewolves known called 'Maras'. As far as I am able to discover, this belief was almost entirely confined to peasants or the urban poor. The belief, although not attested to in any of Norse writings from the period considered in this study, almost certainly existed in the folk lore of that earlier time. According to this belief, a woman could bear children without pain if, at midnight, she stretched the membrane, which envelopes a foal when it is born, between four sticks and crept through it naked. The price of this anesthesia was that if the child was a boy then he would be a shaman; if the child was a girl then she would be a Mara. The Mara appears to have pretty much been your classic werewolf. Women who took on the appearance of the Mara were said to look half human and half wolf. The transformation was slow; it involved hair and nail growth, screaming, the woman's face became that of a hungry wolf, and a predatory animal instinct took over.
 
In actual history, berserkers were a class of Viking warrior who went into a kind of frenzy (the 'berserkergang') during combat. Although there is a lot of, often lurid, speculation about the berserkers, details of why, and how, they went berserk are scare. The Ynglingasaga says that the warriors of Odin that "went without coats of mail, and acted like mad dogs and wolves." References to them as 'Odin's champions' suggest that they formed some sort of military/religious cult (perhaps somewhat like the cult of Mithras in the Roman legions).
          It is entirely possible that some berserkers, at least, believed that they actually became bears when the combat frenzy came upon them (perhaps under the influence of some ritual or a drug such as was used by shamans in neighbouring cultures). What ever the case, it was believed by some, both in and out of Scandinavia, that the berserkers actually changed into bears during battle. Kveldulfr in Egils Saga Skallagrimsonar was spoken of as a shapechanger, and Hrolf's Saga tells of the hero Bjarki, who takes on the shape of a bear in battle:

Men saw that a great bear went before King Hrolf's men, keeping always near the king. He slew more men with his forepaws than any five of the king's champions. Blades and weapons glanced off him, and he brought down both men and horses in King Hjorvard's forces, and everything which came in his path he crushed to death with his teeth, so that panic and terror swept through King Hjorvard's army...

Valkyries
Valkyries are ambiguous characters; not deities as such (I cannot find any evidence that anyone worshipped them) but supernatural (or, at least, semi-supernatural) beings who, in the stories about them, behave more like human women than goddesses. Their name means, 'Chooser of the Slain', and they were often called battle-maidens, shield-maidens, swan-maidens and mead-maidens. As these names suggest that they had various functions. Their main duty was to select the slain warriors who had fallen in  combat. These slain warriors were known as the Einherjar (Einheriar) and were chosen to fight alongside with the Aesir gods at Ragnarök. The Einherjar waited for Ragnarök, in Odin's hall, called Valhalla. They were sometimes called 'Swan-maiden', because they wore garments made of swan feathers that allowed them to fly, carrying off the slain warriors to the hall called Valhalla. Their other duties included serving mead or ales in drinking-horns or mugs to the Einherjar in Valhalla. Three Valkyries appeared in the Völsungasaga. Sigrun ('victory-rune') married the hero Helgi, the son of Sigmund. The other two Valkyries were Brynhild ('armoured warrior') and Gudrun ('battle-rune'), and these two were associated with the hero Sigurd, another son of Sigmund. Gudrun had also been associated with Helgi, as his first wife, in other sources.

The idea of the supernatural warrior-maidens (such as the Amazons, for example) was probably brought to Scandinavia in very early times from the South-Germanic races, and later it was interwoven with the likewise South-Germanic tradition of the swan-maiden. A complication seems to have developed when the originally quite human women of the early hero-legends were endowed with the qualities of both Valkyries and swan-maidens, as in the cases of Brynhild, Svava and Sigrun.

Brynhild was the most famous of all the Valkyries (the basis of her name - Bryn-hild 'Warrior in Mail Coat' - is byrnie 'body armour' and hild 'warrior') is.. In the Völsungasaga, Odin punished Brynhild for assigning the wrong king to die in battle. Odin condemned her to marry a mortal. Brynhild vowed that she would only marry the bravest of warriors, so she slept in the Ring of Fire until the bravest hero could ride through the flame. Sigurd had rode through the flame, twice. The second time, she was duped into marrying Gunnar, the brother of Gudrun, while her hero married Gudrun. In the end she caused Sigurd's death. Brynhild overcome with grief, died in Sigurd's funeral pyre. See Völsungasaga for the whole tale about Brynhild. Brynhild goes by a different name in Sigrdrifumal ('Lay of Sigrdrifa'), she was known as Sigrdrifa ('victory-urger') and taught the hero runic magic.

The following Valkyries were found in a list of Snorri Sturluson's Gylfaginning in the Prose Edda. They served as mead-maidens to the Einheriar in Valhalla but, apart from that, have no stories of their own.

          Hrist (shaker),
          Mist (cloud),
          Skeggiold (axe-age),
          Skogul (shaker),
          Hild (battle),
          Thrud (power),
          Hlokk (noise or battle),
          Herfiotur (host-fetter),
          Goll (tumult),
          Geirahod (spear-fight),
          Randgrid (shield-truce),
          Radgrid (counsel-truce),
          Reginleif (power-truce).

The Valkyries who rode into the battlefield were responsible for allotting death and governing victory. Two of them were mentioned: Gunn or Guinn ('war') and Rota. They rode with the youngest Norn Skuld. In the second poem of Helgi Hundingsbani, Gunn was said to have sisters (names not given) who were most likely Valkyries as well.

Brynhild (Brunhild)

Brynhild Buðladóttir. Brynhild, Brynhildr. Hild ('battle'). Brünhild (Germanic). Sigrdrifa 'Victory-Giver' (from Sigrdrifumal in Poetic Edda)

Brynhild seems to be a composite character derived from different traditions. In the south German tradition she was the ordinary human daughter of Buthli (Budli). She was otherwise the Hunnish sister of Atli [Atilla the Hun] and Bekkhild, and possibly of Oddrun. In the Poetic Edda she is sometimes the daughter of Giuki and at other times the daughter of Buthli and foster-daughter of Heimir. In Helreid Brynhildar it says that she was among eight sisters. But the Helreid also says that Brynhild (Brünhild or Brunhild) was the beautiful (non-human) Valkyrie who was punished by Odin for disobedience (she struck down Hjalmgunnar, a king to whom Odin had promised victory). If this is right then Brynhild also appears as Sigrdrifa in the  Sigrdrifumol (see the prose after §4, where Sigrdrifa is named as the Valkyrie who was punished for striking down Hjalmgunnar). As punishment Odin told Brynhild that she had to marry, but she made a vow to marry only a man without fear. In the high mountain of Hindarfell (Hindarfjoll), within a circle of fire, Brynhild waited until a hero with no fear ride through the flame. Sigurd rode through the flame twice (in the Sigrdrifumol, Sigrdrifa/Brynhild is pricked with a sleep-thorn and slept surrounded by a tower of shields. In this version, Sigurd has no trouble getting into the tower but has to cut her free from her armour with his sword).
          The first time Sigurd rode through the fire, he had already killed the dragon Fafnir and had taken the dragon's cursed treasure. Sigurd and Brynhild fell in love with one another. But Sigurd left her there since he had many tasks that he had to perform. He promised to return to her when he had complete his tasks. Brynhild agreed and said she would wait for him within the Ring of Fire. She promised she would marry no other but the man who would ride through the flame. Sigurd gave her his magic ring (Andvaranaut) and so they were betrothed. In some versions of the story (e.g., Helreid Brynhildar, The Short Lay of Sigurd and the German Nibelungenlied), Brynhild was a virgin before she married Gunnar (Gunther in the German version); her and Sigurd slept for three or eight nights in the same bed but with a sword between them. In Brot af Sigurdarkvitha and the Volsungasaga, however, Sigurd and Byrnhild make love the first time they meet, and she bares him daughter named Aslaug. When Brynhild married Gunnar instead of Sigurd, she left Aslaug with her foster-father Heimir, a chieftain and husband of Bekkhild, Brynhild's sister.
          The second time Sigurd came to Brynhild he was disguised as Gunnar through the use of magic. The problem was that Gunnar was not brave enough to ride through the flame, so they had switch faces, and Sigurd rode in Gunnar's place. Sigurd had forgotten his pledge to Brynhild and was now betrothed to Gudrun, sister of Gunnar. His amnesia was due to the magic potion of Grimhild, mother of Gunnar and Gudrun (it was Grimheld who also taught Sigurd and Gunnar the art of shape-shifting). Brynhild was disappointed that it wasn't Sigurd who came for her. But with no choice (because of her promise), she agreed to marry Gunnar. Sigurd exchanged the rings with Brynhild again, taking back the cursed ring (Andvaranaut); Brynhild thought that Gunnar had taken her ring. Sigurd then brought her to Gunnar's court. He then resumed his own form. Gunnar and Brynhild were soon wedded, while Sigurd married Gunnar's sister, Gudrun. Later Brynhild argued with Gudrun about who had the best husband. Gudrun revealed that Brynhild had been duped by Sigurd and Gunnar and that it was actually Sigurd who rode through the flame the second time, disguised as Gunnar. As proof, Gudrun produced the magic ring that Brynhild had unknowingly returned to Sigurd. When the truth had being revealed, Brynhild sought revenge upon Sigurd.
          Brynhild told Gunnar that Sigurd had broken his vow to him and slept with her the night before she arrived in the palace (a claim that is true according to the Volsungasaga but a lie according to Helreid Brynhildar). Angry at this betrayal, Gunnar sought Sigurd's death. Since they had made a vow to brotherhood to Sigurd, Gunnar and Hogni could not kill him without violating their oaths. But Gunnar's brother (Guttorm) mortally wounded Sigurd - although he was killed by Sigurd in the process. At his death, Brynhild mocked Gudrun's grief and told her husband that she had lied about Sigurd betraying him. Brynhild told Gunnar and Hogni that her brother would avenge her death upon them. Gunnar tried to prevent her from killing herself, but Hogni saw that it was inevitable.
          At the funeral, Brynhild was overcome with grief, killed herself. She revealed to Gunnar that he had always loved Sigurd, and asked her husband to allow her body to be burned together with Sigurd's in a single pyre. By her order, she had Sigmund, the three years old son of Sigurd and Gudrun, killed and burnt in the pyre with her and Sigurd.
          Brynhild seemed to have the ability to interpret dreams and as well foretell the future. She told Gudrun (before Gudrun met Sigurd), that Sigurd would love her (Brynhild) but marry Gudrun. She also told Gudrun that Sigurd would die at her brothers' hands, and that she would marry Atli, and that she would killed her children and Atli. She also saw that Svanhild would be trampled to death. During the funeral of Sigurd, Brynhild told her husband that he and Hogni, would be kill by her brother (Atli). See the Dwarf-cursed Ring for the full story.

In German literature (Nibelungenlied), Brynhild had been identified with Brunhild, the warrior queen of Isenstein (possibly in Iceland). The theme  - in which Siegfried (Sigurd) won Brunhild for Gunther (Gunnar) through deception, and how Kriemhild (Gudrun) discloses the ploy to Brunhild, which would ultimately leads to Siegfried's death - was the same as in the Völsungasaga, but how and the way it reach its climax was different in many aspects.

Despite the list of names given above, the name Brynhild most likely means 'Armed for Battle' - Bryn being related to the brynie (an armoured breastplate) and hild meaning 'battle'.

Sigrun (Svava)

Valkyrie and lover of the hero Helgi in Helga Hundingsbana II. She was the daughter of King Hogni and, in Part II, was said to be Svava reborn (see below). Sigrun was due to marry Hodbrod (Hodbrodd), son of King Granmar, whom she despised and had no intention of marrying. So when she met Helgi, son of Sigmund, she urged the hero into battle against Hodbrod. The sons of Hunding, enemies of Helgi, became allies of Hodbrodd. Helgi had killed their father in an earlier war. Helgi with the help of his half-brother Sinfjotli, defeated and killed Hodbrod in battle. Hunding's sons - Alf, Eyolf, Herward and Hagbard - were also killed.

Svava (Sigrun)

Valkyrie and wife of the hero Helgi in Helga Hjorvarthssonar and Helga Hundingsbana I. She was the daughter of King Eylimi. She has a dialogue in Helga Hjorvarthssonar (Part IV, stanzas 37-end) and reappears as Sigrun in the Second Lay of Helgi (Part II) where the poet specifically says that Sigrun was Svava reborn.

Swan Maidens (Alvit, Svanhvit, Olrun)

Swan-maidens was another name for the Valkyries because they wore garments with swan feathers which enabled them to fly, just like the goddess Frigg or Freyja have a cloak of falcon feathers. It appears that the legend of the swan maidens actually began in Southern Germany and that they didn't become identified as Valkyries until the German legends entered the Norse canon. Here, I am interested in three particular swan-maidens, found in Völundarkvida ('Lay of Völundr').
          Volund (Wayland as he was known in English legend), was a famous master smith. Volund and his two brothers, Egil and Slagfid, encountered the three swan-maidens bathing in the lake. The three brothers either raped or seduced these maidens. Two of the maidens, Alvit (Hervor) and Svanhvit (Swanwhite, Hladgud) were the daughters of King Hlodver. While the third swan-maiden, named Olrun, was the daughter of King Valland. The three brothers each married one of the maidens. Volund (Wayland) was married to Alvit, while Egil was husband of Olrun and Slagfid that of Svanhvit. The three swan-maidens lived with the three brothers for seven years before they suddenly abandoned their husbands and were never heard of again. Volund's two brothers went to find their wives, but the smith stayed at home in Wolfdale.

Witch-wives (troll-wives) and Wise-women

Various kinds of magic, witchcraft, and 'troll’s lore' was used in Norse mythology both by mortals and by the gods and goddesses. The Vanir Freyja was the goddess of witchcraft, as well that of love, fertility and war (see Frejya).  She practiced a brand of witchcraft known as seid. She was said to have brought seid from her homeland, Vanaheim (the world of the Vanir) to Asgard. Both Eddas are rather vague about the seid. In the Icelandic saga, called Eiriks Saga Rauda, we are given an insight of how seid is performed, in the account of the Greenland prophetess Thorbjörg líilvölva. Thorbjörg required a young woman named Gudrid to help her call upon the guardian spirits. Gudrid drew a circle around Thorbjörg, and then chanted the guardian songs, known as Varðlokkur. This would seem to indicate that seid was probably a form of incantation or shamanistic singing.
          Odin was the only male god to use seid, which otherwise seems restricted to women and goddesses. But Odin had not only used seid; he was also the master of runic magic. Runes were used to create powerful wards, and rune magic was not restricted to either gender. Odin was the lord of Valhalla, the hall of the dead heroes. He has the Valkyries serving him, choosing the warriors slain in battle. The Valkyries also possessed powers to use runic magic. The Valkyrie Brynhild (or Sigrdrifa in Sigrdrifumal) knew of the magic using runes, which she revealed to the hero Sigurd (see Brynhild).

It says in Völuspá the Less:

          All the witches | spring from Witolf,
          All the warlocks | are of Willharm,
          And the spell-singers | spring from Swarthead;
          All the ogres | of Ymir come.

Witches and Wise-women are common figures in human mythology. In Norse myths, the names of witches (sometimes called 'troll-wives') are not always given. Some witches are benevolent, while others are malignant. In Havamal 113 (from Poetic Edda), Odin warned Loddfafnir that -

...in the arms of a witch you should never sleep, so that she charms all your limbs; she'll bring it about that you won't care about the Assembly or the king's business; you won't want food nor the society of people, sorrowful you'll go to sleep.

Heid (Gullveig)

According to Voluspá (Poetic Edda), Heid (Bright One) was the reincarnation of the healing goddess Gullveig. She was sometimes confused with the Vanir goddess, Freyja. Gullveig ('Golden Liquor' or 'Power of Gold') was the Vanir goddess whom the Aesir attacked with their spears and burned three times in Odin's hall; each time she was reborn.

Bright One they called her, whenever she came to house, the seers with pleasing prophecies, she charmed them with spells; she made magic whenever she could, with magic she played with minds, she was always the favourite of the wicked women (from Voluspa).

The attack on Gullveig triggered the war between the Aesir and the Vanir. More about Gullveig and Heid can be found in the Vanir list of deities. There are other witches named Heid in Norse myths, but these women are mortals.

Groa (Sorceress and a sibyl)

Groa was wife of Aurvandil the Bold. She appeared in the Prose Edda, in the myth where Thor fought the giant Hrungnir. Although Thor killed the giant with Mjollnir, a piece of Hrungnir's whetstone was lodged in Thor's head. Groa was using her magic to remove the piece of the whetstone, but the grateful Thor distracted the sorceress with news of her husband's whereabout. Thor had helped Aurvandil in crossing a freezing river of the Elivagar by carrying him in a basket. But one of Aurvandil's toes froze into ice when his foot dipped into the water. Thor broke the toe off and threw it into the sky, where it became a star. Thor told her that Aurvandil was now at her home. Groa's spell went awry from the distracting news, so the whetstone became permanently stuck in Thor's head (see Giant of Clay).
          According to the poem Gróugaldr, Groa was the mother of the hero Svipdag (Svebdegg). Her son used a spell to raise her from her grave so he could learn how to successfully woo the beautiful Menglöd, whom he must win in a dangerous quest. The tale of Svipdag's quest for Menglöd can be found in another poem called Fjölsvinnsmál. Svipdag found Menglöd in the castle on top of a mountain, where she was surrounded by a ring of flame, and guarded by giant named Fjolsvinn.

Grimhild (Queen and sorceress)

Grimhild - 'battle-mask' (Icelandic). Oda (Norwegian). Uote, Ute (German).

Grimhild was the wife of Giuki (Gjuki), king of the southern Rhine, Burgundy (Niflungland). She was the mother of three sons - Gunnar, Hogni and Guttorm - and of one daughter, Gudrun. In the Icelandic legends, Grimhild was the main adviser to her husband and her sons when they ruled the kingdom. She was partly responsible for the tragedy that would befall in her family. She was a very ambitious queen, who used her children (particularly her daughter) to further the house of Niflung without giving thought to the consequences of her actions.
          It was Grimhild who gave the draught of forgetfulness to Sigurd so that the hero would forget the Valkyrie Brynhild and marry her own daughter Gudrun (see Sigurd and Brynhild). It was she who advised her husband that Sigurd should marry her daughter. With such powerful son-in-law, her sons could not lose any wars they fought against their neighbours. Not only would her family gain power, but also increased wealth from Sigurd's dragon treasure (complete with a cursed ring). Grimhild further proposed that Sigurd would help Gunnar to win Brynhild. Since Gunnar could not ride through the ring of flame surrounding the sleeping Brynhild, they used her magic so that Sigurd and Gunnar could change shapes and each look like the other. Sigurd rode through the flame disguised as Gunnar. It was only after the real Gunnar married Brynhild that Sigurd remembered that he was betrothed to Brynhild before he had ever met Gudrun.
          When Gunnar and Hogni plotted to murder Sigurd, because Brynhild demanded it from her husband, it was Grimhild who had mixed a drink of snake and wolf flesh that imbued her younger son, Guttorm, with berserker rage to murder Sigurd. Guttorm and Sigurd ended up killing one another. With Sigurd's death, Grimhild's sons gained the treasure of Fafnir. Further tragedy would follow, because of Grimhild's machination. She used her draught of forgetfulness again, but this time she gave it to her daughter so that Gudrun would forget her grief over Sigurd's death and forgive her brothers. She then later urged coerced Gudrun to marry Atli, brother of Brynhild. Gudrun pleaded with her mother that she had no wish to marry the treacherous king, whom she knew would be bring about the death of her brothers and many Niflung warriors, but Grimhild was adamant. After the marriage, Grimhild doesn't appear in the saga again.
          Her role in both the Prose Edda and the poems in the Poetic Edda were the same as that in the Völsungasaga - a queen and witch who meddled with Sigurd and her family, bringing downfall to all. In the Thidrekssaga, where she was known as Oda, or in the German Nibelungenlied, as Uote (Ute), she was not a sorceress. However, in the Thidrekssaga, Oda (Grimhild) does become the mother of Hogni, whose father was an elf. Apart from the part concerning Hogni and her other children, she only played small parts, particularly her attempt at reconciliation between her daughter and her sons, and persuading her daughter to marry Attila (Etzel). But here she used no magical drink for her daughter to make Grimhild/Kriemhild forget Sigurd/Siegfried - a trick which was vital in the Icelandic versions.

Ironwood Woman

A giantess also known as Iarnvidur, the mother of Moongarm. Odin says of her in the Gylfaginning, "A witch dwells to the east of Midgard, in the forest called Ironwood: in that wood dwell the troll-women, who are known as Ironwood-Women. The old witch bears many giants for sons, and all in the shape of wolves; and from this source are these wolves sprung. The saying runs thus: from this race shall come one that shall be mightiest of all, he that is named Moongarm (Moon-Hound); he shall be filled with the flesh of all those men that die, and he shall swallow the moon, and sprinkle with blood the heavens and all the lair; thereof-shall the sun lose her shining, and the winds in that day shall be unquiet and roar on every side. So it says in Völuspá:

         Eastward dwells the Old One | in Ironwood,
         And there gives birth | to Fenrir's brethren;
         There shall spring of them all | a certain one,
         The moon's taker | in troll's likeness.
         He is filled with flesh | of fey men.
         Reddens the gods' seats | with ruddy blood-gouts;
         Dark becomes sunshine | in summers after,
         The weather all shifty. |

Sibyl (Prophetess)

Sibyl, Sibylla. Sif?

Sibyl was actually Latin name for several prophetesses that appeared in Roman legend. One of the Sibyls guided the Trojan hero, Aeneas to the Underworld to talk to his father, Anchises. Sibyl appeared to be a title, rather than a name. According to the Icelander Snorri Sturluson, Sibyl was another name for Sif. Sibyl (Sif) married Tror Thor. Despite the name, Sif doesn't appear to have any divination skill in the Norse literature. Nevertheless, the first poem in the Poetic Edda, Voluspa, was frequent translated into English as the 'Sibyl's Prophecy'.

Thorbjörg Líilvölva (Prophetess)

The prophetess in Chapter 4 of Eiriks Saga Rauda, a 13th century Icelandic saga. Thorbjörg had earned the name Líilvölva ['little sibyl'], because she was known for her prophecies.

At that time there was a great dearth in Greenland; those who had been out on fishing expeditions had caught little, and some had not returned.
          There was in the settlement the woman whose name was Thorbjorg. She was a prophetess (spae-queen), and was called Litilvolva (little sybil). She had had nine sisters, and they were all spae-queens, and she was the only one now living.
          It was a custom of Thorbjorg, in the winter time, to make a circuit, and people invited her to their houses, especially those who had any curiosity about the season, or desired to know their fate; and inasmuch as Thorkell was chief franklin thereabouts, he considered that it concerned him to know when the scarcity which overhung the settlement should cease. He invited, therefore, the spae-queen to his house, and prepared for her a hearty welcome, as was the custom whereever a reception was accorded a woman of this kind. A high seat was prepared for her, and a cushion laid thereon in which were poultry-feathers.Now, when she came in the evening, accompanied by the man who had been sent to meet her, she was dressed in such wise that she had a blue mantle over her, with strings for the neck, and it was inlaid with gems quite down to the skirt. On her neck she had glass beads. On her head she had a black hood of lambskin, lined with ermine. A staff she had in her hand, with a knob thereon; it was ornamented with brass, and inlaid with gems round about the knob. Around her she wore a girdle of soft hair, and therein was a large skin-bag, in which she kept the talismans needful to her in her wisdom. She wore hairy calf-skin shoes on her feet, with long and strong-looking thongs to them, and great knobs of latten at the ends. On her hands she had gloves of ermine-skin, and they were white and hairy within.
          Now, when she entered, all men thought it their bounden duty to offer her becoming greetings, and these she received according as the men were agreeable to her. The franklin Thorkell took the wise-woman by the hand, and led her to the seat prepared for her. He requested her to cast her eyes over his herd, his household, and his homestead. She remained silent altogether.
          During the evening the tables were set; and now I must tell you what food was made ready for the spae-queen. There was prepared for her porridge of kid's milk, and hearts of all kinds of living creatures there found were cooked for her. She had a brazen spoon, and a knife with a handle of walrus-tusk, which was mounted with two rings of brass, and the point of it was broken off.When the tables were removed, the franklin Thorkell advanced to Thorbjorg and asked her how she liked his homestead, or the appearance of the men; or how soon she would ascertain that which he had asked, and which the men desired to know. She replied that she would not give answer before the morning, after she had slept there for the night.

When the next day was far spent, the preparations were made for her which she required for the exercise of her enchantments. She asked them to bring to her those women who were acquainted with the lore needed for the exercise of the enchantments, and which is known by the name of Weird-songs (Varðlokkur), but no such women came forward. Then was search made throughout the homestead if any woman were so learned.
          Then answered Gudrid, "I am not skilled in deep learning, nor am I a wise-woman, although Halldis, my foster-mother, taught me, in Iceland, the lore which she called Weird-songs."
          "Then art thou wise in good season," answered Thorbjorg; but Gudrid replied, "That lore and the ceremony are of such a kind, that I purpose to be of no assistance therein, because I am a Christian woman."
        Then answered Thorbjorg, "You might perchance afford your help to the men in this company, and yet be none the worse woman than you were before; but to Thorkell give I charge to provide here the things that are needful."
        Thorkell thereupon urged Gudrid to consent, and she yielded to his wishes. The women formed a ring round about, and Thorbjorg ascended the scaffold and the high seat (seiðhjallr) prepared for her enchantments. Then sang Gudrid the weird-song in so beautiful and excellent a manner, that to no one there did it seem that he had ever before heard the song in voice so beautiful as now.

The spae-queen thanked her for the song.
         "Many spirits," said she, "have been present under its charm, and were pleased to listen to the song, who before would turn away from us, and grant us no such homage. Now are many things clear to me which before were hidden both from me and others. I am able this to say, that the dearth will last no longer, the season improving as spring advances. The epidemic of fever which has long oppressed us will disappear quicker than we could have hoped. And you, Gudrid, will I recompense straightway, for that aid of thine which has stood us in good stead; because your destiny is now clear to me, and foreseen. You shall make a match here in Greenland, a most honourable one, though it will not be a long-lived one for you, because your way lies out to Iceland; and there, shall arise from thee a line of descendants both numerous and goodly, and over the branches of thy family shall shine a bright ray. And so fare thee now well and happily, my daughter."

Afterwards the men went to the wise-woman, and each enquired after what he was most curious to know. She was also liberal of her replies, and what she said proved true. After this came one from another homestead after her, and she then went there. Thorbjorn was invited, because he did not wish to remain at home while such heathen worship was performing.

Eiriks Saga Rauda (the Saga of Erik the Red) gives us perhaps the most detailed account about the witches. Other sources are rather vague with their accounts. Thorbjörg líilvölva bears a remarkable resemblance with the 1st century seeress, Veleda, on the sort of reverence and respect witches and prophetesses received from the ordinary people.

Typical Witch-wife Play (from Volsungasaga, Chapters 5-7)

Now tells the tale of King Volsung and his sons that they go at the time appointed to Gothland at the invitation of King Siggeir, and put off from the land in three ships, all well manned, and have a fair voyage, and made Gothland late of an evening tide.
    But that same night came Signy and called her father and brothers to a private talk, and told them what she thought King Siggeir was minded to do, and how that he had drawn together an army that no man may meet. “And,” says she, “he is minded to do deceitfully by you. Therefore I beg you to go back again to your own land, and gather together the mightiest power you may, and then come back here and avenge yourselves. Do not go now to your undoing, for you shall surely fall by his wiles if you turn not on him even as I bid you.”

Then spoke Volsung the king, “All people and nations tell of the word I spoke, yet being unborn, wherein I vowed a vow that I would flee in fear from neither fire nor the sword; even so have I done to date, and shall I depart from this now I am old? Yea also never shall the maidens mock these my sons at the games, and cry out at them that they fear death. Once alone must all men need die, and from that season shall none escape; so my council is that we flee nowhere, but do the work of our hands in as manly manner as we may. A hundred fights have I fought; sometimes I had more, and sometimes I had less, and yet ever had I the victory, nor shall it ever be heard tell of me that I fled away or prayed for peace.”
    Then Signy wept right sorely, and prayed that she might not go back to King Siggeir, but King Volsung answered “You shall surely go back to your husband, and live with him, however it fares with us.”

So Signy went home, and they stayed there that night. But in the morning, as soon as it was day, Volsung bade his men arise and go ashore and make them ready for battle. So they went ashore, all of them armed, and had not long to wait before Siggeir fell on them with all his army, and the fiercest fight there was between them; and Siggeir cried on his men to the onset all he might. The tale tells that King Volsung and his sons went eight times right through Siggeir’s folk that day, smiting and hewing on either hand, but when they were about to do so even once again (the ninth time), King Volsung fell amidst his folk and all his men also, saving his ten sons, for mightier was the power against them than they could withstand.
          Now are all Volsung's sons taken, and bound in chains and led away.

Signy was aware also that her father was slain, and her brothers taken and doomed to death. So she called King Siggeir apart to talk with her, and said,
    “I am not going to pray life for my brothers because I know well that my prayer will not avail me. But this will I pray of you, that you do not slay them hastily, but let them be set awhile in the stocks, for home to me comes the proverb that says, ‘Sweet to the eye while seen’.”
          Then answered Siggeir “You pray more woe for your brothers than their present slaying. Yet this will I grant you, for the better it pleases me the more they must bear, and the longer their pain is before death come to them.”

Now he let it be done even as Signy had asked, and a mighty beam was brought and set on the feet of those ten brethren in a certain place of the wild-wood, and there they sit day-long until night. At midnight, as they sat in the stocks, there came on them a she-wolf from out the wood; old she was, both great and evil of aspect; and the first thing she did was to bite one of those brethren till he died, and then she ate him up also, and went on her way. The next morning Signy sent a man to her brothers, even one whom she most trusted, to learn of the news. When he came back he told her that one of them was dead, and great and grievous she thought it if they should all fare in like manner, and yet nothing might she benefit them.
          Soon is the tale told of this: nine nights together came the she-wolf at midnight, and each night slew and ate one of the brethren, until all were dead save Sigmund only. So now, before the tenth night came, Signy sent that trusty man to Sigmund, her brother, and gave honey into his hand, bidding him do it over Sigmund’s face, and set some of it in his mouth. So he went to Sigmund and did as he was bidden, and then came home again. That night came the she-wolf according to her wont, and would slay him and eat him even as his brothers. But now she sniffs the breeze from him, since he was anointed with the honey, and licks his face all over with her tongue, and then thrusts her tongue into the mouth of him. No fear he had of this, but caught the she-wolf’s tongue between his teeth, and so hard she started back thereat, and pulled herself away so mightily, setting her feet against the stock that all was broken asunder; but he ever held so fast that the tongue came away by the roots, and of this she had her ruin.

Some men say that this same she-wolf was the mother of King Siggeir, who had turned herself into this likeness by troll’s lore and witchcraft.

Now once Sigmund is loosed and the stocks are broken, he dwells in the woods and holds himself there. But Signy sends yet again to learn of the news, whether Sigmund were alive or no. But when those who were sent came to him, he told them all as it had happened, and how things had gone between him and the wolf; so they went home and tell Signy the tidings. Then she goes and finds her brother, and they take counsel in such manner as to make a house underground in the wild-wood. And so things go on a while, Signy hiding him there, and sending him such things as he needed; but King Siggeir thought that all the Volsungs were dead.

Now Siggeir had two sons by his wife, of which it is told that when the eldest was ten winters old, Signy sends him to Sigmund, so that he might give him help if he would in any manner strive to avenge his father. So the youngling goes to the wood and comes late in evening-tide to Sigmund’s earth-house; and Sigmund welcomed him in seemly fashion, and said that he should make ready their bread; “But I,” said he, “will go seek firewood.”
          Thereupon he gives the flour-bag into the boy’s hands while he himself went to fetch firewood. In the bag had Sigmund hidden a snake whereby to test the boy’s courage. But when he came back the youngling had done nothing at the bread-making. Then asks Sigmund if the bread be ready - Says the youngling, “I dared not set hand to the sack, because something living lay in the flour.”
           Now Sigmund believed that the lad was of no such heart as that he would be keen to have him for his fellow; and when he met his sister, Sigmund said that he was no nearer to having the aid of a man though the youngling were with him. Then said Signy, “Take him and kill him then; for why should such a one live any longer?” and even so he did.
 
So this winter wears away, and the next winter Signy sent her next son to Sigmund; and there is no need to make a long tale of this, for in like manner went all things, and he slew the child by the asking of Signy.

So it befell that, as Signy sat in her apartment, there came to her a witch-wife exceeding cunning, and Signy talked with her in such manner,
          “Keen am I,” says she, “that we should change likenesses together.”
           She says, “Even as you will then.”
          And so by her wiles she brought it about that they changed likenesses, and now the witch-wife sits in Signy’s place according to her council, and goes to bed by the king that night, and he knows not that he has other than Signy beside him.

But the tale tells of Signy, that she went to the earth house of her brother, and prayed him give her shelter for the night; “For I have gone astray in the woods, and know not where I am going.”
          So he said she might stay, and that he would not refuse shelter to one lone woman, assuming that she was unlikely to pay back his good cheer by tale-bearing. So she came into the house, and they sat down to meat, and his eyes were often on her. A goodly and fair woman she seemed to him; but when they are full, then he says to her, that he is keen that they should have but one bed that night. She in no way disliked this idea, and so for three nights together he laid her in bed with him.
          Thereafter she went home, and found the witch-wife and bade her change likenesses again, and she did so.

Now as time wears, Signy brings forth a man-child who was named Sinfjotli, and when he grew up he was both big and strong, and fair of face, and much like unto the kin of the Volsungs. He was hardly yet ten winters old when she sent him to Sigmund’s earth-house. But this trial she had made of her other sons before she had sent them to Sigmund, that she had sewed gloves onto their hands through flesh and skin, and they had borne it ill and cried out. This she now did to Sinfjotli, and he changed countenance in no way. Then she tore off the cuff so that skin came off with the sleeves, and said that this would be torment enough for him; but he said, “Full little would a Volsung have felt such a smart this.”
        So the lad came to Sigmund, and Sigmund bade him knead their flour up, while he goes to fetch firewood. So he gave him the flour-sack, and then went after the wood, and by then he came back had Sinfjotli made an end of his baking. Then asked Sigmund if he had found nothing in the flour.
         “I thought that there was something living in the flour when I first fell to kneading of it, but I have kneaded it all up together, both the flour and that which was therein, whatsoever it was.”
          Then Sigmund laughed out, he said, “Nothing will you eat of this bread to-night, for the most deadly of serpents have you kneaded up with it.”

4. The Primal Norse / Viking Myths


The War Between the Aesir and Vanir

In keeping with all other known Stone Age societies, the early Norse folk seem to have worshipped various mother-goddesses such as Danu, Freya and Nerthus. Sometime, during the millennia immediately before the beginnings of recorded history, there was evidently a massive and world-wide shift to ‘left brain dominance’ [reason in place of intuition] and the establishment of patriarchal societies based on diminance by hunter/warrior groups. This is reflected in mythology by a universal shift from the worship of female ‘mother goddesses’ to the elevation of male ‘chieftain gods’ such as The Dagda, Thor, Osiris, Zeus and Tane. In the Norse tradition, this shift (from farmer-dominance to dominance by vikings) takes the form of a war between the Vanir (old agricultural fertility gods) and the Aesir (newer, more warlike, and more patriarchal, Viking gods).80 It is not clear, from the literature, when this war was meant to have happened, but the most complete Norse creation myths feature the Aesir religion of the later Vikings rather than the Vanir myths of the earlier Norse. For this reason, I place the war before the Viking version of the creation.
         The war between the Aesir and Vanir was triggered because the Vanir dis [goddess], Gullveig, had an excessive love of gold; gold was all she talked about. The Aesir were tired of hearing her incessant chatter, so they tied her up in Odin's hall (probably gagging her as well) and stabbed her with spears. Then they burned Gullveig three times in a magical fire, but each time she was reborn. The Vanir nevertheless demanded reparation from the Aesir for the torture. Instead of meeting the Vanir's demand, the Aesir (who were probably looking for a show of strength anyway) went to war against them. The Vanir, however, quickly gained the upper hand in the war. The warlike Aesir were suffering one defeat after another before they agreed to end hostility and grant the Vanir equal status with them (despite there being no evidience that the Vanir ever had a lesser status!). The peace was followed by strange ritual where members of the two sides spat in a vessel. From the combined saliva in the vessel created a new being - Kvasir. This was followed by a hostage exchange to ensure that peace was kept on both sides. The Vanir Njörd (Njord) and his son Freyr were the Aesir's hostages accompanied by Kvasir, the wisest Van. The Vanir in turn received Hoenir (or Vili) and Mimir (the wisest of the Aesir) as hostages.
          At first the Vanir were happy with the exchange because they thought that Vili and Mimir were both wise advisers. They soon realised, however, that Vili/Hoenir was not very smart at all and Mimir had been secretly giving him the advice that he passed on. The Vanir felt cheated. They couldn't take their anger out on Vili, the dumb one, because he was Odin's brother. So they decapitated Mimir (the smart one!) and returned his head to the Aesir. The Aesir did not retaliate in kind. Instead, Odin had the head preserved and used it to gain knowledge - he became smarter while the Vanir, who really can't have been that smart to begin with, lost their wisest adviser, From this point onwards, the Aesir, and the Vanir hostages who moved in with the Aesir, were defintely the top gods.
           The Vanir hostages, Njörd, and his son and daughter, Freyr and Freyja, were greatly honoured by the Aesir, who gave them places among them as 'honorary Aesir.' However, the mother of Freyr and Freyja was Njörd's own sister (who was unnamed). Incest and marriage between siblings were freely allowed in Vanaheim, but were not well regarded in Asgard.18 So when Njörd went to Asgard with his children, he had to give up his sister-wife. According to the short passage in Vafthrudnismal (Lay of Vafthrudnir), Njörd will return home to Vanaheim when the Aesir gods fight the frost-giants at Ragnarök.

The Beginning

According to the Gylfaginning (in the Icelandic Prose Edda), Odin was the first god but he was far from the first being; that honour went to Ymir, a giant. Before the creation, it was the morning of time, when yet nothing was, nor sand nor sea was there, nor cooling streams. Earth was not found, nor Heaven above; a Yawning-gap (Ginnungagap) there was, but grass nowhere. This 'gap' Niflheim (the world of ice) far to the north and Muspelheim (the world of fire) far to the south, was a void like the Greek Chaos or the Korekore of Maori myth except that it was bordered. Out of this primeval chaos the first being (Ymir) came into existence from the water that formed as mist or fog when ice fingers from Niflheim met the fire from Muspelheim.

Many ages ere the earth was shapen was Niflheim made, but first was that land in the southern sphere hight Muspell, that burns and blazes, and may not be trodden by those who are outlandish and have no heritage there. Surtr sits on the border to guard the land; at the end of the world he will fare forth, and harry and overcome all the gods and burn the world with fire. Ere the races were yet mingled, or the folk of men grew, Yawning-gap, which looked towards the north parts, was filled with thick and heavy ice and rime19, and everywhere within were fog and gusts; but the south side of Yawning-gap lightened by the sparks and gledes that flew out of Muspell-heim; as cold arose out of Niflheim and all things grim, so was that part that looked towards Muspell hot and bright; but Yawning-gap was as light as windless air, and when the blast of heat met the rime, so that it melted and dropped and quickened; from those life- drops there was shaped the likeness of a man, and he was named Ymir.20

The primeval being, Ymir,
was a giant (called Aurgelmir by other frost-giants) and 'bad' - like all his kind in Norse (and most other) myth. When Ymir slept he fell into a sweat; there grew under his left hand a male and female giant, and one of his feet bred a son (Hrimthursar) with the other foot.
          The next time that the rime melted the cow called 'Audhumla' was made of it; but four milk-rivers ran out of her teats. This cow fed Ymir. She also licked rime-stones that were salt, and the first day there came at evening, out of the stones, a man’s hair, the second day a man’s head, the third day all the man was there. He is named Turi; he was fair of face, great and mighty; he begot a son named Bor, who took to him Besla
(or Bestla), daughter of Bolthorn the giant, and they had three sons, Odin, Vili, and Ve.
           So far, we have a bunch of giants and a cow. The sons of Bor and Besla were the first gods (although how this came about is not said). These sons slew Ymir, the primeval giant, and when he fell there ran so much blood out of his wounds that all the kin of the Hrimthursar were drowned, except for Hvergelmir and his household, who got away in a boat (shades of Noah and the Ark!?)
.21 Then Bor’s sons took Ymir and carried him into the midst of Yawning-gap, and made of him the earth; of his blood seas and waters, of his flesh earth was made; they set the earth fast, and laid the sea round about it in a ring without; of his bones were made rocks; stones and pebbles of his teeth and jaws and the bones that were broken; they took his skull and made the lift thereof, and set it up over the earth with four sides, and under each corner they set dwarfs, and they took his brain and cast it aloft, and made clouds. They took the sparks and embers that had escaped from Muspellheim, and set them in the sky to give light; they gave resting-places to all fires, and set some in the sky; some lived free under it, and they gave them a place and shaped their goings. A wondrous great smithying, and deftly done. The earth is fashioned round without, and there beyond, round about it lies the deep sea; and on that sea-strand the gods gave land for an abode to the giant kind, but within on the earth made they a barrier round the world against restless giants, and for this barrier reared they the brows of Ymir, and called the enclosure Midgard.

Midgard (Middle enclosure - the home of humankind) 

Midgard (Middle enclosure) was the home of human beings. It was also called Manheim, Mannheim or Manna-heim (the home of mankind).
          After the three gods, Odin, Hœnir (Vili) and Lodur (Ve), created Midgard, they started to create the human race from the tree trunks that they came upon at the 'sea-strand' [beach]. From an ash and an elm, respectively, they made the bodies of Ask or Askr ('Ash'), the first human man, and Embla ('Elm') the first human man. When Odin and his brothers created the bodies of Ask and Embla, each god gave them gift. Odin gave them the gift of breath [animus]; Vile (Hœnir) gave them 'wit and will to move'understanding and spirit; Ve (Lodur) gave them senses and outward appearance. 25a

Next Bor’s three sons made themselves a place in the midst of the world, that is called Asgard; there lived the gods and their kind, and undertook many feats both on earth and in the sky.

Asgard (Home of the Aesir) 

Asgard (As Enclosure) was the home of the Aesir gods and goddesses.24 Twelve palaces or halls were built for each of the more prominent As. Asgard was only one of Nine Worlds in the Norse universe. Between Asgard and the Gianthome, there was a large dense forest, called Mirkwood or Myrkwood.
          The only entrance to Asgard was through the 'Rainbow Bridge' called Bifrost (Bilfrost). Another name for Bifrost was Ásabrú ('As-bridge'). The red arc in the rainbow is actually burning fire so to make the bridge impassable for mountain-giants and frost-giants. The responsibility of guarding the entrance was entrusted to Heimdall.

Halls of the Gods. Most of these are within the walls of Asgard. But Freyr, as prince of the elves, has his home in Alfheim, which is the world of the elves.

Deity Hall Description
Odin Valaskjalf The hall that contained Odin's throne, Hlidskjalf. The roof of Valaskjalf was made out of silver
Odin Valhalla The hall of Odin's half of the slain heroes, who wait for the coming of Ragnarök.25 While Odin was seated in the hall of Valhalla, he was known as by the name Valfather, meaning the 'Father of the Slain'.
Frigg Fensalir The palace which no one can enter without the permission of her attendant, Fulla.
Thor
Thrudvangar This palace had 540 apartments, and the main hall was called Bilskirnir.
Njord Nóatún The coastal home of Njord (sea god)
Freyr Alfheim The home of the elves, where Freyr was their lord.
Freyja Folkvang
Freyja's palace ('Field of Folk'); the hall where her half of the slain heroes reside until Ragnarok
Freyja
Sessrumnir Freyja herself resided in this hall.
Heimdall Himinbiorg Hall that was located near the Bifrost, the 'Rainbow Bridge'
Balder Breidablik Balder and his wife Nanna lived in Breidablik.
Forseti Glitnir The hall in which Forseti presided as judge for gods and men.
Asyniur
Vingolf  A beautiful sanctuary for the Asyniur [goddesses], and maybe also righteous folk to live. Another name for Vingolf ('Friendly floor') is Gimle, and it was a Norse version of the Elysian Fields or the Blessed Isle. The Prose Edda says that Vingolf or Gimle was the fairest of places, located on the southernmost end of heaven. Other writtings set in Vingolf in Idavoll (the centre of Asgard)
Aesir
Gladsheim The biggest and best building in Asgard; also set at the centre (Idavoll). Gladshein was a temple with twelve thrones, and everything seemed to be made of gold

A giant named Hrimthurs built the burg ('walls') around Asgard. Hrimthurs had disguised himself as a man. The giant claimed that he could build walls around Asgard within a single winter if the gods give him the sun (Sol) and moon (Mani) as payment if he completed the walls in time, as well as Freyja as his wife. Loki believing that the giant could never finish fortifying Asgard in one winter, so he persuaded the gods to accept the wager. The reason why Hrimthurs could build the walls so quickly was that he has a gigantic, magical horse called, Svadilfari. This mighty horse helped Hrimthurs move large blocks of rock.
          Few days before winter was over, Hrimthurs had almost completed the entire wall. The gods realised that they would likely lose the wager, and threatened to punish Loki for making them accept the bet in the first place. So they forced to Loki to ruin Hrimthurs' bet. Loki transformed himself into a beautiful mare so he could distract Svadilfari. Hrimthurs lost control over Svadilfari when the giant stallion began to pursue the mare (Loki). Without Svadilfari, Hrimthurs could not complete the walls in time. Hrimthurs was raging over losing the wager and threatened to destroy the Asgard and the gods. During his rage, Hrimthurs lost his disguise, revealing to the Aesir that he was truly a giant, not a human. Thor killed Hrimthurs with his mighty hammer.
          Some months later Loki brought back to Asgard an eight-legged colt, named Sleipnir, offspring of Svadilfari and himself. Sleipnir became he magical steed of Odin. Sleipnir had sired many famous horses; among them was Grani, the horse of the Germanic hero Sigurd.

In Asgard, Odin sat in his high seat, seeing over the whole world and each man’s doings, and knew all things that he saw. His wife was called Frigg, and their offspring are the Asir godswho dwell in Asgard and the realms about it. The daughter and wife of Odin was Earth (Jord or Nerthus), and through her he fathered Thor. Baldr (Balder) is Odin’s second son; Tyr (who, historically, was the first Norse/German Allfather), came next, followed by Bragi. The 'black sheep' of the Aesir family was Loki (described in the Edda as 'fair of face, ill in temper and fickle of mood'...the backbiter of the Asa, and speaker of evil redes and shame of all gods and men) When humans and their gods come to an end at Ragnarok, Loki will kill Odin. The frost giants lived at Jötunheim (Jotunheim). Midgard was the world for humans. Alfheim was home of the light elves, and there was an underground world for the black elves, called Svartalfheim. The dwarves inhabited the world of Nidavellir.

The Nine Viking Worlds


Niflheim
home of ice22
Muspelheim home of fire and the fire giants
Asgard enclosure of the Aesir
Vanaheim home of the Vanir
Jötunheim home of the giants
Midgard (Middle enclosure) - home of mankind
Alfheim home of the light elves (the ljósálfar)
Svartalfheim home of the black elves (the svartálfar)
Nidavellir dwelling place of the dwarves

There is also an Underworld (Niflhel or Hel, and not to be confused with Niflheim) for those who die or sickness or old age (those who die in battle go to Valhalla or Folkvang).  Unlike those in Valhalla and Folkvang, those in Niflhel are never given a second chance at Ragnarok. In Gylfaginning 3 it says 'evil men go to Hel and thence down to the Misty Hel; and that is down in the ninth world.'

Yggdrasill ('the ash tree of Ygg')

The nine worlds are integrated by a great ash tree - the World Tree called Yggdrasill. Yggdrasil got its name ('the ash tree horse of Ygg') when Ygg (Odin) hung himself on it for nine days in order to learn the secrets of creation (see Odin's  Self-sacrifice). One root of Yggdrasil is in Asgard, and under the root is the holy spring (Urdarbrunnr) beside which he gods hold counsel and make judgements every day. The second root extends extends either to Muspelheim (the world of fire and home of the fire-giants) or, according to the Prose Edda, to Hrimthursar (which is where the Yawning Gap used to be); under that root is Mimir’s spring (Mimibrunnr), where knowledge and wit lie hidden (in his search for wisdom, Allfather goes to Mimibrunnr and begs a drink, but doesn't get it before he sacrifices his eye. The third root is over Niflheim, and the worm Nidhogg gnaws the root beneath. Eventually, when Ragnarök arrives, Nidhogg (who also sucks on the bodies of the dead) will eat its way through the root and that will cause Yggdrasill to collapse. Inside the trunk of Yggdrasil are the seeds of two human beings. These will lie dormant until Ragnarök after which they will become the ancestors of a new race of mortals who will populate the new world.

Besides the three roots of Yggdrasill, there were three wells: Urdarbrunnr, Mimibrunnr, and Hvergelmir.
          (1) The first well, Urdarbrunnr ('Urda's well''), was guarded by three great Norns: Urda ('Has-been' or'Past'), Verdandi ('Being' or 'Present') and Skuld ('Will-be' or 'Future'). These great Norns shape the fate [weird] of human persons. Urda's Well - the Well of Fate - was considered to be very holy. Two swans drink from this well.The Norns also cared for the root near the Weird's Well - the one that goes to Asgard. Every day, the Norns take water from the holy well, pouring it onto the root and soil (or, some say, making a mud plaster) so that at least this root doesn't rot or decay like the other roots. The mud was white in colour and caused honeydew to fall to the earth, keeping the valley around the well to be forever green. On some accounts, this honeydew was the source of the golden mead on which warriors feast in Valhalla. Each day, the Aesir sit at court by Weird's Well. Horses take the Aesir to this court. Odin rides Sleipnir. Ten other horses were given names: Glad, Gyllir, Glær, Skeidbrimir, Silfrtopp, Sinir, Gils, Falhofnir, Gulltopp (belonging to Heimdall) and Lettfet. Balder's horse was burned with him. Apart from Sleipnir and Gulltopp, no specific horses were assigned to a particular god. The Aesir must ride across Bifrost (Rainbow Bridge) to reach Weird's Well. Thor doesn't bother to ride to the court; he walks and wades through the rivers, Kormat and Ormt and two Kerlaugs.
         (2) The second well was Mímisbrunnr (Mimisbrunnr or the 'Well of Mimir'), which was also known as the 'Well of Knowledge'. The well was said to be guarded by the Aesir god named Mimir, a Norse god of wisdom (see the Well of Knowledge) On some accounts, a root from Midgard grew down to this well, but the usual story is that Mimisbrunnr had its source in Giantland).
          (3) The third well was called Hvergelmir or 'Roaring Kettle'. Hvergelmir has its source in Niflhiem.

Many animals dwelled around Yggdrasill. There were countless snakes living with Nidhogg at Nastrond (the shore of corpses) in Niflheim. From above, four harts or stags - Dain, Duneyr, Durathror and Dvalin - feed on the foliage.23 Perched on one of the branches was a great eagle, wise beyond its years. A hawk, called Vedrfolnir, sits between the eyes of the eagle. A squirrel called Ratatosk runs up and down the great ash tree, delivering malicious messages between the eagle above and Nidhogg below.
          Yggdrasil itself is not a well tree. As it says in Gylfaginning 16,

          Ash Yggdrasill | suffers anguish,
          More than men know of:
          The stag bites above; | on the side it rots,
         And Nídhöggr gnaws from below.

          More serpents lie | under Yggdrasill's stock
          Than every unwise ape can think:
          Góinn and Móinn | (they're Grafvitnir's sons),
          Grábakr and Grafvölludr;
          Ófnir and Sváfnir | I think shall aye
         Tear the trunk's twigs.

Half of those men who have fallen in fight, and borne wounds and toil unto death, from the beginning of the world, go to Odin in Valhalla; a very great throng is there, and many more shall yet come; the flesh of the boar Soerfmnir is boiled for them to eat every day, and he is whole again at even. The mead they drink that flows from the teats of the she-goat Heidhrun. The meat Odin has on his board he gives to his two wolves, Geri and Freki, and he needs no meat, wine is to him both meat and drink; ravens twain sit on his shoulders, and say into his ear all tidings that they see and hear; they are called Huginn and Muninn (mind and memory); them sends he at dawn to fly over the whole world, and they come back at breakfast-tide, thereby becomes he wise in many tidings, and for this men call him Raven’s-god. Every day, when they have clothed them, the heroes put on their arms and go out into the yard and fight and fell each other; that is their play, and when it looks toward mealtime, then ride they home to Valhall and sit down to drink.

Valhalla (the Asgard Hall of Fallen Heroes) 

Valhalla, or 'Hall of the Heroes', the best-known hall in Asgard, was a residency belonging to Odin (or Val-father, 'Father of the Slain', as he was known in this hall). It was where half the dead warriors, known as Einherjar (Einheriar), resided and awaited the arrival of Ragnarök. The Einherjar would fight alongside the Aesir at Ragnarök.
          When the bravest warriors were killed in battle or combat, they were brought to Valhalla by group of women warriors known as the Valkyries. these 'Choosers (or Carriers) of the Slain' served Odin by going through the battlefield choosing slain warriors who would be suited to fight in Ragnarök and therefore could have a place in Valhalla. While the Valkyries are in Valhalla, they are known as Mead-Maidens because they are responsible for serving the golden mead  to Odin and the Einherjar along the long tables at Valhalla. The mead comes from the goat Heidrun that feeds from the foliage of branches of tree called Lerad. Each day, the goat's udder would fill the vat with mead.
          Andhrimnir, the cook of Valhalla, prepared the meal for the Einherjar at valahalla. Andhrimnir boiled a wild boar, called Sæhrimnir, in a great cooking pot, Eldhrimnir. The meat of Sæhrimnir always rejuvenated the warriors at night. Each day Sæhrimnir was cooked before it was served but, by morning of the next day, the wild boar was whole and ready to be cooked again. Odin usually dined with his warriors, but he never ate any meat placed before him. Odin would give his meat to the two wolves, Geri and Freki, that rest at his feet. Odin only drank wine with the dead warriors (although, obviously, he must eat the Apples of Youth outside of Valahalla, and along with all the other gods, to keep himself in good nick).
          The Prose Edda says that while the Einherjar wait for Ragnarök, they fight each other in a sort of mock battle during the day; men are killed and wounded in these battles, but at night they enjoy a great feast before resting in their beds. In the morning, the Einherjar woke to the crowing of a cock called Salgofnir, which was perched on the rooftop of Valhalla. The Edda says that Valhalla had overlapping shields for a roof, held up by the spear-shafts as rafters. There were 540 doors. And from each of the doors eight hundred warriors could enter or leave the hall. Instead of torch-fires, the great hall was lit by the glowing blades of swords. Mail shirts were strewn on the benches. In front of the western doors there hanged a wolf. Hovering above Valhalla was a single eagle. There was also a tree standing in front of the doors of Valhalla; the tree was called Glasir, because of the red-gold foliage.   

Odin's Search for Wisdom

Odin discovered, very soon after he became the top god, that he, and most of his creation, were fated to die at Ragnarok (not the kind of news that your average young god wants to hear in his first day on the job). Understandably unimpressed by this, he set out on a quest for wisdom. He had several means of gaining news from around the world. One of these was two ravens - Hugin ('Thought') and Munin ('Memory'). These two birds fly throughout the world every day. Then they flew back giving Odin news of what was happening around the world. Meanwhile, Odin himself he sat on Hlidskialf, his throne, in the hall of Valaskialf. Hlidskialf allowed Odin to see what was happening around the world without moving from the throne. These, however, gave him only information, and what he wanted was wisdom - no matter what. He would try anything; resorting to deception, betrayal, and murder if need be, in an (finally unsuccessful) attempt to find a way of circumventing the destruction of the gods and the world he helped to create. As well as his more extreme measures, he tried to gain knowledge and power by speaking to wise people, such as seers, prophets, kings, and philosophers.26

Well of Knowledge 

The Well of Knowledge was near one of the three roots of Yggdrasill (the World Tree that integrated the nine worlds). The roots extended from three of the worlds: one from Asgard, one from the world of the frost giants (Jotunheim) and one from Niflheim. The root near Neflheim tapped the well called Hvergelmir. The root that reached the Asgard tapped Urd's Well, a holy well where the gods often held court. The root that extended over the frost giants' world tapped a well that was called Mímisbrunnr or 'Mimir's Well', because it was guarded by Mimir. Mimir was wise because he frequently drank from the well. But the price of drinking from that well was not small. Heimdall, guardian of Bifrost (Rainbow Bridge) in Asgard, had given up one of his ears (or, at least, an earlobe) for one drink from the Well of Knowledge. Odin gave up one of his eyes.
          In another version of how Odin gained knowledge from Mimir starts with the Aesir war against the Vanir. To end the war, and concentrate their combined energies against the giants, the Aesir and Vanir exchanged hostages. Mimir was one of the hostages for the Vanir, as well as Hoenir (Vili), the brother of Odin. The Aesir received Njörd and Freyr, Njord's son. Vili/Hoenir was a handsome and noble looking As, but not that bright. Every decision Hoenir made seemed highly thought out only because Mimir had been there to advise him. When Mimir was absent, Hoenir either gave strange advice during the meeting or wanted to wait for Mimir's return. The Vanir grew increasingly suspicious of Hoenir's intelligence. When their suspicions that Hoenir was not really intelligent were confirmed, they felt cheated. The Vanir were angry enough to cut off Mimir's head and send it back to the Aesir (they left Hoenir unharmed since he was Odin's brother). Odin preserved Mimir's decapitated head with herbs so that it would not decay. If there was anything that Odin wished to know, all he had to do was talk to the bodiless head. Odin often received counsel from Mimir's talking head.

Mead of Poetry (Kvasir) 

As part of a hostage exchange between Aesir and Vanir, after the war between the gods, Kvasir (the wisest of the Vanir), joined Njörd and his son Freyr as hostages to the Aesir. Receiving these three gods had gained Aesir greater status. Odin and the other Aesir gave these three gods a prominent place among them. Kvasir, who had been formed from the spit of the two sets of gods, was so wise that he seemed to know everything. He travelled throughout the world teaching people of his knowledge. However, two dwarfs, named Fjalar and Galar, tired of his continuous teaching and killed him.
          The two dwarfs poured Kvasir's blood in Odrerir, which was two vats and a pot. The vats were also called Bodn and Son. By mixing the blood with honey, the dwarfs brewed a mead with special power. The mead allowed anyone who drank it to acquire knowledge and magical skills in poetry that came from Kvasir's memory in a kind of primitive homeopathy. The mead became an invaluable source of divine wisdom and it was called the Mead of Poetry or Mead of Inspiration.
          One day, the dwarfs gained the company of a giant named Gilling as they sailed along the coast. When the boat capsized, Gilling fell into the sea and drowned. Gilling's unnamed wife grieved for husband's death. The dwarfs, tiring of the widow of Gilling's constant and loud grieving, tricked her into joining them in a boat; there Galar killed her with a millstone. The giant Suttung, hearing of her mother's murder, captured the two dwarfs. Suttung only spared and released them when they offered the giant their precious mead.
          Suttung knew about the magical properties of the Mead of Poetry and took the Odrerir home to Hnitbiorg. The mead was kept in a cave at the mountain. Suttung, wanting it all for himself, placed his daughter Gunnlod to guard it. Odin learned of the mead and set out to gain it disguised as farm hand and calling himself Bolverk. He worked for Baugi, the brother of Suttung, in return for a drink of the mead. Odin worked the fields for a winter and a summer, completing the work of nine men. Baugi, who also wanted a drink from the mead, agreed that Bolverk/Odin should be paid, but Suttung refused. Odin then tricked Baugi into boring a hole through the mountain, using Odin's auger (called rati), hoping to get to the mead. Once the hole was made, Odin transformed himself into a snake and crawled through it. Baugi realised he had been tricked and try to kill the snake (Odin), but failed. In the cave, Odin found the giantess guarding the mead. For three nights, Odin pleasured Gunnlod in bed as only a god can and, each night, she would allow him to take one drink of the mead. Odin took only one draught, but he completely drained the pot of Odrerir in the first night, then the vat Bodn in the second night. On the third night, Odin drained the second vat Son in one draught. Then he flew out of the cave in the form of an eagle. Suttung, seeing the eagle, also transformed himself into an eagle and gave chase. The Aesir already had containers ready at Asgard. As Odin flew over the containers, he spat the mead into them. Then, to escape Suttung, he spat the rest of the mead behind him. Anyone below him received a share of the mead, whether they were Aesir or mortals, and became skilled in poetry.27

Odin's Self-sacrifice 

The alphabet used by the Norse folk (and a number of other germanic folk in northern and western Europe from around the 2nd century bc to the 13th century AD) consisted of a set of Runes. Like all forms of writing among pre-literate or illiterate folk, the runes were thought to have magical powers (in Norse myth, as elsewhere in the world, writing is thought to be of divine origin). They were often used as a ward or charm, particularly on swords and spears. In the Völsungasaga, Gudrun carves some runic scripts on her ring (Andvaranaut) to warn her brothers about the treachery of her second husband, Atli. In the Eddiac poem, Sigrdrifumal ('Lay of Sigrdrifa'), the Valkyrie Sigrdrifa (otherwise known as Brynhild) was punished for letting the wrong king die in battle, so Odin had drugged her to sleep. She would have to marry a mortal when she was wakened, but she refused to marry anyone unless he was a hero who had no fear. Sigrdrifa informed Odin that she would teach this hero about the runes of power. In lines 5-19 of the Lay, Sigrdrifa lists several spells using runes. They were victory-runes, ale-runes, helping-runes, sea-runes, limb-runes, speech-runes, mind-runes and book-runes. When you wish for victory in battle or combat. Sigrdrifa suggested that victory-runes should be cut into sword's hilts, blade-guard and plates, then invoking the name of Tyr (Tyr was the god of war, though Odin also used the name Tyr, such as Sigtyr, which means god of victory or god of war). There are archaeological evidences of such runes inscribed on blades, sword hilts, or spear shafts. Runes were also used for divination. They were used to supposedly foretell the future in much the same way as the methods of casting lots, numerology and the tarot cards. The Roman historian Tactius, recorded that the Germanic tribes used casting lots for divinatory purpose. The used barks or small piece of woods on which they marked symbols (probably, but not certainly, runes). These were then cast on the white cloth. Three symbols were chosen and the priest, shaman, or Wise-woman, would interpret the three symbols. Some superstitious folk still cast  the runes in this manner.
         Odin tried to learn the supposed magic of the runes, hoping to find a secret that will help in Ragnarök. The Norse folk believed that a person could learn the magic spells from the runes only if you were dead. Since it was Odin who wanted to learn the runes, a sacrifice was needed. Odin paid the sacrifice himself. In a poem in the Elder Edda called Havamal (Words of the High One) Odin describes his sacrifice of himself to himself in his search for the secret wisdom of the dead.

139. I know that I hung | on the windy tree,
Hung there for nights full nine;
With the spear I was wounded, | and offered I was
To Odin, myself to myself,
On the tree that none | may ever know
What root beneath it runs.
The windy tree, Yggdrasill. This tree got its name (the ‘ash-tree horse of Ygg’) when Odin (Ygg) hung himself on it for nine days and nights, 'riding it'.
the spear: Odin's his own spear (Gungnir)
140. None made me happy | with loaf or horn,
And there below I looked;
I took up the runes, | shrieking I took them,
And forthwith back I fell.

141. Nine mighty songs | I got from the son
Of Bolthorn, Bestla's father;
And a drink I got | of the goodly mead
Poured out from Othrörir.
mighty songs; probably galðrar (see seid)
Bolthorn, Odin's grandfather. Bestla; his mother. I don't know the name of the uncle here mentioned, but it has been suggested that this son of Bolthorn was Mimir (cf. Voluspo, 27 and note).
Othrörir, here used as the name of the vessel containing the mead.
142. Then began I to thrive, | and wisdom to get,
I grew and well I was;
Each word led me on | to another word,
Each deed to another deed.

143. Runes shall you find, | and fateful signs,
That the king of singers coloured,
And the mighty gods have made;
Full strong the signs, | full mighty the signs
That the ruler of gods does write.

144. Odin for the gods, | Dain for the elves,
And Dvalin for the dwarfs,
Alsvith for giants | and all mankind,
And some myself I wrote.
Dain and Dvalin: dwarfs (cf. Voluspo, 14). Dain, however, may here be one of the elves rather than the dwarf of that name. The two names also appear together in Grimnismol, 33, where they are applied to two of the four harts (male deer) that nibble at the topmost twigs of Yggdrasil.
Alsvith ('the All Wise') doesn't appear anywhere else as a giant's name. I have no further information concerning the list of those who wrote the runes for the various races.
145. Know you how one shall write, | know you how one shall reckon?
Know you how one shall tint, | know you how one makes trial?
Know you how one shall ask, | know you how one shall offer?
Know you how one shall send, | know you how one shall sacrifice?


This fragment of the Havamalreflects the ancient idea (common in shamanism) that the price of great knowledge is great suffering (Odin's drawn-out suffering can be seen as a type of the scholar’s sacrifice of himself to himself). As Odin gazed down into the world of the dead, he slowly perceived eighteen runes through which he learned to calm storms, heal the sick, speak to the dead and forecast the future (i.e., just about everything except how yo avert his fate). Afterwards he carved the runes into wood and stone and bone. He carved them into the paw of the bear, the claws of the wolf, and the end of the rainbow. In this way he passed on the runes to humans.
          Odin hung with a rope around his neck (which is why he acquired the name Hanga-tyr or 'god of the hanged')28 and suffering from a wound that was inflicted by his own spear. The god remained there for nine days and nine nights.29 In stanza 140, he learned nine mighty spells from his grandfather Bolthor. The ninth and final night of Odin's self-sacrifice coincided with the festival of May Eve (April 30), when Odin mastered his ninth and final spell, and during which he ritually died. During this final night, all light was extinguished with his supposed death.30 It was at this time that chaos and the spirit world reigned supreme and the witchcraft or sorcery is most potent. Odin's death lasted until midnight and then light would return to the world. Like the Celtic Beltane or May Day, the night was celebrated with large bonfires lighted around the countryside.

Vafthrudnir: Contest of Wisdom 

The dialogue in Vafthrudnismal ('Vafthrudnir's Sayings') begins with Odin telling his wife, Frigg, that he was going to visit the giant Vafthrudnir, who was reputed to be the wisest of giants. Frigg would have preferred that Odin stayed at home rather than facing such powerful giant, but she didn't dissuade him.
          Odin arrived at Vafthrudnir's hall disguised as a human wanderer. He introduced himself as Gagnrad, seeking the wisdom of Vafthrudnir. Vafthrudnir warned him that if he was seeking answers, then he should be willing to answer his (Vafthrudnir's) questions in turn. However, should either one not be able to answer any question then that person would lose his head. Vafthrudnir began asking a series of questions to Odin, and then Odin asked him a set of questions (18 in all). Most of Vafthrudnir's questions dealt with the names of animals (eg. horses), geography (names of rivers), and where the final battle (Ragnarök) would take place. Odin's questions ranged from the Creation to Ragnarök. Most interesting are the questions concerning both events, particularly the human and gods that would survive Ragnarök; as you would expect, Odin was most interested in the second-to-last answer, about how he would die. Vafthrudnir told him that Odin would be swallowed up by the wolf Fenrir but that he would be avenged by Vidar (Odin's son). With this answer, Odin ended the game with the last unanswerable question, which was "What did Odin say into the ear of his son before he mounted the pyre?" Vafthrudnir realised that this Gagnrad was really Odin in disguise, admitted that he didn't know what Odin whispered to Balder, Odin's dead son. So the poem ended. Although Odin won, we don't know what happened to Vafthrudnir after the contest (in his last stanza, however, Vafthrudnir says that he had answered Odin with 'fated mouth', probably indicating that he knew his failure meant his death).

Ragnarok (the End)

From the beginning, the main enemies of the Aesir were the frost giants from Jötunheim, the world of giants. However three creatures (Hel, the Midgard Worm, and Fenrir) were born at that time to Loki and the giantess Angerboda. These evil and powerful creatures were restrained by the gods but will break free at the end of time to attack the gods and their human allies. This battle, Ragnarök (the Norse Armagedon), is the doom of the gods and men which heralds the destruction of the Nine Worlds; Originally a phrase ('ragna rök' - 'Gods Doom') it became a proper name. The phrase ragna rök became ragnarokkr ('Twilight of the Gods', called Götterdämmerung in German - rök means 'doom' or 'fate', rökkr means 'twilight'). Nothing will escape the coming destruction, whether in heaven and on earth, except a couple of minor gods and the seeds of a future world. The war will be waged between the good and the evil. The good are the Aesir, led by Odin, ruler of the gods. The evil are the giants and monsters led by Loki. The gods already know what is going to happen att Ragnarök through the prophecy: who will be killed and by whom, who will survive, what will happen to those in the other world and so forth. But, despite knowing their fate, they will still defiantly face their destiny, as brave as any hero in a saga. The Norse gods know what is to come, and know that, despite Odin's best efforts at finding the right knowledge, they cannot do anything to prevent the prophecy coming to pass.31
          Ragnarök will also be heralded by a bitter winter that lasts for three years with no summer in between the winter seasons. This is known as fimbul-winter 'mighty winter', snowing from all directions. Throughout the world, great battles will be fought. All taboos will be broken; brothers killing one another, and sons murdering their fathers, mostly out of greed. No kinship would be sacred. This period will be known as the age of axes, age of swords, age of wolves and age of winds.
          The two giant wolves, Skoll and Hati, will swallow up sun (Sol, who falls to Skoll) and moon (Moon or Mani, who falls to Hati). Stars will fall out of the heavens. The giant worm or dragon Nidhogg, that has been gnawing away at one of the roots of Yggdrasill, will succeed in eating away the root that supports Niflheim.
          Loki, who was confined in a cavern and punished for his involvement with Balder's death, will escape from his imprisonment with the help of Surt and lead the giants, and his monstrous offspring (Hel, Fenrir, and the Midgard Worm) to destroy the gods and mankind. Fenrir will escape from his magic binding, while the Midgard Worm named Jörmungand (Jormungand) will escape from his confinement in the sea. Frost giants and mountain giants will leave their home in Jötunheim, and sail toward Plain of Vigrid in a ship called Naglfar (made from the fingernails and toenails of dead humans); while the fire giants led by Surt will leave their fiery home of Muspelheim.

Heimdall will warn the Aesir of Ragnarök by sounding his horn Gjallahorn (the 'Last Trump'). It will be the sound of doom. The gods will arm themselves for the war even though they know that they cannot win. All the slain heroes (Einherjar) who lived in Valhalla and Folkvang will accompany them. These heroes will now assist the gods in a hopeless war. Of the Aesir gods, it is said in the Vafthrudnismal (Lay of Vafthrudnir) that only Njörd will return home to Vanaheim, home of the Vanir deities.
          The battle will be fought upon the plain of Vigrid. Freyr, without his magical sword and totally unarmed, will be the first god to fall (to the fire-giant Surt's flaming sword). The one-handed Tyr will kill the hellhound Garm, but will be so severely wounded that he will die shortly after the hound. The contest between Loki and Heimdall will be so evenly matched that both die from the other's weapons. The thunder-god Thor will smash the Midgard Worm to death with his mighty Mjollnir, but the conflict will exact a heavy toll on the god. Thor will succumb to the searing venom of Jörmungand (the Midgard Worm). Odin will fight with his mighty spear Gungnir against the monstrous wolf Fenrir. Eventually, Odin falls, devoured by Fenrir. Silent Vidar, seeing his father fall to the giant wolf, will tear the wolf's jaws apart with his bare hands. Surt will then set the world ablaze with his flaming sword. None of the nine worlds escape from the fire. The earth tries to sink into the sea to avoid the scorching heat. Gods and men, giants and dwarves will all perish in the fire that reaches high as the heaven. The sun will darken and the stars will vanish.

Birth of Another World

Ragnarok is the end of Odin, Try, Thor, and the human race; there is no resurrection, no reincarnation, no 'happily ever after' - the dead stay dead (Hel is destroyed) and the Einherjar (who have been kept alive by the gods) die what Lewis calls their 'second, final death in good company.' There will, however, be a new world, and a new time, of which we will not be part. Balder, the dead god of beauty, and his blind brother, Hod, will escape from the underworld, and new life will begin as the earth rises from the sea.  A new sun will rise and cross the sky; the chariot would be driven by the daughter of Sol or Alfrodul ('Sun'). It was also believed by some, later, Vikings, that Vingolf (Gimle) continues to exist as a haven of  food and drink, and that some of younger Aesir (e.g., those not specifically named as being killed) will survive.
          The seeds of two mortals have been secreted within Yggdrasil since the creation. During Ragnarok, the mortals born of these seeds - Lif (Life) and Lifthrasir (Hungry for Life) - escape the destruction by hiding themselves in Hoddmimir's wood (wherever that is). Lif and Lifthrasir (who are probably human-like but may or may not actually be human) will repopulate the new world where, in the absence of giants and monsters, they and their offspring should have a better time of it than we have had.

Voluspá (the 'Wise-woman's Prophecy')

1. Hearing I ask | from the holy races,
From Heimdall's sons, | both high and low;
Thou wilt, Valfather, | that well I relate
Old tales I remember | of men long ago.34             

Heimdall's sons, humanity
Valfather, Odin    
I, the völva (wise-woman)                                  
2. I remember yet | the giants of yore,
Who gave me bread | in the days gone by;
Nine worlds I knew,35 | the nine in the tree
With mighty roots | beneath the mould.       


the tree, Yggdrasil
3. Of old was the age | when Ymir lived;
Sea nor cool waves | nor sand there were;
Earth had not been, | nor heaven above,
But a yawning gap, | and grass nowhere.                    
Ymir, the giant out of whose body the gods made the world

yawning gap, Ginnungagap
4. Then Bur's sons lifted | the level land,
Midgard the mighty | there they made;
The sun from the south | warmed the stones of earth,
And green was the ground | with growing leeks.36
Bur's sons, Odin, Vili, and Ve.       
Midgard ('Middle enclosure'), the world of humans      
5. The sun, the sister | of the moon, from the south
Her right hand cast | over heaven's rim;
No knowledge she had | where her home should be,
The moon knew not | what might was his,
The stars knew not | where their stations were.

6. Then sought the gods | their assembly-seats,
The holy ones, | and council held;
Names then gave they | to noon and twilight,
Morning they named, | and the waning moon,
Night and evening, | the years to number.

7. At Ithavoll met | the mighty gods,
Shrines and temples | they timbered high;
Forges they set, and | they smithied ore,
Tongs they wrought, | and tools they fashioned.
Ithavoll, 'Field of Deeds'?
8. In their dwellings at peace | they played at tables,37
Of gold no lack | did the gods then know,--
Till thither came | up giant-maids three,
Huge of might, | out of Jotunheim.                 


Giant-maids: perhaps the Norns; cf. stanza 20
Jotunheim (Giant home): the world of the giants  
9. Then sought the gods | their assembly-seats,
The holy ones, | and council held,
To find who should raise | the race of dwarfs
Out of Brimir's blood | and the legs of Blain.38

10. There was Motsognir | the mightiest made
Of all the dwarfs, | and Durin next;
Many a likeness | of men they made,
The dwarfs in the earth, | as Durin said.

11. Nyi and Nithi, | Northri and Suthri,
Austri and Vestri, | Althjof, Dvalin,
Nar and Nain, | Niping, Dain,
Bifur, Bofur, | Bombur, Nori,
An and Onar, | Ai, Mjothvitnir.39

12. Vigg and Gandalf | Vindalf, Thrain,
Thekk and Thorin, | Thror, Vit and Lit,
Nyr and Nyrath,-- | now have I told--
Regin and Rathsvith-- | the list aright.
         


Regin: probably not Regin the son of Hreithmar
13. Fili, Kili, | Fundin, Nali,
Heptifili, | Hannar, Sviur,
Frar, Hornbori, | Fræg and Loni,
Aurvang, Jari, | Eikinskjaldi.

14. The race of the dwarfs | in Dvalin's throng40
Down to Lofar | the list must I tell;
The rocks they left, | and through wet lands
They sought a home | in the fields of sand.

15. There were Draupnir | and Dolgthrasir,
Hor, Haugspori, | Hlevang, Gloin,
Dori, Ori, | Duf, Andvari,41
Skirfir, Virfir, | Skafith, Ai.

16. Alf and Yngvi, | Eikinskjaldi,
Fjalar and Frosti, | Fith and Ginnar;
So for all time | shall the tale be known,
The list of all | the forbears of Lofar.

17. Then from the throng | did three come forth,  
From the home of the gods, | the mighty and gracious;
Two without fate | on the land they found,
Ask and Embla, | empty of might.          
Three, presumably Odin, Vili (Hönir?) and Ve (Lothur?)


Ask and Embla (ash and elm); the first man and woman      
18. Soul they had not, | sense they had not,
Heat nor motion, | nor goodly hue;
Soul gave Odin, | sense gave Hönir,
Heat gave Lothur | and goodly hue.         



Lothur: possibly an older name for Loki (god of fire)
19. An ash I know, | Yggdrasil its name,
With water white | is the great tree wet;
Thence come the dews | that fall in the dales,
Green by Urd's well | does it ever grow.42

20. Thence come the maidens | mighty in wisdom,
Three from the dwelling | down 'neath the tree;
Urd is one named, | Verthandi the next,--    
On the wood they scored,-- | and Skuld the third.    
Laws they made there, and life allotted
To the sons of men, and set their fates.                  
The maidens: the three Norns; Urd, Verthandi and Skuld

Urd, Past, Verthandi (Verdandi), Present43
Skuld, Future
21. The war I remember, | the first in the world,44
When the gods with spears | had smitten Gollveig,
And in the hall | of Hor had burned her, 
Three times burned, | and three times born,
Oft and again, | yet ever she lives.        


Hor ('The High One'): Odin.
22. Heith they named her | who sought their home,45
The wide-seeing witch, | in magic wise;
Minds she bewitched | that were moved by her magic,
To evil women | a joy she was.

23. Then sought the gods | their assembly-seats,
The holy ones, | and council held,
Whether the gods | should tribute give,
Or to all alike | should worship belong.

24. On the host his spear | did Odin hurl,
Then in the world | did war first come;
The wall that girdled | the gods was broken,
And the field by the warlike | Vanir was trodden

25. Then sought the gods | their assembly-seats,
The holy ones, | and council held,
To find who with venom | the air had filled,
Or had given Oth's bride | to the giants' brood.46        



Oth's bride: Freyja
26. In swelling rage | then rose up Thor,--
Seldom he sits | when he such things hears,--
And the oaths were broken, | the words and bonds,47
The mighty pledges | between them made.
Thor: the thunder-god, son of Odin and Jord ('Earth')
27. I know of the horn | of Heimdall, hidden48
Under the high-reaching | holy tree;
On it there pours | from Valfather's pledge
A mighty stream: | would you know yet more?

28. Alone I sat | when the Old One sought me,
he terror of gods, | and gazed in mine eyes:
'What hast thou to ask? | why comest thou hither?
Odin, I know | where thine eye is hidden.'         
The Old One, Odin
29. I know where Odin's | eye is hidden,
Deep in the wide-famed | well of Mimir;
Mead from the pledge | of Odin each mom
Does Mimir drink: | would you know yet more?

30. Necklaces had I | and rings from Allfather,
Wise was my speech | and my magic wisdom;
Widely I saw | over all the worlds.
Allfather, Odin
31. On all sides saw I | Valkyries assemble,
Ready to ride | to the ranks of the gods;49
Skuld bore the shield, | and Skogul rode next,
Guth, Hild, Gondul, | and Geirskogul.
Of Herjan's maidens | the list have ye heard,
Valkyries ready | to ride o'er the earth.




Herjan ('Leader of Hosts'): Odin.
32. I saw for Baldr, | the bleeding god,50
The son of Odin, | his destiny set:
Famous and fair | in the lofty fields,
Full grown in strength | the mistletoe stood.

33. From the branch which seemed | so slender and fair
Came a harmful shaft | that Hod should hurl;
But the brother of Baldr | was born ere long,
And one night old | fought Odin's son.


brother of Baldr: Vali, whom Odin begot expressly to avenge Baldr's death. The day after his birth he fought and slew Hod.
34. His hands he washed not, | his hair he combed not,
Till he bore to the bale-blaze | Baldr's foe.
But in Fensalir | did Frigg weep sore51
For Valhall's need: | would you know yet more?

35. One did I see | in the wet woods bound,
A lover of ill, | and to Loki like;
By his side does Sigyn | sit, nor is glad
To see her mate:52 | would you know yet more?

36. From the east there pours | through poisoned vales
With swords and daggers | the river Slith.53        

Slith
('the Fearful'): a river in the giants' home.
37. Northward a hall | in Nithavellir 
Of gold there rose | for Sindri's race;
And in Okolnir | another stood,
Where the giant Brimir | his beer-hall had.
Nithavellir ('the Dark Fields'): a home of the dwarfs
Sindri: the great goldsmith among the dwarfs.
Okolnir: possibly a volcano.
Brimir: possibly the giant (Ymir?) out of whose blood the dwarves were made
38. A hall I saw, | far from the sun,
On Nastrond it stands, | and the doors face north,
Venom drops | through the smoke-vent down,54
For around the walls | do serpents wind.

39. I saw there wading | through rivers wild
Treacherous men | and murderers too,
And workers of ill | with the wives of men;
There Nithhogg sucked | the blood of the slain,
And the wolf tore men;55 | would you know yet more?

40. The giantess old | in Ironwood sat,56
In the east, and bore | the brood of Fenrir;
Among these one | in monster's guise
Was soon to steal | the sun from the sky

41. There feeds he full | on the flesh of the dead,
And the home of the gods | he reddens with gore;
Dark grows the sun, | and in summer soon
Come mighty storms: | would you know yet more?

42. On a hill there sat, | and smote on his harp,
Eggther the joyous, | the giants' warder;57
Above him the cock | in the bird-wood crowed,
Fair and red | did Fjalar stand.          



Fjalar, the cock whose crowing wakes the giants for Ragnarök.
43. Then to the gods | crowed Gollinkambi,
He wakes the heroes | in Odin's hall;
And beneath the earth | does another crow,
The rust-red bird | at the bars of Hel.         
Gollinkambi ('Gold-Comb'): the cock who wakes the gods


The rust-red bird: the crow who wakes the people of Hel's domain       
44. Now Garm howls loud | before Gnipahellir,
The fetters will burst, | and the wolf run free;
Much do I know, | and more can see
Of the fate of the gods, | the mighty in fight.
Garm: the hell-hound who guards the gates of Hel's kingdom.
Gniparhellir ('the Cliff-Cave'): the entrance to the world of the dead.
The wolf: Fenrir (cf. stanza 39).
45. Brothers shall fight | and fell each other,
And sisters' sons | shall kinship stain;
Hard is it on earth, | with mighty whoredom;
Axe-time, sword-time, | shields are sundered,
Wind-time, wolf-time, | ere the world falls;
Nor ever shall men | each other spare.

46. Fast move the sons | of Mim, and fate
Is heard in the note | of the Gjallarhorn;
Loud blows Heimdall, | the horn is aloft,
In fear quake all | who on Hel-roads are.
 The sons of Mim: the spirits of the water (on Mim or Mimir, cf. stanza 27).
Gjallarhorn: the 'Shrieking Horn' with which Heimdall, the watchman of the gods, calls them to the last battle.
47. Yggdrasil shakes, | and shiver on high
The ancient limbs, | and the giant is loose;
To the head of Mim | does Odin give heed,
But the kinsman of Surt | shall slay him soon.58

48. How fare the gods? | how fare the elves?
All Jotunheim groans, | the gods are at council;
Loud roar the dwarfs | by the doors of stone,
The masters of the rocks: | would you know yet more?         

Jotunheim: the land of the giants.
49. Now Garm howls loud | before Gnipahellir,
The fetters will burst, | and the wolf run free
Much do I know, | and more can see
Of the fate of the gods, | the mighty in fight.

50. From the east comes Hrym | with shield held high;59
In giant-wrath | does the serpent writhe;
O'er the waves he twists, | and the tawny eagle
Gnaws corpses screaming; | Naglfar is loose.

51. O'er the sea from the north | there sails a ship
With the people of Hel, | at the helm stands Loki;60
After the wolf | do wild men follow,         
And with them the brother | of Byleist goes.         


wolf, Fenrir
brother of Byleist: Loki (of Byleist himself no more is known)
52. Surt fares from the south | with the scourge of branches,
The sun of the battle-gods | shone from his sword;
The crags are sundered, | the giant-women sink,
The dead throng Hel-way, | and heaven is cloven.
The scourge of branches: fire (Surt is a fire-giant)
53. Now comes to Hlin | yet another hurt,61
When Odin fares | to fight with the wolf,
And Beli's fair slayer | seeks out Surt,
For there must fall | the joy of Frigg

54. Then comes Sigfather's | mighty son,62
Vidar, to fight | with the foaming wolf;
In the giant's son | does he thrust his sword   
Full to the heart: | his father is avenged.      


The giant's son: Fenrir.
55. Hither there comes | the son of Hlothyn,
The bright snake gapes | to heaven above;
Against the serpent | goes Odin's son.
Hlothyn: another name for Jord ('Earth'), Thor's mother
The bright snake: the Midgard Worm
Odin's son: in this case, Thor (Vidar kills the wolf, Thor the worm)
56. In anger smites | the warder of earth,--
Forth from their homes | must all men flee;-
Nine paces fares | the son of Fjorgyn,63
And, slain by the serpent, | fearless he sinks.
The warder of earth: Thor
57. The sun turns black, | earth sinks in the sea,
The hot stars down | from heaven are whirled;
Fierce grows the steam | and the life-feeding flame,
Till fire leaps high | about heaven itself.

58. Now Garm howls loud | before Gnipahellir,
The fetters will burst, | and the wolf run free;
Much do I know, | and more can see
Of the fate of the gods, | the mighty in fight.

59. Now do I see | the earth anew64
Rise all green | from the waves again;
The cataracts fall, | and the eagle flies,
And fish he catches | beneath the cliffs.

60. The gods in Ithavoll | meet together,
Of the terrible girdler | of earth they talk,
And the mighty past | they call to mind,
And the ancient runes | of the Ruler of Gods.

the girdler of earth: Midgard Worm

the Ruler of Gods: Odin.
61. In wondrous beauty | once again
Shall the golden tables | stand mid the grass,
Which the gods had owned | in the days of old,

62. Then fields unsowed | bear ripened fruit,
All ills grow better, | and Baldr comes back;65
Baldr and Hod dwell | in Hropt's battle-hall,
And the mighty gods: | would you know yet more?

63. Then Hönir wins | the prophetic wand,66
And the sons of the brothers | of Tveggi abide
In Vindheim now: | would you know yet more?          


Vindheim ('Home of the Wind'): heaven
64. More fair than the sun, | a hall I see,
Roofed with gold, | on Gimle it stands; 
There shall the righteous | rulers dwell,
And happiness ever | there shall they have.        

Gimle: the home of the happy
65. There comes on high, | all power to hold,
A mighty lord, | all lands he rules.

66. From below the dragon | dark comes forth,67
Nithhogg flying | from Nithafjoll;
The bodies of men on | his wings he bears,
The serpent bright: | but now must I sink.        



I, the wise-woman or Sybil who gives the prophecy


5. Norse / Viking Religion

Seid

Seid (Old Norse: seiðr, sometimes anglicized as 'seidhr', 'seidh', 'seidr', 'seithr' or 'seith') was an ancient form of sorcery or witchcraft with aspects of shamanism. The term is also misused nowadays to refer to Neopagan counterfeits of the practice. Seid particularly involved the incantation of spells (galðrar). As described in the Ynglinga saga (sec. 7), it also includes both divination and manipulative magic. It seems likely that the type of divination practised by seid was distinct from the day-to-day auguries performed by the seers (menn framsýnir or menn forspáir). Like all religions, the origin of seid is almost certainly animism [the worship of manifestations of a cosmic life-force that is supposed to permeate all persons, objects, and places]. Shamanism and seid undoubtedly emerged from animism as religious specialists (shamans, seiðkona, witchdoctors, and the like) began to take over the management of human dealings with supposed animi and deities. Recent scholarship links seid to the practices of the noajdde [shamans of the Sami people], although Indo-European origins are also possible given that the Norse folk are of Indo-European lineage.

The motive for anyone getting into any form of magic, witchcraft, or sorcery, is always political (i.e., to get 'power over'). Some folk distinguish 'white' magic (as a power to help) from 'black' magic (as a power to harm). But the common core of both is power. This fact is freely admitted in Odin's search for wisdom, where he wanted power to avoid the fate that had been foretold for him. As has traditionally been the case in most human societies, practitioners of seid were predominantly women (völva, or seiðkona, 'seid woman'). This makes sense in patriarchal communties where men had access to weapons and political power (it also explains why seid-like practices, such as voodoo, floourish among the poor). Although there were male practitioners (seiðmaðr, 'seid man') as well, in the Viking Age, seid was considered ergi (a perversity) for men, as its manipulative aspects ran counter to the Viking ideal of forthright and open male behaviour. The goddesses of Norse mythology were also practitioners of seid, along with Odin, a fact of which he was apparently ashamed, for the above mentioned reason. The goddess Freya is identified in Ynglinga saga as an adept of the mysteries of seid, and it is said that it was she who taught it to Odin.

Dóttir Njarðar var Freyja. Hon var blótgyðja. Hon kenndi fyrst með Ásum seið, sem Vönum var títt.
Njörðr's daughter was Freyja. She was a sacrifice-goddess. It was she who first acquainted the Æsir with seiðr, which was customary among the Vanir.

In The Saga of Eric the Red, the seiðkona or völva in Greenland wore a blue cloak and a headpiece of black lamb trimmed with white cat skin; she carried the symbolic staff (seiðstafr), which was often buried with her; and would sit on a high platform. In Öûrvar-Odd's Saga, however, the cloak is black, yet the seidkhona also carries the staff (which allegedly has the power of causing forgetfulness in one who is tapped three times on the cheek by it). The colour of the cloak may be less significant than the fact that it was intended to signify the otherness of the seiðkona.
          It has been suggested that during seances the seiðkona would enter a state of  trance in which her soul was supposed to 'become discorporeal', 'take the likeness of an animal', 'travel through space', etc. This state of trance - which is a central part of shamanism - may have been achieved through any of several methods: narcotics, sleep deprivation, to galdra [chanting of galðrar], sensory deprivation, etc.The word 'galðrar' has evolved into the word yell (modern Scandinavian 'gala'), and there are a number of kennings which compare the sound of battle to seid chanting. It is probable that this sound was very high-pitched. That may be one reason why seiðr was regarded as unmanly. In Lokasenna Loki accuses Odin of practising seid, condemning it as an unmanly art. A justification for this may be found in the Ynglinga saga where Snorri opines that following the practice of seid, the practitioner was rendered weak and helpless.
          One possible example of seid in Norse mythology is the prophetic vision given to Odin in the Völuspá by the völva [seeress] after whom the poem is named. Her vision is not connected explicitly with seiðr, however: the word occurs in the poem in relation to a character called Heiðr (who is traditionally associated with Freyja but may be identical with the völva).  The interrelationship between the völva in this account and the Norns, the fates of Norse lore, are strong and striking.
          Another noted mythological practitioner of seiðr was the witch Groa, who attempted to assist Thor, and who is summoned from beyond the grave in the Svipdagsmál.

Religious Festivals


Below is a list of annual festivals that were wisely celebrated by Scandinavian and northern Germanic pagans. Some of the dates matched the time of the solstices and equinoxes, and usually had to do with agriculture and fertility. Some of these festivals were known by the Old Norse word as blót, which means 'sacrifice'. Sacrifices doesn't necessarily mean blood sacrifices (eg. animal, human, etc); some ancient German sacrifices are thought to have involved depositing money and weapons into lakes or bogs.

Disablót

The sacrifice to the Dísir. The disir were one of three sets of three goddesses (the Disir, the Norns and the Valkyries). Snorri Sturluson associated them with Freyja, the great dis, as having the powers of natural increase. They were tutelary goddesses attached to various families and clans, and generally well-disposed towards humankind. Disablót was sometimes called disfest (Feast of the Dísir). The sacrifices were held some time between around the end of autumn and the beginning of winter. Every little is known about disablót.

Feast of Vali (February 14)

This day was to commemorated the god Vali, son of Odin and Rind. Vali was the god who avenged Balder by killing Balder's twin, Hod. Vali was one of the survivors of Ragnarök.

May Eve (April 30)

May Eve coincided with the later Walpurgis' Night (the is a German version of the Celtic Beltane's Eve), because it marked the last day of winter. May Eve marked the last night that Odin hanged from Yggdrasill (the great cosmic Ash tree). Odin has a noose around his neck for nine nights, between April 22 and April 30, as a sacrifice to master the nine mighty rune spells. See 'Search For Wisdom'.
          May Eve also marked the time when the spirit world roamed free on the earth's surface, while witchcraft and sorcery is the most potent at this time. After midnight, bonfires were lighted to celebrate beginning of summer (May Day or May 1), which also marked the end of the Wild Hunt.

Mid-Summer blót (June 21)

Mid-summer sacrifice or miðsumarsblót falls on the day of the summer solstice, when the northern hemisphere experienced its longest day.

Fallfest (September 23)

A minor festival marking the day of Autumn equinox. It was a day for farmers to commemorate the bountiful harvest

Winter Night (October 31)

Winter Night or Vetrnætr marked the beginning of winter as well as the beginning of the New Year according to the Norse calendar. The Celtic people called this night Samhain eve, a mid-autumn festival. Like the Celtic counterpart, the people used to celebrate this night by lighting large bonfires to frighten spirits and demons which, on this night, freely roamed the world. It is also on this night that Odin was supposed to lead the spectral horsemen and hounds in the Wild Hunt. The Wild Hunt lasted throughout winter, peaking at Yule's night before ending the following year on May Eve (Walpurgis' Night).
          The last night of October is still celebrated by some modern English-speaking countries as Halloween (All Hallows' Eve), which is the eve of the Christian All Saints' Day

Yule (December 21)

Yule was midwinter festival, celebrated by the Norse/Teutonic and Celtic people as the day of merrymaking. It was commemorated with the Yule cake and giving out gifts. It was a day sacred to Odin, Thor and Freyr.
          Yule was the night when the Wild Hunt was at its peak. Odin rode his eight-legged horse, Sleipnir, and led a band of spectral horsemen and hounds in a hunt
through the night sky. On the night of Yule, children usually placed socks filled with hay outside their doors to feed Sleipnir.
          Since Yule marked the shortest day in the year (though the winter solstice  now lands on December 22), the Wild Hunt is at its greatest height, because the night was at its longest duration. Christians have adopted many of the pagan customs of Yule in the day of Christmas (December 25), such as giving out gifts to children, the decoration of the fir trees. Saint Nicholas (Santa Claus) and his reindeers have replaced Odin and Sleipnir of the Wild Hunt. The Roman version of this day of merrymaking was known as Saturnalia (December 17-24).

Nine (the Sacred Number)

Nine (three times three) is an important number in Norse mythology. Nine Worlds exist and were encompassed by the World Tree. Odin hung on Yggdrasil for nine nights to learn the magic of runes, and he killed nine trolls to get the Mead of Inspiration. The god Hermod travels nine days and nine nights in the land of the dead. Aegir and Ran have nine daughters (the Billows). The clay giant made by Hrungnir is nine leagues high and three leagues wide. Njord and Skadi tried to compromise by spending nine nights at each other’s home in turn. Every ninth year in Sweden it was the custom to hold a great nine-day festival. On each day of this festival the people offered the heads of eight beasts and one man (9 heads all told) to the gods and hung the bodies in a sacred grove that adjoined the temple. By the end of the festival, they had made 81 sacrifices (9×9) of 72 creatures and 9 men.

Sacrifices

Norse literature shows religious sacrifice [blót] to have been an important aspect of Norse religion.69 More than one hundred and fifty references to blót can be found in Eddic and skaldic poetry, early historical works and annals, legal material, and saga literature. These accounts, taken together, provide a good picture of how sacrifices were performed, by whom, where, when, and for what reasons. In this literature there are accounts of both human and animal sacrifice, as well as the sacrifice of inanimate valuables (jewellery, prized weapons, and so on). Of these, animal sacrifice is by far the most common form, and it is typically associated with a sacrificial feast, (blótveizla). One of the most detailed accounts of  sacrifice is given in Snorri Sturluson's thirteenth century text, Heimskringla, describing a blót held by Jarl [earl] Sigurd of Hlaðir in Hákonar saga goða:

Sigurðr, jarl of Hlaðir, was the greatest sacrificer, and so was his father Hákon. Jarl Sigurðr upheld all the sacrificial feasts on behalf of the king there in the Þrandlaw [the law of the Norse lands] . It was ancient custom, then when there should be a sacrifice, that all the farmers should come there, where the temple was, and bring thither their provisions, those which they should use, while the feast lasted. At the feast, all men should have ale. There also were killed all kinds of cattle and also horses, and all the blood, which came therefrom, then was called hlaut (sacrificial blood), and hlaut-bowls those, in which the blood stood, and hlaut-twigs, that were made like sprinklers,70 with this they should redden the entire altar and also the walls of the temple inside and out and also sprinkle upon the men, and the flesh should be cooked for food for the feast. There should be fires in the middle of the floor of the temple and cauldrons over them. A full horn should be carried around the fire and he, who arranged the feast and was leader, then he should bless the drink and all the sacrificial food. First he should make Oðin's toast - it should be drunk to the victory and strength of their king -and afterwards Njorð's toast and Frey's toast to abundance and peace. Then it was customary for many men to drink the king's toast thereafter. Men drank also a toast to their kinsmen, those who had been buried in mounds, and that was called minni. Jarl Sigurðr was the most liberal of men. He did that work, which was very famous, that he made a great sacrificial feast at Hlaðir and alone bore the whole cost.

This kind of sacrifice is of a kind with other forms of animal sacrifice and feasting found the world over. Perhaps the most significant aspect of this account is the role played by the sacrificial blood (hlaut). This term seems to be related to the verb hljóta 'to win or be allotted', so it seems that the hlaut was the portion of sacrifice allotted to the gods.

The hlaut may have carried something of the animus [life-force] of the gods, since in Ulfljótslög, the earliest law-code of Iceland, it is written that;
 
A ring of two ounces or more should lie on the stall in each chief temple; that ring should each goði wear on his arm at all legal assemblies, which he himself should conduct, and redden it beforehand in blood from the bull which he sacrificed there himself. Every man, who needed to perform legal duties there at court, should swear an oath on that ring beforehand and nominate two or more witnesses for himself.

This suggests that reddening the arm-ring in hlaut not only makes oaths sworn upon it legally binding, but also invokes the power of the gods to oversee the keeping of those oaths.

The communion of god and worshipper, supposedly achieved through sacrifice, is also revealed in various accounts of divinatory practices. Sometimes, the sacrifice itself is considered a way to gain knowledge about the future, or in some cases, questions are answered through sacrifice. One specific tradition involved the casting of sacrificial chips closely connected with the sacrificial ceremony called blótspann. Another, which may have originally been closely connected to the blótspann [the casting of lots], was known as hlutan, hlutkesti or hlutfall. Although not necessarily performed in connection with a blót, the hlutfall also involved a form of communion with the gods, supposedly divining (and in some cases, carrying out) their will.
          Blót were not always public ceremonies, and many of the specific details and circumstances of the ritual vary. Of the accounts given of blót performed in Scandinavia proper, most typically involve performance of the ritual by a king or local jarl for their assembled subjects. However, in Iceland, they might be performed by a godi (chieftain/priest), the head of a household or farmstead, an individual blótmaðr, or even, on occasion, witches or sorcerers. The ritual was usually intended to achieve a specific aim: divining the future (ganga til frettar), securing a good harvest (til ars), growth (til gróðrar), peace (til friðar), prosperity (til farsceldar), victory in battle (til sigrs), long life (til langlfjis), power (til rfkis), revenge (tilfoðurhefnda), aid (tilfulltings) or to bring about someone's death (til bana monnum). The ritual could be performed nearly anywhere, but usually in some sort of sacred place, whether indoors in a temple (hoj), hall (salr), or dedicated sacrificial house (blóthus), or outdoors at a cairn or altar (horgr), burial mound (haugr), grove (lund), waterfall (jors), mountain (fjall), or a sanctuary (ve).

The Ynglingasaga gives the three main annual times for sacrifice, as set out by Oðinn himself:

Þa skyldi blóta i móti vetri til ars, en at miðjum vetri blóta til gróðrar, it þriðja at sumri, þat var sigr blót.
Then [they] should sacrifice towards winter for abundance, and in the middle of winter sacrifice for growth, the third in summer, that was a victory-sacrifice.

These correspond to prominent festivals in the Norse calendar: Winternights (vetrntætr), celebrating the beginning of winter; Yule (Jól) in the middle of winter; and the beginning of summer, corresponding to the heathen Easter (OE Eostre,OHG Ostara). In addition to these, there is brief mention by Snorri of sacrifices held at mid-summer, but in Iceland, this festival would seem to have been overshadowed by the national assembly, called the Althing, held around the same time of year. These seasonal festivals would seem to be the usual times for large public sacrifices, although they (and smaller-scale blót) could also be held at just about any time of year. It is important to note that of all the accounts of blót, only two occurred near an assembly (þing), so that it appears that assemblies were not normally occasions for sacrifice. Only the passage from Ulfljótslög suggests otherwise, but even in that case, the sacrifice is part of the preparation for the assembly, not a feature of the assembly itself.

The recipients of sacrifice are as varied as the goals of sacrifice. Sacrifices were given to spiritual beings such as the heathen gods (goð), elves (alfar), female guardian spirits (dísir), and other spirits (vættir), dead ancestors, animals (who were often representative of particular gods -for example, ravens for Oðin, goats for Þórr [Thor], horses or boars for Freyr, and so on); and even to groves or waterfalls. This provides a context in which blóta extends its meaning from 'sacrifice' to 'worship', since the act of making a sacrifice to these recipients is also understood as worship. Thus, in the case of a particular grove, for example, not only does its role as a location for sacrificial ritual enhance its status as a holy place, but its status as a holy place also requires that sacrifice be brought to it, that is, that it should be 'worshipped'. This dual meaning is exemplified in a passage from Landnamabók:

Flóki Vilgerðarson was the name of a great Viking... He prepared a great sacrifice and sacrificed to (worshipped) three ravens, those that should show him the way, for at that time, sea-sailors in the Northern Lands had no lodestone... From there he sailed out into the sea with those three ravens, which he had sacrificed to (worshipped) in Norway. And when he let the first loose, it flew back over the stern. The other flew up into the air and back to the ship. The third flew forwards over the prow in that direction, in which they found the land

In this case, although it is stated that it is the ravens that are the object of Floki' s worship, it can be understood that the ravens are merely the receptacles for the holy animus that allows them to lead him to his destination. That is, the power for Flóki to achieve his goal is derived from his act of sacrifice, not from the ravens themselves.

The twelfth century German chronicler, Adam of Bremen, recorded accounts of heathen Norse sacrifice. One of these reads:

It is the practice, every nine years, to hold a communal festival in Ubsola [Uppsala] for all the provinces of Sueonia [Sweden]. No exemption from this festival is allowed. The kings and the people, communally and separately, send gifts and, most cruel of all, those who have embraced Christianity buy themselves off from these festivities. The sacrifice is performed thus: nine head of every living male creature are offered, and it is the custom to placate the gods with the blood of these. The bodies are hung in a grove which stands beside the temple. This grove is so holy for the heathens that each of the separate trees is believed to be divine because of the death and gore of the objects sacrificed; there dogs and horses hang together with men. One of the Christians told me that he had seen seventy-two bodies hanging together. For the rest, the incantations which they are accustomed to sing at this kind of sacrificial rite are manifold and disgraceful, and therefore it is better to be silent about them.

It seems clear from this that Adam understands the sacrificial ritual as primarily an activity designed to placate continually hungry gods that demanded an endless supply of blood. This notion is a common one among folk who practice only symbolic religious sacrifices.

The Roman idea of sacrifice as a ritualised gift-exchange (epitomised by the Latin phrase do-ut-des 'I give so that you may give') is exemplified by an account from Landnamabók:

Hallsteinn, son of Þórólfr Mostrarskegg, took Þorskafjorð and dwelt at Hallsteinsness; he sacrificed there for this purpose, that Þórr [Thor] should send him high-seat pillars and he gave his son in return. After that, a tree washed ashore on his land, which was sixty-three ells long and two fathoms thick; it was used for high-seat pillars, and the high-seat pillars of nearly every farmhouse there around the side-fjord are made from it (my italics).

Many accounts in Norse literature seem to conform to this idea. The terminology of gift-giving is prominent in many accounts, so that the verb gefa 'to give' is frequently used to describe the act of sacrifice. A famous passage from the Eddic poem Havamal (above) describes the god Oðin's self-sacrifice in which he is 'given to Odinn (gefinn Oðni) myself to myself'.

One purpose of animal and human sacrifice was probably to nourish the gods, who in turn would provide for a bountiful harvest (see the Renovation page Sacrifice: A Speculation). This kind of blood sacrifice is represented in the story of King Dómaldi from Ynglingasaga:

Dómaldi took his inheritance from his father Visbur and ruled the lands. In his days, famine and starvation arose in Sweden. Then the Swedes held a great sacrifice in Uppsala. The first harvest-season they sacrificed oxen but the season did not improve at all. And the second harvest-season they had a human sacrifice, but the season was the same or worse. And the third harvest-season a multitude of the Swedes came to Uppsala, then when the sacrifice should be held. Then the chieftains made their plan, and came to agreement, that the bad season must be caused by Dómaldi, their king, and along with that, that they should sacrifice him for their abundance and attack him and kill him and redden the altar with his blood, and so they did.

We see a similar economy being threatened in the English film The Wicker Man where the policeman (Edward Woodward), who is about to be scarificed by the islanders, predicts that their crops will fail again and that, next year, they will have to sacrifice their laird (Christopher Lee).

A common theme in primal Indo-European myths is the creation of the cosmos from the body of a primordial sacrificial victim, who was sacrificed and dismembered by a figure representing the primordial priest. Thus, as the cosmogonic act was one of sacrifice, so the ritual of sacrifice was understood to be a repetition of the initial act of creation. A Norse version of this idea can be found in the Edda story in which Bor's sons (Oðinn, Vili and Ve) killed the giant Ymir and out of him made the world (see Creation). This myth bears close comparison to the 'Purusha Sukta' of the Rg Veda and many other similar myths from various Indo-European mythologies, and helps to explain the significance of sacrificial ritual, which was ubiquitous to Indo-European religions. Sacrifice, especially human sacrifice, was seen as a repetition of the cosmogonic act, with all the power of the original action to reshape and restore the cosmos. The material form of the sacrificial victim was understood to restore the cosmos of the depletion caused by human activity, transforming from its microcosmic to its macrocosmic manifestation, and providing the raw material for renewed prosperity, for example, restoring the earth to ensure a good harvest.
          Many of these myths include a parallel creation of the mesocosm of human society and social hierarchy from the cosmogonic sacrifice. This serves to explain something of the significance of animal sacrifice, which in a similar way to human sacrifice repairs the social fabric and restores the social order. The hlaut can therefore be understood as the physical medium through which both the cosmos and society are renewed, and so it is necessary to sprinkle it over both the temple and the assembled people.

The 'Blood Eagle'

It recent times it has become de rigour to attribute to Norse warriors a particularly gruesome sacrifice called the 'blood eagle' in which the victim's rib cage was torn open and his or her lungs thrown over the shoulders like wings. Development of this attribution seems to have followed the same sort of path as that many atrocities attributed to the Nazis. Humans seem to like having bad guys around to which they can attribute the fruits of their own sick imaginations. Ever since actual Nazi atrocities were revealed, for example, writers with more imagination than history have attributed increasing grotesque and prurient behaviours to them not only without historical support but against the evidence of history.71 Much the same has happened in the case of the supposed Odinic rite of the blood eagle. The Vikings have a reputation for ferocity that is well attested to by historical evidence. In the light of this reputation, the misreading of a few scraps of Norse literature, by those unfamiliar with skaldic figures of speech) is now commonly taken as having proven the blood eagle be historical fact. This attribution is an almost text book case of what Heidegger called 'idle talk' - in which a falsehood becomes more and more wildly embroidered, and taken unquestioningly for truth, as it actually becomes less and less attached to any justificatory facts. For those who are interested, a paper called Viking atrocity and Skaldic verse: The Rite of the Blood-Eagle, by Roberta Frank (University of Toronto), does a very scholarly job of tracing ever more lurid descriptions of this supposed rite from their beginnings in textual error to the 'received wisdom' of today.


6. Other Legends and Tales

The Wild Hunt

The Wild Hunt was a popular folklore found in Scandinavian and Germanic myth as well in later folklore in Britain and northern European countries.

The group of hunters were variously known as the Furious Host or Raging Host. The hunt usually takes place during winter, where a spectral host of horsemen go riding through the stormy sky with their ghostlike hounds. The chilling sound of the ghostly hunting horn can be heard reverberating through the woods and meadows.

In the Norse myths, the original leader of the hunt was the god Odin, known in Germanic myth as Wodan. Odin rode his eight-legged horse, called Sleipnir. His company of hunters were the Valkyries and the dead warriors who resided with him in Valhalla. The hunt begins on Winter Nights (October 31) and doesn't end until May Eve (April 30) of the following year. These two nights were both special because, on those nights, lights go out on all Nine Worlds and the spirits and goblins are free to roam on the earth's surface. However the height of the Wild Ride falls on the night of midwinter festival, known as Yule (December 21), traditionally the shortest day of the year in Scandinavia and Germany.
          In other legends, different names were given for the leader of the Hunt, depending on the regions in Europe and periods. Some of the lead hunters were legendary and historical rulers, such as King Arthur, Charlemagne, Herla and Frederick Barbarossa. There is even a Welsh legend about the Wild Hunt, whose lead bunter was said to be named Gwyn ap Nudd, an otherworldly fairy ruler. Gwyn owned a pack of fairy hounds, known as cw'n annwfn. The Welsh Arthur was sometimes said to be the leader, as it is the case in the tale of Culhwch and Olwen in the Mabinogion, where they hunted the deadly wild boar, Twrch Trwyth. Gwyn was usually associated with the Welsh May Day (Calan Mai).
          According to English folklore, the Wild Huntsman was Herne, who appeared in Shakespeare's play, The Merry Wives of Windsor. Herne was perhaps a historical figure, living at the time of Richard II of England, during the 14th century. Herne saved the king's life from the deadly antlers and killed the white stag, but he himself was dying. A wizard saved his life by placing the stag's antlers on Herne's head and chanting a spell. Herne discovered that he would lose his skills in hunting and tracking as payment for his survival. Herne, who loved hunting more than anything else in his life, was distraught, fell into depression and died. His body was discovered in his forest near the castle of Windsor. Since then, he reappeared with other ghostly companions, doing what he loves most - hunting.
          Nowadays a remnant of the Wild Hunt endures in the fairy tale of Santa Claus riding through the sky in a sleigh pulled by reindeer.

Stories of the Giants

The giants, who represent chaos, were the enemies of the Aesir, who represent order and civilisation. Thor, especially, seemed to spend a great deal of his time fighting one giant or another. Strictly speaking, these stories are part of the primal myths but don't really fit into the creation-to-Ragnarök set.72

Gifts of the Dwarves

Thor was married to Sif, the lovely goddess. Sif had beautiful, long, golden hair. It was something she took great pride of. Loki, the mischievous fire-god, loved playing practical jokes on the gods. One night, Loki decided to cut off all Sif's hair. But what Loki didn't count on was Thor's temper. When Thor found his wife weeping over the lost of her golden hair, the thunder-god caught Loki and threatened to beat and break every bone in his body. Loki promised Thor to replaced Sif's beautiful hair with hair of gold.
          Loki sought the master dwarven craftsmen, the sons of Ivaldi. The hair or wig was made out of finely spun gold. The magical property of the gold hair was that it was alive like real hair, which would grow naturally. The sons of Ivaldi also created two other splendid gifts for the Aesir. They created the indestructible spear, called Gungnir, for Odin. They also created a magical ship for Freyr, which was called Skidbladnir. The remarkable thing about Skidbladnir was that it was a collapsible ship that Freyr could fold up to a size smaller enough to carry in his pocket. As Loki carried the gifts to the Aesir, he encountered another two dwarfs - Brokk and Eiti. Loki boasted of the gifts and craftsmanship of the sons of Ivaldi. Loki made a wager on his head that Brokk and Eiti and could not make better three gifts than those of the sons of Ivaldi. Brokk and Eiti agreed to the wager.
          First, Eiti placed a pig's hide in the forge, he told his brother to keep working on the bellows until he completed the work. As they started working, a fly (Loki?) tried to distract Brokk from blowing air into the forge fire by biting into his left arm. Brokk ignored the fly and continuously worked on the bellows. From the hide, bristles of gold sprout out and giving life to a wild boar. The boar was called Gullinbursti, 'golden bristles'. It had the ability to run faster than any horse, across the sky or over water. The gold bristle ensured that it was bright enough to see where it was going, even at the darkness night. During the second piece of work, the fly landed this time on Brokk's neck, nibbling harder than before, but Brokk ignored the fly and kept working on the bellows. Eiti made a gold ring called the Draupnir. The ring had the ability to make eight other rings of the same size, every ninth night.
When they were working on a third item, the fly now landed between Brokk's eyes, and nibbled on his eyelid. Blood dripped into his eye, so Brokk quickly rubbed the blood out of his eye and swatted the fly away, before he continued to work the bellows. Eiti had placed a large piece of iron in the forge and creating hammer called Mjollnir. Eiti told Brokk that he nearly ruined this work. The only flaw of the hammer was that the handle was quite short. The Mjollnir was the strongest weapon in the world. It would not fail to hit any target, either struck at or thrown at. If the hammer were thrown, it would always return to its hands, after striking its target.
          Eiti sent his brother with the gifts to Asgard. Loki and Brokk gave the gifts to the Aesir. Odin, Thor and Freyr acted as judges over the gifts, to see which was the best of them all. Loki gave the hair or wig of gold was given to Sif to appease Thor's anger towards him. The collapsible ship, Skidbladnir, was given to Freyr, and Loki gave irresistible spear, (Gungnir), to Odin. Brokk gave the boar with gold bristles (Gullinbursti) to Freyr, the gold ring (Draupnir) to Odin, and the Mjollnir to Thor. The three judges found that the Mjollnir was the best gift, since it gave the person possing it greatest chance against the giants at Ragnarök.
          Losing the wagers, Loki tried to flee, but was caught by Thor. Odin decided that Loki losing his head was a bit drastic, so Brokk decided upon a different measure. Brokk sealed Loki's mouth shut with wire.

Fighting Illusions

Thor and Loki were journeying to Utgard, a city of Jötunheim. On their journey they were given lodging from a poor farmer, named Egil, and his family. The peasant had a son named Thialfi and a daughter named Roskva. Thor killed his two magical goats, and skinned them. After supper, Thor tossed the whole bones of the goat on the goat hides and told the family not to touch the bones. As the guests slept, Thialfi was still hungry, took the thighbone, split it and sucked the marrow out. In the morning, Thor woke up and cast a spell using Mjollnir that brought both goats back to life. However one of the goats was crippled. Astonished and terrified by the event, Egil offered Thialfi and Roskva in bondage as servants, to appease the angry god. So Thor took his new bondservants with him in their journey to Utgard.
           They had to take shelter for the night in the huge forest. They found what was a deserted building and found themselves a place to sleep. At midnight, they were wakened by an earthquake that shook the whole building. They heard some more rumbling and groaning. At dawn Thor went out and discovered the cause of the noises. Thor found a sleeping giant, not far where they took shelter. The giant's snoring was deafening. Thor was about to attack the giant with  Mjollnir until he awoke and stood up. For once, Thor was afraid to attack a giant because it stood many times taller than any giant he had ever seen. The giant was called Skrymir and he seemed to be a friendly enough. Thor also discovered that they were not sleeping in a building but in Skrymir's immense glove. Skrymir recognised Thor and told the thunder-god that he would like travel with them. Thor did not make any objection. Actually Thor would never consider arguing over the issue with a giant as tall as Skrymir.
          When they stopped for a night, Skrymir said he would like to sleep. His snoring was so loud that Thor swung his mighty hammer at Skrymir's head. Skrymir awoke and asked Thor if a leaf had fallen on his head. At midnight Thor and his other companions could not sleep because the Skrymir was snoring so loudly that the whole forest shook. Again, Thor irritably struck the sleeping giant, dead-centre of crown of his head. Skrymir woke and asked Thor if an acorn had fallen on his head. Thor fearfully replied that he just only woken up and told the giant to back to sleep. Thor was determined that the next time he struck the giant, Skrymir would not wake up. By morning, Thor was becoming very irritable from not getting any sleep. He once again struck Skrymir, this time on the temple, with all his might. Again,  Mjollnir did not harm Skrymir, who woke up and asked if some stick had fallen on his face while he was sleeping. Thor finally admitted it was futile trying to kill this enormous giant. Skrymir decided that they should go their separate ways, and gave them directions to Utgard. Thor thought that he would be happy to never see Skrymir again.

Thor and his companions arrived at Utgard. Utgarda-Loki (Utgardaloki) was the king of the giants. Utgarda-Loki told them he would allow them stay at Utgard only if they had some special skill. Loki declared he could out-eat any giant. Loki ate all of the meat from the bone, but his rival named Logi, ate meat, bone and even the trencher. Obviously Loki lost to Logi. Then Thialfi challenged the giant in a foot race, but he lost all three races against the giant named Hugi, each time doing worse than the last time. Next, Thor challenged them a drinking contest. Utgarda-Loki had a servant bring out a long drinking horn. Anyone able to empty the horn in one draught would be considered a great drinker, and a good drinker in two draughts. Try as he might, Thor could not empty the horn in one draught. The frustrated thunder-god couldn't even finish it in two or even three draughts.
          Thor was becoming quite belligerent, preferring to fight someone. Utgarda-Loki challenged Thor if could lift a large cat. Thor struggled and tried to lift the large cat off the ground, but failed. All he succeeded was lifting one of the cat's legs. Thor insisted on fighting someone. Utgarda-Loki, however, sent an old crone named Elli to wrestle with Thor. Thor could not even move the crone, but the old woman managed to pull him off balance. Thor was ready to bash the giant for the embarrassment, but Utgarda-Loki placating offered the angry god and his companions a place to sleep.
In the morning, after Thor and his friends ate their breakfast, the king of the giants took them outside of Utgard.
          Utgarda-Loki revealed the truth of the events of the last few days. He told Thor that he was Skrymir, the giant they met in the forest. Skrymir (Fialar 'illusionary giant') was actually an illusion. Had Thor struck right on the mark, he would have killed Utgarda-Loki. The contestants that Thor and his companions had compete against, were also illusions. Loki did not lose the eating contest to a giant (Logi), but to a wildfire. While Thialfi raced against Utgarda-Loki's thought, not the giant Hugi. The other end of drinking horn was out in the sea. What Thor was drinking was the sea. The level of the sea had actually dropped considerably from Thor's deep draughts. As for the cat. Well, one of the cat's legs, Thor managed to lift off the ground was actually the tail of the Midgard Serpent. And the old crone (Elli) Thor was wrestling with, was nothing but 'old age' itself.
          Utgarda-Loki was really quite amazed what Thor managed to achieve. He told Thor to leave Jötunheim and that he would protect his domain again with deception and illusion if the thunder-god ever returned.
Thor was outraged by the deception, and would have killed Utgarda-Loki, had the giant not vanished into thin air. Thor was going to storm Utgard, but the castle also vanished. He had no choice but to return home.

Giant of Clay

Odin once  encountered the giant Hrungnir ('Brawler') at Griotunagardar (frontier of Gianthome), where he told the frost-giant there was no better horse in the Gianthome than his own (Sleipnir). Angry at this challenge Hrungnir pursued Odin in his own horse Gullfaxi. When he arrived in Asgard, the Aesir welcomed him, with Freyja serving him ale that Thor usually drank. As Hrungnir became drunk, he was boasting and becoming more hostile. He told the Aesir that he would move Valhalla to Jötunheim, and destroy Asgard and the gods. However, he would keep Freyja and Sif as his concubines. Thor arrived and challenged Hrungnir to fight him. Hrungnir agreed, only if Thor met him at Griotunagardar, since he had not brought any weapons with him.
          At Griotunagardar, the giants did not like the prospect of Hrungnir losing the fight to Thor, so they created a giant made of clay, which they called Mokkurkalfi ('cloud calf'). This clay-giant stood nine leagues tall and three leagues wide, and it had the heart of a large mare. Hrungnir himself had a heart of stone. His head was also made of stone. The giant had a shield of stone and a large whetstone as a weapon. Thor saw Mokkurkalfi standing beside Hrungnir. However, instead of frightening Thor, the sight of Thor caused the clay-giant to feel enough fear to wet himself.
          Thor came with his servant named Thialfi, who ran ahead to speak with Hrungnir. Thialfi deceived Hrungnir that Thor was coming towards him from underground route and would attack the giant from below. Hrungnir believed Thialfi, so he placed his shield on the ground and stood on top of it. Thor charged across the plain and threw Mjollnir at Hrungnir, at the same time the giant hurled his whetstone at the thunder-god. Mjollnir broke the whetstone in two. Half of it landed on the ground; the other half struck and lodged in Thor's head. Thor fell to the ground at the impact. But Mjollnir continued its flight and shattered Hrungnir's stone head. Hrungnir fell dead and landed on top of Thor. The giant's legs broke off from his body - pinning Thor's neck to the ground. Thialfi easily despatched Mokkurkalfi. Thor had trouble getting Hrungnir's heavy legs off him. Thialfi tried to remove the legs off but couldn't budge them. None of the Aesir who arrived could help Thor, until Magni, the three-year-old son of Thor and the giantess Jarnsaxa, arrived and removed the legs from his father. Thor rewarded his son by giving him Hrungnir's horse, Gullfaxi.
          Thor returned to Thrudvangar to have the whetstone removed from his head by the sorceress Groa, wife of Aurvandil the Bold. Aurvandil the Bold had been riding on a basket, which Thor was carrying, when the god waded through the river Elivager, in the Gianthome. Since one of Aurvandil's feet was sticking out of the basket, one toe got frozen. Thor broke off Aurvandil's toe and threw it into the sky, becoming a star, called Aurvandil's Toe. Thor distracted Groa with this tiding during her spell, so that the piece of whetstone remained lodged in his head.

Geirrod and Grid

One day, while Loki was flying through the wood in the form of a falcon, he was captured by the frost-giant Geirrod ('spear reddener'). Geirrod confined Loki within a chest for three months, almost starving him to death. Geirrod refused to release Loki until his prisoner agreed to persuade Thor to come to his domain.
          Thor unsuspectingly agreed to go to Geirrod's court, without Mjollnir or armour. Fortunately, he spent the night in the home of a friendly giantess named Grid. Grid told Thor that Geirrod had intended to kill him. She gave Thor her unbreakable magic staff, her own girdle of might (which doubled the strength of the wearer) and pair of iron gloves.
          Thor and Loki tried to cross the river of Vimur. The water kept rising. Loki was hanging onto Thor's girdle of might. Thor realised that a giantess named Gialp, daughter of Geirrod, was causing the river to rise. He threw a rock at Gialp to stem the river flow. Reaching the riverbank, Thor pulled himself out of the water from the rowan bush.

Thor and Loki arrived at Geirrod's home. They were taken to a chamber with only a single chair. Thor sat on this chair. Suddenly he felt the chair rising up toward the roof. Thor would have been crushed to death between the chair and the roof had he not quickly put Grid's staff on the rafter before pushing hard against it. Thor heard a couple of loud cracks before he heard scream of agony. Looking down under his seat, Thor saw Gialp and Greip, the two daughters, with their backs broken. Geirrod thenarrived at the other side of the chamber. Geirrod picked up a glowing molten iron out of a fire, with tongs. He threw the iron at Thor with all his might, but Thor easily caught the molten iron with iron glove that Grid had given him. Geirrod ran and hid behind the iron pillar for protection. Thor threw the molten iron back at Geirrod. The molten iron punctured through the iron pillar and Geirrod, killing the giant.

Thor's Fishing Expedition (from the Hymiskvida)

Aegir, god of the sea, was holding a feast for the gods, but did not have enough ale to be able to invite everyone. Tyr suggested that they go to his father, the giant Hymir, who had a magic cauldron which would allow the gods to brew almost unlimited ale. Thor and Tyr were sent to fetch Hymir's cauldron for the feast. After a series of arguments and tests between Thor and Hymir, they set out to sea test their strength.73 Thor elected to catch Jormungand, the Midgard Worm.
          In a small boat, Thor used rope and a large hook baited with the head of the largest ox in Hymir's herd. He tossed the hook into the sea. Soon, he caught Jörmungand and titanic struggle between the thunder god and the Midgard Worm caused the boat to rock dangerously. Hymir was horrified when Thor brought the serpent's head out of the water. As the god and serpent faced one another, Thor tried to smash his hammer on monster's head. He managed to deliver one mighty blow, but failed to kill the worm.  Jörmungand escaped back into the sea when Thor's line snapped. Thor and Hymir returned to the giant's home with only two whales.74

Hymir had told Thor he would give up cauldron if Thor passed some tests of strength. The last test was to break a crystal goblet. When Thor threw the goblet on a stone column, it did not break. A beautiful woman then gave Thor a wise advice. Thor picked up the goblet and threw it again, but this time smashing the goblet on Hymir's forehead. Hymir had no choice but to give his prized cauldron to Thor. Tyr could not even lift the cauldron off the ground, but easily carried the cauldron on top of his head. Hymir and his companions disliked losing to Thor, so they followed in pursuit of the two gods into the forest. Thor realising the danger, decided to confront them. With Mjollnir, Thor killed Hymir and all the giants who had followed him. He then returned triumphant to Aegir's feast with the cauldron.

Thor the Bride (from the Thrymskivida)

Thor woke up one morning to find that someone had stolen Mjollnir, the magic war-hammer made by the dwarves - Brokk and Eiti. Thor asked Loki to help him to find the Mjollnir. Loki went to Freyja to borrow her feather cloak. The cloak enabled the goddess to transform into a falcon, thereby allowing her to fly. As a falcon, Loki flew to the realm of the giants, Jötunheim (Jotunheim). There he found out that Thrym had stolen and hidden Mjollnir. Thrym was leader of the frost-giants. Thrym would only return the Mjollnir to Thor if he could marry Freyja.
          Loki returned to Asgard with the news of Thrym's demand. Freyja was the most promiscuous goddess among the Asynior, having mated with gods, elves, human and dwarves, but she was outraged by Thrym's demands and refused to marry the giant. Loki, however, devised the plan whereby they would dress Thor in a bridal gown, disguising the thunder-god as Freyja. Thor would then go to Jötunheim instead of Freyja. Thor reluctantly agreed, since he had little choice if he wished to recover the Mjollnir. They put a bridal veil or headdress to cover his face and he wore Freyja's necklace of gold (Brisingamen) to complete the disguise.
          Loki accompanied Thor to Jötunheim. Thrym welcomed his new bride to the kingdom. The giants prepared a great feast in honour of Freyja. During the feast, Thrym and the other giants were astonished that his bride (Thor) ate a whole ox, eight salmon and drank three large tankards of mead. When Thrym demanded an explanation, Loki replied that Freyja had been so excited she had not eaten in eight nights, since she heard the news that she was going to marry the king of giants. Thrym tried to kiss his new bride. However when the giant peeped under the bride's veil, Thrym was taken back by his bride's burning intensity of her red eyes. Again, Loki made some silly excuse - Freyja had not slept in eight nights since she was so eager about the marriage.
          A giantess, who was Thrym's sister, arrived demanding a gold ring from the Freyja (Thor) if the goddess wished to marry her brother. Thrym ordered the giants to retrieve Mjollnir and placed the hammer on his bride's lap. When Thor recognised his hammer, he was exultant. With Mjollnir in his hands he struck down Thrym. Thor began to kill all the giants in the hall, including Thrym's sister.

Abduction of Idun by Thiassi

Odin was travelling with Loki and Haenir through the wilderness of mountains and woods, but had difficulty in finding food until they came across a herd of oxen. They slaughtered one of the oxen and set to cook it in a earth oven. Despite their efforts, the fire would not cook the meat. The gods were upset and hungry, but helpless. Above them a giant eagle told them that he would help them cook the meat if he was given a share in the meal. The gods agreed, but when the eagle took a large share of meat, Loki became angry and struck the eagle with a pole. The pole pierced the eagle's chest. The eagle flew away with Loki still holding the pole. Loki pleaded with the eagle to let him down, but the eagle refused unless Loki swore to bring the goddess Idun to him out of Asgard. The giant eagle was really Thiassi (Thiazi), a giant from Thrymheim. Loki had no choice but to agree, since he was no match against the giant. So, one day, Loki told Idun that he had found some apples that she could use. As Idun followed Loki deep into the forest, Thiassi, in the form of an eagle again, snatched Idun and flew back to Thrymheim along with the goddess' basket of fruit.
           Idun was the keeper of apples of youth. These special apples were required to keep the Aesir youthful. Without them, the gods and goddesses would grow old and weak. The Aesir in Asgard began to grow old very quickly without Idun's apples. Their minds were also beginning to become feeble. Odin and the other gods managed to capture Loki and forced the Trickster to bring back Idun and her apples, or else they would torture Loki to death. This threat really motivated Loki. Borrowing Freyja's cloak of feathers, he transformed himself into a falcon and flew to Thrymheim. It was fortunate for Loki that Thiassi was temporary absence. Finding Idun alone, he transformed the goddess into a nut and flew back to Asgard with the nut (Idun) in his claws. Thiassi immediately pursued him, in his gigantic eagle's form. Loki managed to escape by flying over the wall of Asgard. When eagle (Thiassi) tried to follow, the Aesir set fire to Thiassi's feathers so that the eagle plummeted to earth within the wall of Asgard. The other Aesir killed Thiassi where he fell. Loki then restored Idun's form. Idun gave apples to all the gods so they were restored to youth.

The frost-giantess, Skadi, daughter of Thiassi, heard of her father's death. She immediately set out for Asgard in a fury with her weapon to attack the Aesir. Instead of trying to kill Skadi, the Aesir tried to appease her by allowing her to marry one of them. She was to choose one as her husband by selecting the feet she liked best. Skadi thought she had chosen Balder, because he was the most beautiful of the male gods. However the feet she had chosen belonged to the former Vanir god Njörd (Njord). Skadi still wasn't about to make peace with the Aesir unless they could make her laugh. So they tied the beard of a nanny-goat to Loki's testicles. When one or the other pulled, both would squeal. For the first time in her life, Skadi laughed at these antics. To further compensate Skadi for the death of her father, Odin also took Thiassi's eyes and threw them in the sky to create two new stars.
          Skadi married Njörd but the marriage did last long. Njörd, being the god of the sea, preferred to live near the sea at Noatun, while Skadi preferred to live in her father's mountain home in Thrymheim. Skadi didn't like the sea, because the sound of the surf and the sea-gulls kept her awake. While Njörd complained about the howlings of the wolves. So they divorced, and Skadi returned to the mountains.
          Skadi was the goddess of the ski and known as the ski-lady, because that was the way she travelled. She was also skilled with the bow and arrow, and hunting for game in the mountains. Skadi remarried another Aesir god, Ull.

Wooing of Gerd (from the Skirnismol)

In Asgard, Freyr once sat on Hlidskialf, Odin's throne. From there the Vanir could see Gymir's home in Gianthome. Freyr saw Gerd, the beautiful daughter of the giants, Gymir and Aurboda. He became sick because of his love and longing for the beautiful giantess.
          Njörd (Njord) and Skadi became concerned for Freyr's depression and longing. Skadi asked Skirnir, Freyr's shield-bearer, to try to help or comfort their son.75 At first, Freyr refused to talk about it, until Skirnir told him he would do anything for his lord. Freyr told he had seen and fallen in love with Gerd but was not too sure about approaching the giantess with the proposal of marriage. Skirnir told Freyr that he would woo Gerd for him if the god would give him his horse and the magic sword as the price for his services.76 Skirnir rode to Gymir's domain, seeking audience with Gerd. Although initially delighted with a visitor, her welcome became cold when she learned of Skirnir's mission. Skirnir told Gerd he was wooing her for Freyr. Though Freyr was among the beautiful gods, Gerd apparently didn't like him. At first, Skirnir offered her gifts, so that she would consider Freyr's suit favourably. He promised eleven golden apples (Idun's apple of youth?), but she flatly refused to consider Freyr's as a possible husband. Then Skirnir offered her the magic gold ring that would make eight identical rings of the same weight every nine nights. This was obviously the Draupnir; the ring that belonged to Odin. Again, Gerd refused the gift, because she had enough gold in her father's home.
          When none of these gifts seemed suitable for Gerd, Skirnir decided to try threats, hoping to bully her in accepting Freyr's suit. He told her that he would use Freyr's sword on her if she continued to refuse to marry Freyr. But this threat fell on deaf ears. So Skirnir threatened to put a curse on her, transforming her into a three-headed giant, her face and body will become old and hideously ugly. It was only the threat of this curse that Gerd finally agreed to meet with Freyr at the groves in Barri, nine nights from now. So Skirnir returned with the news to Freyr. Freyr was still upset and impatient that he had to wait even for nine nights before they could meet.
          The story known as Skirnismal ended here without saying if the Vanir and giantess married or not. However, most writers think that they did indeed marry. Some of them say that they had a son named Fiolnir.


The Dwarf-Cursed Ring

In both the Volsungasaga and the Skáldskaparmal (Prose Edda), there is a long and tragic 'soap opera' of a cursed ring that, in Germany, became the great Nibelgungenlied (the Song of the Nibelungs) and, in due course, the Ring cycle of operas by Wagner. Although Odin, a valkyrie, and a wise-woman, all appear in this story, it is a legend about human beings rather than gods or giants. In Skáldskaparmal ('Skaldic Poetry'), the story is told in answer to the question "For what reason is gold called 'Otter's Ransom' in Skaldic poetry?"

Otter's Ransom 

Certain of the Æsir, Odin and Loki and Hœnir, went forth to explore the earth. They came to a river and proceeded along it to a waterfall. Beside the fall was an otter, which had taken a salmon from the fall and was eating, blinking his eyes the while. Then Loki took up a stone and cast it at the otter, and struck its head. And Loki boasted in his catch, that he had got otter and salmon with one blow. Then they took up the salmon and the otter and bore them along with them, and coming to the buildings of a certain farm, they went in. Now the husbandman who dwelt there was named Hreidmarr: he was a man of much substance, and very skilled in black magic. The Æsir asked him for a night's lodging, saying that they had sufficient food with them, and showing him Loki's catch. But when Hreidmarr saw the otter, straight way he called to him his sons, Fáfnir and Reginn, and told them that the otter their brother was slain, and who had done that deed.
          Now father and sons went up to the three Æsir, seized them, bound them, and told them about the otter, how he was Hreidmarr's son. The Æsir offered a ransom for their lives, as much wealth as Hreidmarr himself desired to appoint; and a covenant was made between them on those terms, and confirmed with oaths. Then the otter was skinned, and Hreidmarr, taking the otter-skin, bade them fill the skin with red gold and also cover it altogether; and that should be the condition of the covenant between them. Thereupon Odin sent Loki into the Land of the Black Elves, and he came to the dwarf who is called Andvari, who was as a fish in the water. Loki caught him in his hands and required of him in ransom of his life all the gold that he had in his rock; and when they came within the rock, the dwarf brought forth all the gold he had, and it was very much wealth. Then the dwarf quickly swept under his hand one little gold ring (Andvaranaut or 'Andvari's Yield'), but Loki saw it and commanded him to give it over. The dwarf prayed him not to take the ring from him, saying that from this ring he could multiply wealth for himself if he might keep it. Loki answered that be should not have one penny left, and took the ring from him and went out; but the dwarf declared that the ring should be the ruin of every one who should come into possession of it.82 Loki replied that this seemed well enough to him, and that this condition should hold good provided that he himself brought it to the ears of them that should receive the ring and the curse.
          Loki went his way and came to Hreidmarr's dwelling, and showed the gold to Odin. When Odin saw the ring, it seemed fair to him, and he took it away from the treasure, and paid the gold to Hreidmarr. Then Hreidmarr filled the otter-skin as much as he could, and set it up when it was full. Next Odin went up, having the skin to cover with gold, and he bade Hreidmarr look whether the skin were yet altogether hidden. But Hreidmarr looked at it searchingly, and saw one of the hairs of the snout, and commanded that this be covered, else their covenant should be at an end. Then Odin drew out the ring, and covered the hair, saying that they were now delivered from their debt for the slaying of the otter. When Odin had taken his spear, and Loki his shoes, and they had no longer any need to be afraid, Loki declared that the curse which Andvari had uttered should be fulfilled: that this ring and this gold should be the destruction of him who received it. This curse was fulfilled. This is why gold is called Otter's Wergild83, or Forced Payment of the Æsir, or Metal of Strife.
          Hreidmarr took the gold for his son's wergild, but Fáfnir and Reginn claimed some part of their brother's blood-money for themselves. Hreidmarr would not grant them one penny of it. This was the wicked purpose of those brethren: they slew their father for the gold. Then Reginn demanded that Fáfnir share the gold with him, half for half. Fáfnir answered that there was little chance of his sharing it with his brother, seeing that he had slain his father for its sake; and he bade Reginn 'go hence' (or words to that effect!), else he should fare even as Hreidmarr. Fáfnir had taken the helmet which Hreidmarr had possessed, and set it upon his head (this helmet was called the Helm of Terror, of which all living creatures that see it are afraid), and the sword called Hrotti. Reginn had that sword which was named Refill. So he fled away, and Fáfnir went up to Gnita Heath, and made himself a lair, and turned himself into a serpent,84 and laid him down upon the gold."

Sigurd, Fafnir's Bane 

Then Reginn went to King Hjálprekr at Thjód, and there he became his smith; and he took into his fostering Sigurd, son of Sigmund, Völsungr's son, and of Hjördís, daughter of Eylimi.85 Sigurd was. most illustrious of all Host-Kings in race, in prowess, and in mind. Reginn declared to him where Fáfnir lay on the gold, and incited him to seek the gold. Then Reginn fashioned the sword Gramr, which was so sharp that Sigurd, bringing it down into running water, cut asunder a flock of wool which drifted down-stream onto the sword's edge. Next Sigurd clove Reginn's anvil down to the stock with the sword. After that they went, Sigurd and Reginn, to Gnita Heath, and there Sigurd dug a pit in Fáfnr's way and laid him self in ambush therein. And when Fáfnir glided toward the water and came above the pit, Sigurd straightway thrust his sword through him, and that was his end.

Then Reginn came forward, saying that Sigurd had slain his brother, and demanded as a condition of reconciliation that he take Fáfnir's heart and roast it with fire; and Reginn laid him down and drank the blood of Fáfnir, and settled himself to sleep. But when Sigurd was roasting the heart, and thought that it must be quite roasted, he touched it with his finger to see how hard it was; and then the juice ran out from the heart onto his finger, so that he was burned and put his finger to his mouth. As soon as the heart's blood came upon his tongue, he knew the speech of birds, and he understood what the nuthatches were saying which were sitting in the trees. Then one nuthatch spake:

          There sits Sigurd
          Blood-besprinkled,
          Fáfnir's heart
         With flame he roasts:
         Wise seemed to me
          The Spoiler of Rings
          If the gleaming
          Life-fibre he ate.

Another sang;

          There lies Reginn
          Rede he ponders,
          Would betray the youth
          Who trusts in him:
          In his wrath he plots
          Wrong accusation;
          The smith of bale
          Would avenge his brother.

Then Sigurd went over to Reginn and slew him, and thence to his horse (Grani) and rode till he came to Fáfnir's lair. He took up the gold (including the cursed ring), trussed it up in his saddle-bags, laid it upon Grani's back, mounted up himself, and then rode his ways. Now the tale is told why gold is called by the poets 'Lair (or Abode) of Fáfnir', 'Metal of Gnita Heath', or 'Grani's Burden'.

Sigurd & Brynhild 

Brynhild, the daughter of Budli and sister of Atli, was a Valkyrie who was punished by Odin for disobedience. Her punishment was that she had to wed a mortal. To make sure that any mortal she married was worthy of her, she surrounded her hall, at a place called Hindfell (on a moutaintop) with a circle of fire. There she decided to stay until a mortal warrior was brave enough to ride through the flame.
          The same birds, that had warned Sigurd of Reginn's intended treachery, also told him of Bryhild. So, after gaining the gold, Sigurd went to Hindfell and sought out Brynhild. He rode Grani through the flame and found a house on the mountain wherein a woman in helm and birnie (the body armour from which she derived her name) lay sleeping. He drew his sword and cut the birnie from her: she awoke then, and gave him her name. The two of them fell in love with one another on the spot. Sigurd stayed with her until he decided it was time to leave. He told Brynhild that he had duties to perform but that he would come back for her. Brynhild agreed and told the hero she would sleep in the Ring of Fire and wait for his return.

As Sigurd journeyed north, he reached the kingdom south of the Rhine (Burgundy), ruled by who was named Giuki.86 Giuki had married Grimhild, a wise-woman or witch, and had three sons - Gunnar, Hogni and Guttorm. They also had beautiful daughter named Gudrun. Gudrun had a dream of Sigurd, symbolised as a falcon and later a hart or stag, a hero she would marry and love, but who would be killed by her own family and Brynhild. Gudrun also dreamed of her second husband whom she loathed, Atli, brother of Brynhild. Atli (thought to be based on Attila the Hun) was symbolised as a wolf which would, in the end, kill her brothers.
          When Sigurd arrived at the home of the Giukungs, Gudrun fell in love with the hero, but Sigurd was still in love with Brynhild. Gudrun's mother, Grimhild, had a magic potion to make Sigurd forget Brynhild. Because he had no memory of Brynhild, Sigurd fell in love with Gudrun and married her. They had a son named Sigmund, named after Sigurd's father. A couple of years later they would have a daughter named Svanhild (Swanhilde). Sigurd stayed with the Giukings for a long while, helping them against Atli (whose spectacularly vicious Huns were pushing into Europe from what is now Ukraine).

Soon after arriving in Burgundy, Sigurd and the sons of Gjúki rode up onto the mountain where Brynhild was. Gunnarr intended to ride through the flaring fire to claim Brynhild (of whom he had heard but about whom Sigurd had forgotten). But his horse (Goti) dared not leap into the fire. So Sigurd and Gunnarr exchanged shapes and names. Then Sigurd leapt onto Grani, and rode through the flaring fire. That evening he was wedded with Brynhild. But when they came to bed, he drew the Sword Gramr from its sheath and laid it between them. In the morning when he arose, clothed himself, and gave Brynhildr as linen-fee87 the same gold ring (the cursed Andvaranaut) which Loki had taken from Andvari, and took another ring from her hand for remembrance. Then Sigurd mounted his horse and rode to his fellows, and he and Gunnarr changed shapes again and went home to Gjúki with Brynhildr. Sigurd and Gudrún had two children, Sigmundr and Svanhildr.

It befell on a time that Brynhild and Gudrún went to the water to wash their hair. And when they came to the river, Brynhild waded out from the bank well into the river, saying that she would not touch to her head the water which ran out of the hair of Gudrún, since herself had the more valorous husband. Then Gudrún went into the river after her and said that it was her right to wash her hair higher upstream, for the reason that she had to husband such a man as neither Gunnarr nor any other in the world matched in valour, seeing that he had slain Fáfnir and Reginn and succeeded to the heritage of both. And Brynhild made answer: 'It was a matter of greater worth that Gunnarr rode through the flaring fire and Sigurd dared not.' Then Gudrún laughed, and said: 'Do you think that Gunnarr rode through the flaring fire? Now I think that he who went into the bride-bed with you was the same that gave me this gold ring; and the gold ring which you bear on your hand and did receive for linen-fee is called Andvari's Yield (Andvaranaut), and I believe that it was not Gunnarr who got that ring on Gnita Heath.' Then Brynhild was silent, and went home.
          After that Brynhild egged on her husband (Gunnarr) and brother-in-law (Högni) to slay Sigurd, saying falsely that he had taken advantage of her when the two had travelled to the Giukungs' home from the mountain (thereby dishonoured his oath of brotherhood to Gunnar). She told Gunnar to kill his brother-in-law or else she would leave him. Gunnar, who had always envied the hero's prowess, decided to plot for Sigurd's death, but not to kill him by his own hand because he and Hogni were Sigurd's sworn blood-brothers. Instead, the two of them stirred up their younger brother Gotthormr to slay Sigurd for them. Gotthormr - who was not the bravest man in the world - thrust his sword through Sigurd as he slept. But when Sigurd felt the wound, he hurled his sword Gramr after Gotthormr, so that it cut the man asunder at the middle. Gudrun, who was pregnant with her and Sigurd's second son, awoke to find her husband, and their three-year-old son (stabbed by Hogni), both dying. Sigurd tried to comfort her before he died. When Gudrun wept for her husband, Brynhild laughed and mocked her sister-in-law's wretched state.
         In the Poetic Edda poem called the First Lay of Gudrun, it is said that Gudrun sat beside Sigurd's body. She was so numb and overwhelmed by her grief that she could not weep and her friends thought she would die from sorrow. Each lady tried to convince her to weep by relating to their own experience, but Gudrun was unmoved. Finally one wise woman uncovered Sigurd's body and told her to kiss her husband as if he was alive. Gudrun finally broke down and wept.
          At the funeral of Sigurd, however, Brynhild suffering her own grief over the hero. She then told her husband the truth, that Sigurd had never broken his oath to Gunnar, nor had the hero ever taken advantage of her. Brynhild then foretold the tragedy that would befall upon the Guikings. Gunnar and Hogni would be captured and killed by her brother Atli. Brynhild also revealed Atli's own death by Gudrun, as well as the death of Gudrun's daughter and sons. She then killed herself, asking her husband that she be laid in the pyre beside Sigurd, whom she never ceased to love. Gunnarr and Högni took Fáfnir's heritage and Andvari's Yield, and ruled the Burgundy lands thereafter. The curse, which had been the death of Sigurd and Bryhild, carried on.

Gudrun 

Gunnar tried to console his sister Gudrun for his part in Sigurd's death, as well as the death of her elder son. But Gudrun could not be comforted. One day, finding that she could no longer live with her family, she took her daughter (Svanhild) and fled to Denmark, where she sought refuge in King Alf's court. Alf was Sigurd's stepfather and, when Sigurd's mother (Hjordis) had died, the king had married Thora. Both Alf and Thora had welcomed Gudrun. Here, Gudrun stayed for many years, finally finding comfort. She would have happily stayed in Denmark, but Brynhild's brother Atli (king of the Huns), went to Gunnar's court to ask for her hand in marriage. Gunnar and his mother Grimhild agreed, mainly because they feared that Atli would otherwise invade their land for not preventing the death of Brynhild. They went to Denmark and tried to persuade Gudrun with gifts of gold at first. Gudrun refused to marry Atli and ignored the conciliating pleas from her mother and brothers. Gudrun also warned them if she was to marry Atli, her new husband would one day destroy their family. They ignored her warning. Again Gudrun's mother (Grimhild) used her potion, this time to make Gudrun forget about her grief for Sigurd. Without her memory of Sigurd, Gudrun agreed to marry Atli. It was only after they were married that her memory returned to her. Gudrun bore two sons to the king of Hunland.
          Atli had learned of the treasure of Sigurd that should have belonged to Gudrun at his death. He wanted to gain possession of this. He invited Gunnar to come to a feast in Hunland. Unlike in the German tradition (ie. the Nibelungenlied), Gudrun was more loyal to her brothers than her second husband (Atli). She did not seek to avenge Sigurd upon her brothers. Instead, she discovered her husband's intention and tried to warn her brothers of the betrayal. When Atli sent a message to lure his brother-in-laws to Hunland, Gudrun carved runes to her ring (Andvaranaut), and also wrapped wolf's hair around the cursed ring. But the message was distorted by Atli's messenger, Vingi, who could read runes. Vingi changed the runes so that urged Gunnar and Hogni to come to visit her.
         Vingi arrived at Gunnar's court, inviting the brothers to visit their sister and her husband. They received gold from Atli, and Vingi told the Gunnar that there would be more gold if he and Hogni would visit their sister. Gunnar and Hogni were suspicious of Atli's generosity. And both were puzzled that the wolf hair on Gudrun's ring, despite the altered message on the ring. The wolf hair must signify danger, so that Gudrun was advising her brothers not visit Atli. Gunnar's new wife, Glaumvor, also warned the king not to go. Gunnar and Hogni, however, decided to go, but they sank Sigurd's treasures in the Rhine before each of them swore an oath, never to reveal the location of Sigurd's treasure (which is how the treasures become known as the 'Rhinegold'). The Giukings and their followers then set out for Atli's court.
         When the brothers arrived, Atli immediately demanded the treasure of Sigurd. Gunnar flatly refused, so Atli had the guests ambushed. Fierce battle broke out, and though the Burgundians proved to be great warriors, they were helplessly outnumbered. Gudrun, seeing her brothers' plight, donned a mail coat and took up the sword, where she joined the Burgundians, and fought as bravely as her brothers. However her aid wasn't enough to save her brothers. Eventually, all the Burgundian warriors were killed in the fighting, except for Gunnar and Hogni, who bravely fought on until Atli's warriors managed to capture them alive.
          Neither brother would reveal the location of the treasure. When threatened with tortures, Gunnar told Atli that he would reveal the location only on the condition that the king cut out his brother's heart (Gunnar did not want his brother learning of his betrayal) . Atli had the heart of the thrall, named Hjalli, cut out and brought to Gunnar, pretending this was the heart of Hogni. Gunnar and was not deceived by Atli's trickery; he told the king that this was the heart of a coward because it quaked tremendously. So Atli had Hogni murdered and cut out his heart. Gunnar then knew his brother was dead, because Hogni's brave heart did not tremble in his hand. Then Gunnar laughed at Atli, telling the treacherous king that he would never tell them the secret of treasure's location. For while Hogni was alive Gunnar had wavered, but now that his brother was dead he was the only person who could reveal its location. Gudrun came to her husband and cursed him for betraying her and her brothers.
    Realising that Gunnar would not reveal the treasure's whereabouts, the enraged king ordered him to be thrown into a pit full of adders. Gudrun, learning of his brother's fate, threw a harp to Gunnar. Since his hands were tied tightly to his body, Gunnar played the harp with his toes so well that all but one adder fell to sleep by his sweet music. That one adder was enough to kill him. The whereabouts of the hidden treasure has not been found to this day. The ring' however, continued to work its bale.

Atli boasted over the death of Gudrun's brothers, but tried to reconcile with his wife with gift of gold. Gudrun was satisfied to live with Atli as his wife while Hogni lived. With Hogni's death, Gudrun sought to avenge her brothers. She had a huge funeral feast prepared in honour of her brothers and those of Atli's kins who had died. While Atli and his guests became intoxicated wine, Gudrun went into her sons' room. There she cut the throats of Erp and Eitil; the two sons that she borne to Atli. Gudrun mixed their blood with mead and roasted their hearts in the spits before serving them to the drunken king. When Atli asked his wife where their sons were, Gudrun told him he had drunk their blood out of cups made from their skulls and eaten their flesh. Gudrun then took up a sword and stabbed Atli to death. She bitterly told her dying husband that she still loved Sigurd and, although she could live with being a widow to Sigurd, she could not bear it with her being married to Atli. Most of Atli's guests had by this time passed out. With the help of her nephew, Niflung, son of Hogni, she set the hall in flame, killing her husband's drunken guests as they slept.

The Fate of Svanhild 

With the death of her sons and husband, whom she had murdered, Gudrun sought to end her life by throwing herself into the sea. She was however saved by King Jonakr, who made her his wife. Gudrun bore him three sons: Hamdir, Sorli, and Erp. Gudrun had her daughter Svanhild brought here to live with their new family.
         Years later, a certain king (Jormunrek) wanted to marry Svanhild, daughter of Sigurd and Gudrun, and sent his son Randver to help him woo her. Before Jormunrek was to marry Svanhild, Jormunrek's treacherous counsellor, Bikki, told Randver it would be better if he was to marry Svanhild rather than his father. Randver told Svanhild that he was in love with her, a love which she seemed to readily return. Bikki then told the king of his son's betrayal and Svanhild's unfaithfulness. Jormunrek had his own son hanged while he had horses trample Svanhild to death.
          Gudrun, having heard of her daughter's execution, asked her sons to avenge Svanhild's death. Erp made a comment that his brother misunderstood. They thought that Erp refused to help them with the vengeance so they killed Erp. Then Hamdir and Sorli attacked Jormunrek, cutting off the king's hands and feet. Before they could behead the king, Jormunrek's men attack the brothers, but were driven back. The armour that Hamdir and Sorli wore made then invulnerable to swords, spears and arrows. Then Odin appeared suddenly and advised the king to have them stoned. Jormunrek's men then stoned Hamdir and Sorli to death. Here ended the last of the Giukings (a daughter of Sigurd and Brynhild, named Áslaug, lived after young Sigurd; she was reared with Heimir in Hlymdalir, and great houses are sprung from her). What became of the cursed ring after this is not know to me.

Most skalds (Norse poets) have made verses and many short tales from this saga. Bragi the Old wrote of the fall of Sörli and Hamdir in that song of praise which he composed on Ragnarr Lodbrók:
    Once Jörmunrekkr awakened
    To an dream, 'mid the princes
    Blood-stained, while swords were swirling:
    A brawl burst in the dwelling
    Of Randvér's royal kinsman,
    When the raven-swarthy
    Brothers of Erpr took vengeance
    For all the bitter sorrows.
    The bloody dew of corpses,
    O'er the king's couch streaming,
    Fell on the floor where, severed,
    Feet and hands blood-dripping
    Were seen; in the ale-cups' fountain
    He fell headlong, gore-blended:
    On the Shield, Leaf of the Bushes
    Of Leifi's Land, 't is painted.
    There stood the shielded swordsmen,
    Steel biting not, surrounding
    The king's couch; and the brethren
    Hamdir and Sörli quickly
    To the earth were beaten
    By the prince's order,
    To the Bride of Odin
    With hard stones were battered.
    The swirling weapons' Urger
    Bade Gjúki's race be smitten
    Sore, who from life were eager
    To ravish Svanhildr's lover;
    And all pay Jónakr's offspring
    With the fair-piercing weapon,
    The render of blue birnies,
    With bitter thrusts and edges.
    I see the heroes' slaughter
    On the fair shield-rim's surface;
    Ragnarr gave me the Ship-Moon
    With many tales marked on it.



Gautrek's Saga

Gautreks Saga is a rather strange tale in which the eponymous king (Gautrak) is actually a minor character. The tale centres more around two heroes - Starkad and Ref. Parts of the tale seem to be unrelated to one another, where Gautrek disappear in the middle of the story and concentrated on King Vikar and his faithful companion Starkad.

Better Dead than Poor.

The tale of Gautrek begins with an event in the life of his father, King Gauti of West Gotaland, between Norway and Sweden. Some time, before Gautrek was born, his father, King Gauti, went out hunting and got separated from his retinue when he chased a stag in the thick forest. In the chase, he managed to wound the stag, but it still managed to run with the king's javelin in its body. Such was the chase that he became hot, so he stripped off most of clothes, and he was left wearing only his underwear. Gauti had even removed his boots. Gauti became lost, and would not have been able to return to his palace before nightfall. But by fortune, he found his way to an isolate farm, when he heard the sound of a hound barking.
          A man with an axe saw the stranger approached. This man angrily killed the dog for attracting unwanted visitor to his master's home. The slave refused to invite him in, but was afraid to stop the nearly naked stranger.
          The farmer was angry that someone had come into his property, but was pleased that his slave had killed the dog. The farmer was not really poor, but he acted as if he was. His name was Skinflint and he was a miser. If he was given a choice, he would never let anyone come to his property nor would offer any food or hospitality because he feared that he would become poor. When the family gathered around the table, Skinflint didn't bother to invite Gauti. Nevertheless, the uninvited guest sat at the table and partook of the meal with Skinflint's family. When the king finished eating, the farmer grumbled that there was no food left.
          Skinflint's wife was Totra, and he had six children, 3 sons - Fjolmod, Imsigull and Gilling - and 3 daughters - Hjotra, Fjotra and Snotra. Snotra was the brightest one in the family, and only she was willing to talk to the stranger. At night, Snotra came to the guest who was sleeping near the fireplace. Although Gauti told her that he would compensate her father with money for food and lodging, Snotra told him that it was too late. She told the king that there is a cliff, known as the Family Cliff or Gillings Bluff. At the highest point of this cliff, known as Ætternisstapi, her family and ancestors have often jumping to their deaths to avoid poverty, overpopulation of the farm and starvation, by cutting down the size of the family. They would also jump off the cliff to avoid old age and even minor illness. It is believed among these farmers that their death over the cliff would earn them a place in Valhalla with their god Odin. Snotra told him that in the morning after the king left the property; both of her parents would jump to their death. Then the king had intercourse with Snotra before sleeping; a child was conceived that night.
          In the morning, before the king left, he asked for Skinflint's shoes because he came to the farm barefoot. Grumbling, Skinflint gave the king a pair of shoes, but he took back and kept the laces. The king told Snotra that if she is pregnant and later give birth to a son, she should name him Gautrek, and that she should also seek him out in his kingdom. Snotra told the king that she could not go with him yet.
          Skinflint divided his property between his children. Gilling and Snotra would have his fine ox; Fjolmod and his sister Hjotra would share the bar of gold; the cornfields would go to Imsigull and Fjotra. Their father's final words were to not have any children otherwise there would not be enough inheritances to dole out. Then the children watched their father, mother and the thrall (who killed the dog) went out to the Family Cliff and leaped to their deaths.
Snotra and her siblings heeding their father's words, used wooden pegs and cloths tied around their bodies so that there was no way that they should touch one another, so none of the girls could get pregnant. But Snotra was already pregnant and her brothers and sisters didn't know about it.
          One morning, when Gilling woke up, he accidentally touched Snotra's cheek, and realised that her sister's face was exposed. Gilling wasn't afraid that he may have made his sister pregnant. Snotra wanted to keep it a secret from their brothers and sisters, but Gilling refused. Some months later, Snotra gave birth to a boy whom she named Gautrek. Gilling and others seriously thought that he made Snotra pregnant by just touching her cheek with his fingers. Gilling was willing to leap off the Family Cliff, but his brothers urged him to wait.
          One day, Fjolmod fell asleep after attending flock of sheep. When he woke he saw snail crawling over his bar of gold. Fjolmod seriously thought that the snail had dented his gold, so the value of gold was now worthless. The gold was not diminished at all; there was only stained black on the surface of the gold. Believing that they were now poor, he Fjolmod split his property between his other siblings, then he and his sister Hjotra went up the cliff and jumped off the Family Cliff.
          One day, in the cornfield, Imsigull saw a small sparrow had eaten a single grain from one ear of the corn; he thought his entire crops were ruined. So he and his sister/wife also went over the cliff.
          Years had passed, and Gautrek was now a boy of seven. He was tall and strong for his age. The Gilling's ox was killed when the boy stabbed it to death with his spear. Gilling was devastated, and thought his wealth was gone, so he too went over the Family Cliff.77
          This left Snotra and her son all alone in the farm, so she decided to leave, and go to Gauti's kingdom. Gauti welcomed Snotra and their son, where the boy was brought up in his court. Gautrek reached his manhood at age ten or eleven. Gauti fell ill and died, leaving his young son to succeed him to rule Gotaland.

Vikar and Starkad the Old.

Alfhild was the daughter of King Alf, whom the giant Starkad the Ala-Warrior had abducted. Thor killed Starkad and returned Alfhild to her father, but it was a bit too late because she was already pregnant. Alfhild gave birth to Storvirk, a mighty Viking warrior, who served King Harald of the Agder Province. The king rewarded Storvirk by giving him a farm at Thruma Island. Storvirk abducted Unn, daughter of Earl Freki of Halogaland. Unn became the mother of a son, whom Storvirk named after his grandfather, Starkad.
          Unn had two brothers, Fjori and Fyri, and they attacked Storvirk one night, by burning the house down. This also killed their sister. Fjori and Fyri didn't survive very long. On their return journey to their home, they drowned when their ship sank in the storm.

The only survivor on the farm was Storvirk's son. Storvirk's friend, Harald, brought up the infant Starkad in his court. But the king had an enemy, and he was killed by King Herthjof of Hordaland. After capturing the kingdom, Herthjof took Starkad and Vikar, son of King Harald, as hostage. Starkad Storvirkson was only three at that time. He was brought up in the fosterage of Grani Horsehair at Ask on the island of Fenhring. Grani had long served King Herthjof.
          Nine years later Vikar (Icelandic, Wikar in Danish) went to Ask and found that Starkad was quite tall for his age. Vikar took his foster brother with him. Vikar had only twelve men with him, but he took a ship and attacked Herthjof's castle. Despite being outnumbered, they not only defeated Herthjof's men in the fighting without losing a single man, but also killed the king. Young Starkad fought side by side with Vikar. Vikar became king and regained his father's kingdom (Agder), and Starkad served him faithfully. Starkad fought in Vikar's army, winning many wars and battles, expanding Vikar's kingdom. In Kiev, Starkad killed King Sisar. Vikar also took the kingdoms of Uplands and Telemark, ruled by Herthjof's brothers - Geirthjof and Frithjof. Geirthjof was killed in the Battle of Uplands, but Vikar gained Telemark without a battle because Frithjof was away from his kingdom at that time.
          Frithjof regained his brother's kingdom of Uplands, and the two enemies faced each other in battle. King Olaf of Sweden was Vikar's ally in the battle. In this battle, Starkad fought without any armour and weapon; using his bare hands. Frithjof surrendered when he was defeated; he went into exile.
          Starkad Storvirksson was Vikar's right hand man and counsellor. Although he was Vikar's best warrior, Starkad was also a poet. Vikar had two sons, Harald and Neri. Vikar gave Telemark to Harald, while Neri received Upland. Earl Neri was a friend of King Gautrek of Gotaland, and he was known for his wisdom, acting as Gautrek's counsellor.

The King's Sacrifice 

Fifteen years after Vikar and Starkad gained their freedom, unfavourable winds kept Vikar ships stranded on a group of small islands. Through divination they found out that a human sacrifice must be performed. So each man drew lots in the army, but the victim chosen was their king. They tried drawing lots again and again, but each time it was Vikar who was chosen. They decided to call upon a meeting in the next day, to see if they can avoid killing their king.
          That night, around midnight, Starkad's foster father woke the hero up and asked him to follow. They set out on a boat, rowing until they reached another island. Grani led the hero into the woods and then to a clearing, where eleven people were seated in twelve chairs. While Starkad stood in the centre of the meeting, Grani sat in the twelfth chair. Starkad heard the other seated men greet Grani as Odin. They were Starkad's twelve judges who would decide his fate.
Thor began by saying that since Starkad's grandmother, Alfhild, preferred Starkad's grandfather (Starkad the Ala-Warrior) instead of him, Starkad should have no children of his own. Odin countered Thor saying that the hero would live a span of three lifetimes, which Thor immediately cursed Starkad would commit a terrible deed in each lifetime. Odin declared that Starkad would have the finest clothes and weapons, but Thor countered that he should have no land or estate. The one-eyed god said that Starkad would have riches, but Thor announced that he would never be satisfied with what he had. He shall have victory in every battle, but he would also be sorely wounded in each one. He would well-known for his art in poetry, but he would never remember what he composes. Nobles would admire and respect Starkad, but the common people shall despise him.
          After the blessings and curses from the two gods, all twelve judges agreed that everything that was said about Starkad's fate would come to pass. With that the judges vanished, leaving Starkad alone with Grani Horsehair. Grani gave his foster son a spear, but it looked like a reed-stalk. They returned to the army in the morning.
          A new meeting was held, and Starkad advised Vikar and the other counsellors that they would hold a mock sacrifice. Starkad found a tall pine tree with a very thin branch. He used a gut from a slaughtered calf and tied it to the end of slender branch. This was to be the King's gallows, which didn't look at all dangerous. Vikar climbed on a tree stump and Starkad placed the noose of calf's gut around the king's neck. Starkad thought all this was very safe, and the king would be unharmed in the mock sacrifice. But the fates of Starkad and Vikar were inevitable. When Starkad jabbed the reed-stalk into the king's chest, the stalk turned into a real spear, piercing Vikar. Vikar slipped off the stump. The gut turned into a thick rope around Vikar's neck, and the thin branch became a thick one. King Vikar died, and the place was named Vikarsholmar.78
          After Vikar's death, his two sons divided the kingdom of their father. Earl Neri was wiser than his old brother,  he let Harald succeed their father, but Neri would take Uplands and Telemark. For the death of Vikar, Starkad's foster brother, he was tormented with guilt, and the common people hated him. This was his foul deed that he had committed. He was banished from Hordaland. So he migrated to Uppsala, in Sweden, to serve Eirik and Alrek, sons of Agni and Skjalf. Starkad often went into plundering expeditions, so he travelled widely. He never lost a duel or battle.
          Twelve berserkers in Uppsala would often mock and taunt Starkad, saying that he was a traitor and the reincarnation of a giant. Ulf and Otrygg, two brothers, often ridiculed the hero, saying that he had eight arms until Thor tore six of them out of his body.

The tale about Starkad ends at this point and he isn't mentioned again in the rest of the narrative. But he did grow very old, living another two lifetimes, which is why he was called Starkad the Old. In another tale, Egil and Asmund, it mentions a third foul deed that Strkdad committed. He killed Armod, son of Asmund, in his bath. I have yet to find the second crime that Starkad supposedly committed.

A Peasant's Gift.

Gautrek was known as a fine king and a great warrior. He ruled in Gotaland for many years before he found himself a wife. Her name was Alfhind, daughter of King Harald of Wendland. They had a beautiful daughter, who was named Helga. Her daughter grew into a most beautiful woman in all Gotaland. Gautrek was very happy until his wife fell into a long illness before she died. From that point on, Gautrek would not stop grieving for his wife. All he did was sitting on her burial mound all day, flying his hawk, ignoring his kingly duties to kingdom.

One of Vikar's champions was Rennir, whom the king gave farmland to in return for his faithful service. The farm was at Rennis Island, off Jaederen in Norway. Rennir's most prized possession was a magnificent ox. Rennir has one son, named Ref. Whereas Rennir was a hardworking farmer, Ref was lazy, lying around in the kitchen, not even bothering to wash the filth from his body. Though, he was tall and strong, Ref refusing to work on his father's farm. When Rennir tripped over his son's foot one-day, it was the last straw, so he decided throw his useless son off his property. Seeing that he must leave home, Ref ask his father if he could take something valuable with him. Not realising his son's intention, Rennir agreed. So Ref left the farm with his father's most prized ox in tow.
           Ref travelled to the Uplands. To do that he must cross the sea to the mainland, and he did so rowing in a large boat. The ox was forced to follow, swimming behind the boat. He travelled through Norway until he reached Earl Neri's palace in the Uplands. The doorkeeper refused entry to Ref, but Earl Neri remembered that Ref's father had serve his father in many campaigns, so he went out to meet the young peasant. Ref offered his father's fine ox to Neri, but the earl was known for refusing gifts because he never want to give any gift in return. But Ref persuaded the earl to take the ox in return for advice (because of Neri's wisdom), not gift nor gold. Neri delightfully accepted and invited Ref to a feast.
          In Neri's hall, the walls were completely lined with overlapping shields. Neri took one down and gave it to his guest. The fine shield was inlaid with gold. But after a short while, Neri was upset with giving away the shield because one of them was missing on the wall. Seeing this, Ref returned the shield to the earl. Since he has no weapon, what is the point of carrying a shield, said Ref? Admiring Ref's generosity, Neri told the peasant that he could stay in the hall as long as he wished, and that he would promise to give a very good counsel to Ref.
          Neri gave Ref a whetstone, and told him to go to Gotaland. Neri instructed Ref to give this whetstone to King Gautrek. So Ref went to Gotaland and found the king sitting on a mound where his wife was buried. Here, the king would fly his hawk until the bird was tired. Gautrek reached around and would throw objects at his hawk. When the king ran out of things to throw at the bird, Ref placed the whetstone in Gautrek's hand. The whetstone struck the bird and it flew off. So pleased was the king that he gave his gold ring to Ref without even turning around to see who had gave him the whetstone. Everything happened as the earl had said.
          Ref returned to the Uplands, and showed the ring to Neri. Ref stayed with Neri all winter then, in spring, the earl sent Ref to King Aella of England. Instead of selling the gold ring for money, Ref was to give the ring to Aella. Following the earl's instruction, Ref gave the gold ring to Aella. When Aella heard that Ref received the ring from Gautrek in exchange for a whetstone, the king admired Gautrek's generosity. Ref returned to Neri in autumn, but not before Aella gave his guest two little dogs; each dog wore seven rings on a chain around its neck.
          At the next spring, Neri now sends Ref to Denmark. Here, Ref gave his two dogs to King Hrolf. When Hrolf found about the dogs, Gautrek's gold ring and the whetstone, he accepted the gift. Hrolf in return gave his guest a ship, with crew and cargo. Hrolf also gave Ref a helmet and a coat of mail, made of red gold. Ref returned to his foster father (Neri) with these new gifts before winter.
          In spring, Neri sent Ref in another venture, this time to King Olaf, who command eighty raiding ships. Ref followed the earl's instruction again, giving away the helmet and a coat of mail to Olaf. Olaf was very pleased with these gifts and found out he received them from King Hrolf. He also heard about the two dogs, a gold ring and the whetstone. Olaf found that of all these gifts, Gautrek was the most generous of kings. In exchange for these gifts, Ref asked Olaf to lend him fleet for only a fortnight. Before the king could accept the gifts, Olaf's adviser, Ref-Nose, stole the helmet and mail-coat from Ref and jumped overboard. Ref followed the evil adviser, but only managed to retrieve the coat of mail, and gave it to the king. Again, following Neri's instruction, Ref sailed with Olaf's fleet to Gotaland, where he met Neri. The earl wanted Ref to pretend that he was intending to invade Gotaland with Olaf's forces. Neri persuaded the Gautrek to give in to Ref's demand, not realizing Neri's deception. The price to Gautrek for Ref not to invade his kingdom, the king accepted the term, offering to Ref, his daughter in marriage, as well as some lands. Once Gautrek sealed the agreement with an oath, Ref thanked Olaf, who left with his fleet and men.
          Gautrek realised that Neri and Ref had tricked him, but he was not entirely angry about the proposal. The king had a feast prepared, and Ref married Helga. Gautrek also bestowed the title of earl to Ref. So, through Neri's advice, the earl had repaid Ref for the ox.

So ends the Saga of Gautrek.


7. Places and Objects in Norse Myth

Objects Owner(s)
Description
Aegishjalmarr (the 'Helm of Awe') Odin A helmet belonging to Odin
Andlang
A heaven above Vingolf, mentioned by Snorri Sturluson in the Prose Edda
Andvaranaut (Andvari's yield)
Andvari
A magic ring that enabled to dwarf Andvari (Alberich) to make or find as much gold as he liked. The ring was cursed by the dwarf when Loki stole it to pay the Otter's Ransom. Thereafter, anyone who had the ring was doomed to tragedy (see The Dwarf-cursed Ring)
Bifrost
The rainbow bridge between Asgard (heaven) and Midgard (Earth). Guarded by Heimdall the 'White God'.
Brísingamen ('the Brising Necklace')
Freyja A beautiful gold necklace or girdle made by four dwarfs known as the Brisings. The Brisings refused to give the necklace to Freyja unless she had sex with each dwarf. She did (for one night each). Odin was disgusted with Freyja's wanton behaviour and ordered Loki to steal the Brísingamen, but Heimdall recovered the necklace for Freyja.
Dainsleif
Hogni
In the tale of Hjadningavig ('Battle of the Hjadnings'), Dainsleif is a sword belonging to a Danish king named Hogni that must kill or taste blood when unsheathed before it can be re-sheathed again. The sword was forged by a dwarf, possibly named Dain (the sword's name means 'Dain's heirloom'). This is part of the story of Freyja's Brisingamen in the text known as the Sorla Thatter.
Draupner Odin Draupner or 'The Dipper' was Odin's Ring of Power was created by the dwarf brothers, Brokk and Eiti. Every ninth night there dropped from it eight other gold rings; each of the same size and weight of the original ring. Odin lays Drasupner on Balder’s funeral pyre and it is later returned to Asgard by Hermod. Draupnir probably serves as the model for the One Ring in Tolkien’s The Hobbit and Lord of the Rings
Eldhrimnir Andhrimnir The great cooking pot in which Andhrimnir (the cook at Valahalla) cooked the wild boar called Sæhrimnir.
Gimle
Another name for Vingolf (below); a Norse version of the Elysian Fields or the Blessed Isle.
Ginnungagap
 (the 'yawning gap'). The primeval chasm between Niflheim and Muspel (Ice and Fire) before the creation of the universe
Gjallahorn Heimdall The horn that would signal the coming of Ragnarök, belonged to Heimdall, the god that guard the gates to Asgard.
Glasir
The tree standing in front of the doors of Valhalla; so called for its red-gold foliage.
Gleipnir The Aesir
A magic ribbon that was the only thing that could bind the wolf Fenrir. It was made of 'noise of a cat, beard of woman, breath of a fish and spittle of a bird'. Fenrir will only break the ribbon when the gods face Ragnarök.
Golden Apples Idun Magic apples which keep the gods immortal.
Grídarvöl Grid, Thor A powerful magical staff that Thor possessed. The giantess Grid gave him this Grídarvöl, along with her own set of belt of power (Megingjarpar) and iron gloves.
Gungnir Odin The spear or lance of Odin. Gungnir ('swaying one') was made by the sons of Ivaldi (4 dwarfs). Sometimes called Gungpir
Hell
'Bad hall' (unnamed)

There is only one Norse 'hell' as such (Niflhel, below, is an Underworld home of the dead but not a place of punishment). This is a unnamed 'bad hall' reserved for murderers and people who have made oaths and not kept them. The door of this hall faced north (towards the cold) and the hall itself was 'altogether wrought of adder-backs like a wattled house.' The heads of these snakes are turned into the house and blow venom so that rivers of venom run along the hall, and in those rivers must such men wade forever.
Hlidskialf
Odin The throne of Odin in the hall of Valaskialf. Hlidskialf allowed Odin to see what was happening around the world without moving from the throne.
Hvergelmir
Roaring Kettle', one of the three wells at the base of Yggdrasil. From it's name, I take it that Hvergelmir fed from Muspelheim (the world of fire). See also Mimisbrunnr and Urdarbrunnr.
Mead of Poetry (Mead of Inspiration) dwarves, Suttung,
Odin
A drink made from honey and the blood of Kvasir. It was taken from two dwarves (who both killed Kvasir and made the mead) by the giant Suttung. It was then stolen off him by Odin who drank it and thereby became the god of poetry, wisdom,  and prophecy. Some was spilt by Odin during his flight from Suttung and was thereby given to humans. It should be noted that the functions of philosopher, poet, priest and prophet were not as sharply delineated in Norse times as they have become since. The same ‘mead’ (the same kind of poetic, philosophical and prophetic inspiration) served them all equally as well.
Megingjarpar Grid, Thor Megingjarpar was also known as the 'Girdle of Might', which made Thor even stronger than he was. Thor also possessed a pair of magic iron gloves, which allowed him to wield Mjollnir. These magical items were given to him by the friendly giantess, Grid.
Mimisbrunnr
'Mimir's Well' or the Well of Knowledge. One of the three wells at the base of Yggdrasil (the World tree). Odin gave one of his eyes for a drink from this well. See also Hvergelmir and Urdarbrunnr
Mirkwood (Myrkwood)
A large and dense forest between Asgard and the Gianthome.
Mjollnir Thor
The short-handled warhammer made by the dwarf brothers, Brokk and Eiti, for Thor, the god of thunder. It was Mjollnir that caused the lightning and thunder.
Naglfar the Giants
The ship in which the frost giants and mountain giants will sail toward Plain of Vigrid for the final battle of Ragnarök.
Niflhel
Hel
An Underworld for those who have died of sickness or old age
Nastrond
The shore of corpses within the realm of Nifleim. Nidhogg lives there
Odrerir
Fjalar and Galar  A container set consisting of two vats (Bodn and Son) and a pot, into which the two dwarfs, Fjalar and Galar poured Kvasir's blood in order to make the Mead of Poetry.
Plain of Vigrid
Site of the final battle during Ragnarök
Rati Odin
An auger that Odin  (disguised as the farmer Bolverk) used to bore hole through a mountain to gain entry to the Mead of Poetry.
Skidbladnir Freyr The collapsible ship of Freyr, made by the dwarfs known as the sons of Ivaldi.
Sword of Freyr Freyr, Skirnir The magic sword of Freyr. Freyr gave the sword to his servant Skirnir, who helped him wooed Gerd.
Urdarbrunnr Urda (a Norn) Urda's Well' 'Weird's Well of the Well of Fate. One of three wells at the base of Yggdrasil (the World Tree). Each day the Aesir would hold court at this well. See also Hvergelmir and Mimirbrunnr.
Valhalla (Valhall) Odin
Odin's hall where slain warriors await the Doom of the Gods
Vidblain
A heaven mentioned in the Prose Edda as being aove Andlang and Vingolf.
Vingolf
A hall in Asgard. Vingolf means either 'wine-hall' or 'friend-hall'. This was a sanctuary for the goddesses and may be the hall for the righteous dead to live in. Another name for Vingolf is Gimle, and it was a Norse version of the Elysian Fields or the Blessed Isle. Snorri says Vingolf or Gimle was the fairest of places, located on the southernmost end of heaven.
Yggdrasil - the 'Ash tree of Ygg (Odin)'.
The tree that integrates the nine worlds.Yggdrasil, a living and sentient being, held the fabric of the universe together but was itself under terrible strain; ‘the ash Yggdrasil suffers harms, more than men can imagine’. Its trunk was rotting and suffered fearful torments, even though the Norns kept sprinkling it with healing water from the Spring (or Well) of Fate. Yggdrasil reflected the parlous condition of the world - a world that was flawed and doomed fromthe very start. It is in keeping with the fatalism of Norse ethics that the world should be doomed from the outset The seeds of corruption were sown in the creation itself (Odin was father of the gods, but his mother had been a giantess, and the blood of the gods was flawed with latent corruption). It is this doom that is summed up in the concept of Ragnarokkr.


Sources


Birth and Rebirth, M. EIiade (New York: Harper & Row, 1958), pp.81-3.

Svipdagsmal (i.e., the poems Gróugaldr and Fjölsvinnsmal).

The Laxdaela Saga (translated by Muriel Press, 1899). From OMACL

The Poetic Edda (1250AD), translated by Carolyne Larrington (World's Classics, 1996). The Poetic Edda is a collection of Icelandic poems from the Viking era. It and the Prose Edda (below) together comprise the major source of information about Norse/Viking myths and religious practices.

The Prose Edda, Snorri Sturluson (1222-23AD), translated by Anthony Faulkes (Everyman, 1987, 1995). The Prose Edda - sometimes called Snorri's Edda or just Snorri - is a recounting on Norse myths.

The Story of the Volsungs (translated by William Morris and Eirikr Magnusson), Walter Scott Press, 1888. From OMACL.

The Saga of King Hrolf Kraki (translated by Jesse L. Byock), Penguin Classics, 1985.

The Story of Burnt Njal or Njal's Saga (translated by Sir George W. DaSent, London, 1861). From OMACL.

The Story of the Ere-Dwellers (translated by William Morris & Eirikr Magnusson, 1892). From OMACL.

The Saga of Hogni and Hedinn (transcribed by Loptsson Northvegr)

The Vikings, Johannes Brondsted, Pelican, 1960

Viking atrocity and Skaldic verse: The Rite of the Blood-Eagle, Roberta Frank, University of Toronto (downloaded from ehr.oxfordjournals.org)

Viga Glum's Saga (transcribed by Beau Salsman Northvegr)

Volsungasaga (translated by Jesse L. Byock as The Saga of the Volsungs), Penguin Classics, 1990. Also avialable from OMACL.
Blót and Þing. The function of the Tenth-Century Goði, J. H. Adalsteinsson (Reykjavik, 1985, 1998) p.49, translated by T. Gunnell and J. Turville-Petre.

Brewer's Dictionary of Phrase and Fable

Dictionary of Archeology (edited by Paul Bahn), Collins, 1992

Egil's Saga (transcribed by Hermann Palsson and Paul Edwards) NY: Penguin. 1976.

Eirik the Red and Other Icelandic Sagas (Gwyn Jones) NY: Oxford U.P. 1961.

Eyrbyggja Saga (translated by Hermann Palsson and Paul Edwards), Penguin Classics, 1972.

Encyclopedia of Indo-European Culture, J. P. Mallory and D. Q. Adams,  (Chicago, 1997).

Heimskringla or The Lives of the Norse Kings (translated by A. H. Smith, edited by Erling Monsen), Dover, 1990
    "         "               "                         "                (translated by Samuel Laing) London, 1844 (from the Online Medieval and Classical Library (OMACL), 1996.

Hauksbók, Islenzk Fornrit, vol. I, Hið Islenzka Fornritafelag, (Reykjavik) 1968, pp.313-15.

Gesta Danorum or The Story of the Danes, Saxo Grammaticus,  (translated by Oliver Elton, 1905). From OMACL.

Human Sacrifice, N. Davies, Macmillan (London, 1981), p.23.

Myth, Kenneth McLeish, (London; Bloomsbury, 1991)

Adam of Bremen, cited in E. O. G. Turville-Petre, Myth and Religion of the North: The Religion of Ancient Scandinavia, (London, 1964) p.244.

Njal's Saga (translated by Robert Cook), Penguin Classics, 1997

Online Medieaval and Classical Library (http://sunsite.berkeley,edu/omacl)

sacred-texts.com

Sacrifice and Sacrificial Ideology in Old Norse Religion, Daniel Bray (from escholarship.usyd.edu.au/journals).

Sacrifice: Its Nature and Functions, H. Hubert and M. Mauss,  trans. W. D. Halls (Chicago 1898, 1982), p.97.

Icelandic Saga Database (http://sagadb.org)

Sagas of Warrior-Poets (translated by Diana Whaley), Penguin Classics, 2002

Seven Viking Romances (translated by Hermann Palsson and Paul Edwards), Penguin Classics, 1985.

Svipdagsmal (i.e., the poems Gróugaldr and Fjölsvinnsmal).

The Laxdaela Saga (translated by Muriel Press, 1899). From OMACL

The Poetic Edda (1250AD), translated by Carolyne Larrington (World's Classics, 1996). The Poetic Edda is a collection of Icelandic poems from the Viking era. It and the Prose Edda (below) together comprise the major source of information about Norse/Viking myths and religious practices.

The Prose Edda, Snorri Sturluson (1222-23AD), translated by Anthony Faulkes (Everyman, 1987, 1995). The Prose Edda - sometimes called Snorri's Edda or just Snorri - is a recounting on Norse myths.

The Story of the Volsungs (translated by William Morris and Eirikr Magnusson), Walter Scott Press, 1888. From OMACL.

The Saga of King Hrolf Kraki (translated by Jesse L. Byock), Penguin Classics, 1985.

The Story of Burnt Njal or Njal's Saga (translated by Sir George W. DaSent, London, 1861). From OMACL.

The Story of the Ere-Dwellers (translated by William Morris & Eirikr Magnusson, 1892). From OMACL.

The Saga of Hogni and Hedinn (transcribed by Loptsson Northvegr)

The Vikings, Johannes Brondsted, Pelican, 1960

Viking atrocity and Skaldic verse: The Rite of the Blood-Eagle, Roberta Frank, University of Toronto (downloaded from ehr.oxfordjournals.org)

Viga Glum's Saga (transcribed by Beau Salsman Northvegr)

Volsungasaga (translated by Jesse L. Byock as The Saga of the Volsungs), Penguin Classics, 1990. Also avialable from OMACL.



Footnotes


1. A statue of Freyr, found in the temple at Uppsala, sports a gigantic phallus. This, along with other statuettes and amulets found in Sweden, confirms his role as a fertility god.

2. The Prose Edda gives this boar as Slidrugtanni rather than Gullinbursti. This kind of inconsistency is common in religions which grow up over a long time because the myths change differently at different times and places. The Norse peasants, for example, almost certainly conserved the old myths more, and differently, than did the Vikings.

3. Dís (the Norse word for 'goddess') is mostly used in its plural form (dísir). Disir may be Vanir or Aesir.

4. The word 'Aesir' is commonly used to denote both gods and goddesses who belong to the tribe of gods living in Asgard. Strictly speaking, however, 'Aesir' is plural only for the male gods; a single Aesir is called an 'As'. The Aesir goddesses were known as 'Asynior' or 'Asyniur'. A single Asyniur is called an Asynia.

5. Mistletoe is neither tree nor shrub, and was apparently sacred to both the Norse folk and the Druids

6. Some say that Frigg was the daughter of Jörd (Fjörgyn), goddess of the earth. If this is the case then Frigg was the sister of Thor.

7. Although there are some dispute about whether Loki really was a god and, if so, whether or not he was an As.

8. A kenning is a poetic metaphor substituted for the usual name of a person or thing. For example, in line 10 of Beowulf the sea is called the 'whale-road.'The word is derived from the Old Norse phrase kenna eitt vid, "to express a thing in terms of another", and is prevalent throughout Norse, Anglo-Saxon literature and Celtic literature. Kennings are especially associated with the practice of alliterative verse, where they tend to become traditional fixed formulas (in the Norse 'text book' of poetry, Skáldskaparmal, for example, a tale is told explaining why gold is called by the poets 'Lair (or Abode) of Fáfnir', 'Metal of Gnita Heath', or 'Grani's Burden'). A misunderstanding of the kenning 'eagles' claws' (meaning weapons) plays a significant role in the false popularity of the supposed 'blood eagle' sacrifice.

9. Tyr (Tiwaz) was originally the chief god to the ancient Germanic tribes. How and why he was demoted is unknown to me.

10. The word valr (used in Valfather, Valhalla, and Valkyrie) means ‘the slain’ and is used of men killed in battle.

11. This makes an interesting comparison with Maori primal myth in which the warrior-like demi-god Maui took from various women control of skills which had their roots in the non-hunting aspects of ancient hunter-gatherer culture. Stories like these seem to mythologise the taking of female mana from women, by men, during the time of the great gender shift (see A View of Maori Myth and Ritual).

12. The phrase 'to go wood' (meaning to go emotionally out of control) could well have its origins in 'going Wodan'.

13. It is possible that Sol, under the Anglo-Saxon name Eostara is the origin of the word 'Easter'....Festival???

14. Jörd (Jord) was also known asFjörgyn (Fjorgyn) or Hlódyn (goddess of the earth).

15. Snorri had this idea that the story of Ragnarök comes from memories of the fall of Troy (cf. note 24, below)

16. Sigrdrifumal 9, from Poetic Edda translated by Carolyne Larrington

17. Havamal 143, from Poetic Edda translated by Carolyne Larrington

18. The rape of women outside of the rapist's kingdom or tribe, and of slave women within it, was apparently acceptable to the Vikings. Adultary and incest were not. Homosexuality is not mentioned.

19. Rime is like hoar-frost; it is caused by super-cooled water vapour landing on the hard surface to which it instantly freezes.

20. Based on a translation of the Prose Edda by Arthur Brodeur.

21. Some versions of the creation myth have it that they arrived on the mountain of Jötunheim (Gianthome), which became the home of the giants. The Prose Edda doesn't say where or when they finally landed. The giants, who represent chaos, are the implacable enemies of ordered creation. They envy the gods and lust after the goddesses (especially Frejya). Their final attack on the gods and mankind, during Ragnarök (qv), will result in the destruction of the present universe.

22. Niflheim was sometimes confused with Niflhel, which was also known as Hel and was the world of the dead. The names Hel and Niflheim are sometimes used interchangeably for the world of the dead.

23. According to some accounts, the deer live on honeydew from Yggdrasil's trunk which they turn into the golden mead. On other accounts, the world's rivers flow from the deer's antlers while a goat called Heidrun, that feeds from the foliage of branches of tree called Lerad, produces the mead.

24.Snorri Sturluson, the Icelandic author who wrote the Prose Edda and the Ynglinga Saga, compared Asgard with Troy from the Greek myths. Snorri said that Asgard was a city in Asaland or Asaheim, in Asia (Asia Minor, or modern Anatolian Turkey). He compared the Fall of Troy with Ragnarök and some of the Aesir with either Greek or Trojan heroes - Thor/Hector, Vidar/Aeneas, Vali/Helenus and Loki/Ulysses. In the Ynglinga Saga, Snorri also portrayed the Aesir as humans with special powers or magic rather than gods. The gods were rulers, heroes and heroines, priests and priestesses. Odin was said to be the first king of Norway. The Ynglinga Saga also had a slightly different version of the war between the Aesir and the Vanir.

25. Only half of the slain warriors in battle (the Einherjar) were given to Odin. Freyja had the honour of receiving the other half, who resided with her in Folkvang ('Field of Folk'), her hall within her palace Fólkvangar (Folkvangar).

25a. According to the Rigsthula (the List of Rig), in the Poetic Edda, Heimdall or Rig was the creator of the human society. Heimdall also divided mankind into three social classes. Heimdall enjoy the hospitality of three old couples in three different houses. Each couple was old and already great-grandparents. Heimdall secretly mated with the wife of each house. Each wife gave birth to a son. Rig spent three nights with the first couple. He had sex with the great grandmother who had a child who was called Thrall, the labourer, who formed the lowest social class. When Thrall had grown into a strong young man, he met and later married a woman named Slavegirl, and they became ancestor of all the thralls or slaves. The next couple Rig met, he had sex with the great grandmother who had bore him another son named Farmer. Farmer also grew into a strong, young man, who would later marry a woman and have many children. Farmer had many descendants who became farmers like him. The last couple Rig had visited, he again had sex with this great grandmother, who also bore him a son who was named Lord. Lord married Erna, daughter of Chieftain, and they became ancestors of the noble class, the highest of the Norse social class.
          Although the Poetic Edda is an Icelandic document, and the Rigsthula appears in the Poetic Edda I, the poem (which occurs in original form only asd an unnamed fragment) doesn't really fit. Kings were regarded with profound disapproval in Iceland, and this, highly political, poem was always certainly not composed there.

26. See, for example, Voluspa ('Sibyl's Prophecy'), Havamal ('Sayings of the High One'), and Vafthrudnismal ('Sayings of Vafthrudnir') in the Poetic Edda.

27. According to Snorri Sturluson's Prose Edda, the dwarf Dvalin offered a drink from Mead of Poetry to men.

28. The number nine was significant in term of Norse symbolism and magic.

29. The practice of sacrifice by hanging existed and was written about some hundreds of years before the Havamal was written. Tacitus, a Roman historian (ad100), recorded an older tradition practised by the Cimbri, an ancient Germanic tribe. The Cimbri sacrificed their victims to Wodan (Woden), the Germanic form of Odin (some called him by his Roman name, Mercury), by hanging their victims over a cauldron. The priestess then cut the hanged victims' throats so that they would bleed in the cauldron before their bodies were thrown into sacred lakes. This custom was practised by the Cimbri as a means of appeasing Wodan (Odin).

30. Odin's sacrifice of himself to himself has some parallels with God's scarifice of Himself (as God the Son) to Himself (as God the Father) as told in the Christian Gospels. The period of darkness is one of these (cf. The Gospel according to Matthew 27:45). The signal difference is that Christ was God, and was sacrificing himself for mankind, whereas Odin was after the knowledge he needed to truly be a god.

31. The story of Ragnarok, given here, is derived from the Poetic Edda and Prose Edda. The Prose Edda has more detail and is easier to understand, while Ragnarök appears only in a number of allusions from various poems of the Poetic Edda.

32. Loki was the son of a giant. The giants were considered evil and the enemies of the Aesir. His position and loyalty is, thereby, ambiguous. At Ragnarök, he will lead the frost-giants against the gods and humans.

33. Saxo Grammaticus gives a different account of Balder's death in his Gesta Danorum (Story of the Danes). While Saxo says that Balder was Odin's son, Hother (Hod) was not. Hother was the son of Hodbrodd and foster son of Gewar. Nanna was the daughter of Gewar. Balder fell in love with Nanna when he saw her bathing. Since Balder was invulnerable to ordinary weapons, Hother gained a sword and bracelet belong to Miming the Satyr. When Balder sued for Nanna's hand in marriage, she refused because he was immortal while she was mortal. Such unequal partners are incompatible match. A war broke out between gods and men; a naval battle took place, where the gods were defeated and fled, after Hother's sword cut Thor's club. Hother also gained the kingdoms of Denmark and Sweden. Despite being defeated, Balder managed to spirit Nanna away from Gewar, marrying her in Sweden. This was followed by Hother's two defeats, which distressed him so greatly that he abandoned his kingdoms, and live a life in self-exile. As he wandered through the land, he came upon a cave with maidens. These maidens comforted him, advising him that he should steal some food that give Balder his strength. After another battle with his enemy, Hother went to spy on his enemy. He not only gained Balder's magic food but the belt that give victory. Before Hother left, he seriously wounded Balder with his sword. Balder died three days later and was buried in a barrow. Hother was killed in a different battle later, against Boe (Vali), son of Odin and Rinda (Rind). See 'Rind' for how Boe (Vali) was conceived through deception.

34. In stanza I the Völva, or wise-woman, who has apparently been called upon by Odin as part of his quest for wisdom, answers him and demands a hearing. Evidently she be longs to the race of the giants (cf. stanza 2), and thus speaks to Odin unwillingly, being compelled to do so by his magic power.

35. Nine worlds: the worlds of the Aesir gods (Asgarth), of the Vanir (Vanaheim), of the elves (Alfheim), of men (Midgard), of the giants (Jotunheim), of fire (Muspellsheim), of the dark elves (Svartalfaheim), of the dead (Niflheim), and presumably of the dwarfs (perhaps Nithavellir, cf. stanza 37 and note).

36. Leeks were often used as symbol of fine growth (cf. Guthrunarkvitha I, 17), and were also believed to have magic power, especially against poisoning (cf. Sigrdrifumol, 7)

37.The exact nature of this table game, and whether it resembled chess, checkers, or dominoes, has been the subject of much pointless debate.

38. I can find nothing reliable on Brimir and Blain, and it has been suggested that both are names for Ymir (cf. stanza 3). Brimir, however, appears in stanza 37 in connection with the home of the dwarfs. Some editors treat the words as common rather than proper nouns, Brimir meaning 'the bloody moisture'. Blain is of uncertain significance.

39. I suspect that most of these dwarfish names had some special significance - as with Northri, Suthri, Austri, and Vestri ('North,' 'South', 'East,' and 'West'), Althjof ('Mighty Thief'), Mjothvitnir ('Mead-Wolf'), Gandalf ('Magic Elf'), Vindalf ('Wind Elf'), Rathwith ('Swift in Counsel'), Eikinskjaldi ('Oak Shield'), etc. - but in many cases any interpretations are sheer guesswork.

40. In Hovamol, Dvalin seems to have given magic runes to the  dwarfs, probably accounting for their skill in craftsmanship. In Fafnismol, he is mentioned as the father of some of the lesser Norns. The story that some of the dwarfs left the rocks and mountains to find a new home on  the sands is mentioned in Snorri's Edda; of Lofar we know only  that he was descended from these wanderers.

41. Andvari the dwarf appears prominently in the Reginsmol, which tells how the god Loki treacherously robbed him of his wealth; the curse which he laid on his treasure brought about the deaths of Sigurd, Gunnar, Atli, and many others (cf. the German Nebelgunelied and the Ring cycle of operas of Richard Wagner)

42. Urd (Urth 'The Past') is one of the three great Norns. The world-ash (Yggdrasil) is kept green by being sprinkled with the marvellous healing water from her well.

43. What Urd (the past) and Verthandi (the present) 'scored on the wood' were the magic signs (runes) controlling the destinies of humans. It was this supposed destiny that Wise-women spent a deal of effort trying to decode.

44. This 'first war' was that between the Aesir gods and the Vanir. Chief among the Vanir were Njörd and his children, Freyr and Freyja, all of whom became conspicuous among the gods. Gollveig ('Gold-Might'): apparently the first of the Vanir to come among the gods, her ill treatment being the immediate cause of the war. At least one commentator (Müllenhoff) maintains that Gollveig is another name for Freyja.

45. Heith or Heidi ('Shining One'?): a name often applied to wise women and prophetesses. The application of this stanza to Gollveig is far from clear. Some editors (e.g., W. H. Auden) maintain that it applies to the Völva who is reciting the poem, and make it the opening stanza, following it with stanzas 28 and 30, and then going on with stanzas I ff.

46. The story referred to in stanzas 25-26 is that of the rebuilding of Asgarth after its destruction by the Vanir. The gods employed a giant as builder, who demanded as his reward the sun and moon, and the goddess Freyja for his concubine. The gods, terrified by the rapid progress of the work, forced Loki, who had advised the bargain, to delay the giant by a trick, so that the work was not finished in the stipulated time (cf. Grimnismol, 44). The enraged giant then threatened the gods, whereupon Thor slew him.

47. By violating their oaths to the giant who rebuilt Asgarth, and then killing him when he objected, the Aesir aroused the undying hatred of the giants' race, and thus the giants are among their enemies in the final battle.

48. In stanzas 27-29, the Völva turns from her memories of the past to a statement of some of Odin's own secrets in his eternal search for knowledge. The horn of Heimdall is Gjallarhorn ('Shrieking Horn'), with which Heimdall, watchman of the gods, will summon the gods and fallen warriors to the last battle. Till that time the horn is buried under Yggdrasil. Valfather's pledge is Odin's eye, which he gave to the water-spirit Mimir (or Mim) in exchange for the latter's wisdom. It appears here and in stanza 29 as a drinking-vessel, from which Mimir drinks the magic mead, and from which he pours water on the ash Yggdrasil. Odin's sacrifice of his eye in order to gain knowledge of his final doom is one of the series of disasters leading up to the destruction of the gods. There were several differing versions of the story of Odin's relations with Mimir; another one, quite incompatible with this, appears in stanza 47. In the manuscripts I know and I see appear as 'she knows' and 'she sees'.

49. Valkyries ('Choosers of the Slain in Battle') bring the bravest warriors killed in battle to Valhalla, in order to reinforce the gods for their final struggle. They are also called 'Wish-Maidens,' as the fulfillers of Odin's wishes. Some editors regard the ranks of the gods as the name of a place.

50. The death of Baldr (Balder), the son of Odin and Frigg, was the first of the gods' great disasters (see the Death of Balder ).

51. Frigg: Odin's wife. His search for secret knowledge had an obsessive quality about it and, on some accounts, led him into black magic and dark sorcery.

52. After the murder of Baldr, the gods took Loki and bound him to a rock with the bowels of his son Narfi, who had just been torn to pieces by Loki's other son, Vali. A serpent was fastened above Loki's head, and the venom fell upon his face. Loki's wife, Sigyn, sat by him with a basin to catch the venom, but whenever the basin was full, and she went away to empty it, then the venom fell on Loki again, till the earth shook with his struggles.

53. Stanzas 36-39 describe the homes of the enemies of the gods: the giants (36), the dwarfs (37), and the dead in the land of the goddess Hel (38-39). The 'swords and daggers' may represent the icy cold.

54. Nastrond ('Corpse-Strand') is a 'Beach [strand] of Corpses' in the land of the dead, ruled by the goddess Hel. Here the wicked undergo tortures. A smoke vent was an a opening in the roof of Icelandic houses which served instead of a chimney.

55. This stanza depicts the torments of the two worst classes of criminals known to Old Norse morality - oath-breakers and murderers. Nithhogg ('the Dread Biter') was the giant worm or the dragon that lay beneath Yggdrasil and gnawed at its roots, thus symbolizing the destructive elements in the universe. The wolf is presumably Fenrir, one of the children of Loki and the giantess Angrbotha, who was chained by the gods with the marvellous chain Gleipnir. The chaining of Fenrir cost the god Tyr his right hand; cf. stanza 44.

56. With this stanza begins the account of Ragnarök (the final struggle). The name of the giantess isn't given anywhere that I know of, and the only other reference to Ironwood is in Grimnismol, 39, in this same connection. The children of this giantess and the wolf Fenrir are the wolves Skoll and Hati, the first of whom steals the sun, the second the moon.

57. Eggther seems to be the watchman of the giants, much as Heimdall is that of the gods and Surt of the dwellers in the fire-world. He is not mentioned elsewhere in the poems.

58. The giant is probably, but not certainly, Fenrir. The head of Mim: Mimir was sent by the Aesir gods with Hönir as a hostage to the Vanir after their war (stanza 21). The Vanir cut off his head and returned it to tThhe gods. Odin embalmed the head, and by magic gave it the power of speech, thus making Mimir's noted wisdom always available (this story does not fit with that underlying the references to Mimir in stanzas 27 and 29).The kinsman of Surt areFire-giants, Surt is the giant who rules the fire-world, Muspellsheim (cf. stanza 52).

59. Hrym is the leader of the giants, who comes to Ragnarok as the helmsman of the ship Naglfar (line 4) which was made out of dead men's nails to carry the giants to battle. The serpent is the Midgard Worm, one of the children of Loki and Angrbotha (cf. stanza 39). The serpent was cast into the sea, where he completely encircles the land. The eagle is the giant Hræsvelg, who sits at the edge of heaven in the form of an eagle, and makes the winds with his wings.

60. Instead of the people of Hel:, the manuscripts have 'people of Muspell,' but these came over the bridge Bifrost (the rainbow), which broke beneath them, whereas the people of Hel came in a ship steered by Loki.

61. As far as I can make out, Hlin is Frigg, Odin's wife (after losing her son Baldr, Hlin/Frigg is fated now to see Odin slain by the wolf Fenrir). Beli's slayer is the god Freyr, who killed the giant Beli with his fist. Unless Frigg has a 'bit on the side' about which we know nothing, the joy of Frigg is Odin.

62. The Sigfather ('Father of Victory') is Odin. The mighty son, Vidar, is the silent god, famed chiefly for his great shield, and his strength, which is little less than Thor's. He survives the destruction.

63. The son of Fjorgyn is Thor, who, after slaying the serpent, is overcome by his venomous breath, and dies. Fjorgyn appears in both a masculine and a feminine form. In the masculine it is a name for Odin; in the feminine, as here and  Harbarthsljoth 56, it apparently refers to Jord.

64. These last few stanzas of Voluspa have a suspiciously Christian ring to them (compare, for example, the opening line of Stanza 59 with the biblical Revelation of St. John the Divine 21:1). This kiind of cultural appropriation was common when polytheistic cultures met monotheism. The Stone Age religion of pre-European Maori in New Zealand, for example, was in transition from animism to polytheism when the first Europeans arrived (their dieties were still closer to animi than fully-fledged gods and goddesses per se). Within two or three generations of European settlement, Moari tohunga suddenly started talking of a Supreme Being (Io) about which they had 'always' known (a conveient aspect of oral tradtions is that you can make up what they have 'always' said as you go along and as the current political climate requires). I suspect much the same happened with the Voluspa - especially in stanza 65.

65. Baldr (cf. stanza 32). Baldr and his brother, Hod, who unwittingly slew him at Loki's instigation, return together, their union being a symbol of the new age of peace. Hropt is another name for Odin. His 'battle-hall' is Valhalla.

66. In this new age Hönir (cf. stanza 18 and note) has the gift of foretelling the future. Tveggi ('The Twofold'): another name for  Odin. His brothers are Vili and Ve. Little is known of them, and nothing, beyond this reference, of their sons.

67. I suspect that, in this last stanze, the Sybil is implying that the prophesized end is near (isn't it always with these kinds of prophets!). Nithhogg is the dragon at the roots of Yggdrasil (cf. stanza 39). Nithafjoll ('the Dark Crags' or 'Cliffs of Night') are nowhere else mentioned.

68. At the time of writing, a lot of European superstition is cluttered with neo-paganism (i.e., countefeits of paganism and/or shamanism that have been sanitised to suit the fastidious lusts of post-Christian inauthenticity). An irony of this is that the old-time godi and druids wouldn't even condescend to sacrificing these people to the gods (who could be offended by being offered junk food).

69. The Old Norse verb blóta, which means 'to sacrifice', also has the extended meaning 'to worship', particularly by means of sacrifice, which testifies to the importance of sacrifice as a form of worship. In a language that had no proper word for its indigenous religion, the word blót had become a by-word for all things heathen, evidenced by terms such as blótnaðr ('heathen worship'), blóthus ('sacrifice house' or 'heathen temple'), blótmaðr ('heathen worshipper') and blótguð ('heathen god').

70. Snorri appears to be specifically comparing the sprinklers to the aspergillum used in Catholic ceremony.

71. If nothing else, rigorously enforced Nazi law forbade, for example, the kind of sexual shenanigans between Germans and Jews that are a staple of the more prurient attributions.

72. The following tales come from the Icelandic Poetic Edda and the Prose Edda. There are over 30 poems in the Poetic Edda, which is divided into mythological and heroic sections. In this entry I am interested in the mythological section, which contains a number of myths about the gods dealing with giants and dwarves.

73. Snorri Sturluson's version of this tale (Prose Edda) leaves out the details concerning Aegir's feast and winning the cauldron.

74. My version of this story comes from the Hymiskvida (Poetic Edda). In the Prose Edda, Hymir was frightened by the size of the monster and used his bait-knife to cut off Thor's line. Thor threw Mjollnir at Jörmungand's head, but failed to kill the serpent. Thor was angry with that the giant for allowing Jörmungand to escape and struck Hymir's ear with his fist. Hymir plunged overboard; the giant's feet could be seen sticking out of the water.

75. In other versions of this story, Skadi is Freyr's stepmother

76. By taking Freyr's sword, Skirnir has deprived Freyr of a great weapon against the fire-giant Surt, at Ragnarök.

77. Leaping from the Family Cliff is a kind of voluntary euthanasia that is not out of place in some harsh environments (the Inuit, for example, use suicide by freezing to cut down the size of the family, so that others may survive). Perhaps something like this really did happen in old Iceland and the situation seems somewhat excessive only because the farmers in this story leap to their deaths for such trivial reasons.

78. Vikar's death carries echoes of Odin's Self sacrifice, when the god hanged himself on a tree for nine days with his spear pierced through his body, so that he could learn the magic of the runes.

79. The name of Muspel, father of the fire-giants, means 'brightness'.

80. A similar kind of economy is seen in the Greek myths when the newer Olympian gods overthrew the earlier Titans.

81. All human religions, except the newer 'made up whole' ones like Islam, Mormonism, or Scientology, seem to have gone through a shamanistic stage. I say that Norse religion went via 'a kind of shamanism' because shamanism proper is confined to the Siberian folk living between the Ural and Atlas mountains. It should be noted, however, that the sami people became neighbours to the Norse folk after migrating from Siberia to what is now Finland and Lapland some millennia ago, and it seems likely that the earliest historical Norse religion (Seid), was influenced by the noajdde [shamans of the Sami people]. Certainly, as described in Norse literature, the Norse godi and wise-women performed more like shamans than priests.

82. In the Nibelungenlied Andvari is called 'Alberich.' The effects of his cursed ring, as it passes from person to person, is the central motif of the German poem and the Ring operas. In these works, Odin is called 'Wotan.'

83. Wergild or